Commit graph

29866 commits

Author SHA1 Message Date
Dave White
f0df140327 added new 'load' dialog.
changed behavior of pressing 'space' to end a unit's turn
2004-06-10 00:35:45 +00:00
Francisco Muñoz
7c941fa370 New grphics for Mage of Light: standing, ranged attack & defend images 2004-06-10 00:32:45 +00:00
Francisco Muñoz
87cfbd0f47 Added standing Paladin image. 2004-06-10 00:08:27 +00:00
Francisco Muñoz
1c297bd3df Updated icon attack images for Dragronstaff and pistol 2004-06-09 23:51:02 +00:00
Cédric Duval
9bfbc26518 Added encampments.
But work still needed for these to play nicely with alternative keeps.
2004-06-09 23:44:06 +00:00
Francisco Muñoz
6f9ee82016 Added grand knight image, minor shyde iamge fix
(reused healing frame for ranged attacks until new fhealing frame is
added, then current one will be renamed to range)
2004-06-09 23:11:08 +00:00
Cédric Duval
ea6ea7361d _really_ fixing. *sigh* 2004-06-09 20:54:10 +00:00
Francisco Muñoz
a058c581cb Added missing frame to Delfador 2004-06-09 16:56:08 +00:00
Francisco Muñoz
255f07ad29 Added missing defend frame to elvish sharpshooter, ...
...minor graphic improvement in all other e.shap. images.
2004-06-09 16:06:02 +00:00
Francisco Muñoz
7cdb1c0a42 Added missing frames for Dwarvish and elvish lords.
Fixed image size in Silver mage images.
2004-06-09 15:47:11 +00:00
Francisco Muñoz
3d4eddd205 New images for Arch mage, names for Nagas. 2004-06-09 15:26:48 +00:00
Cédric Duval
a9d146b98a Fixed level. 2004-06-09 07:03:46 +00:00
Dave White
bb90f34fdd added 'help strings' feature 2004-06-08 22:36:39 +00:00
Isaac Clerencia Perez
991d42b30f Typo in description 2004-06-08 22:35:38 +00:00
Dave White
8e79c1abbe rebalancing, made saved games smaller, right-aligned 'tip of the day' 2004-06-08 18:21:33 +00:00
Mark Michelsen
8d8b0e81d2 Updated French translation (Guillaume) 2004-06-08 15:15:44 +00:00
Dave White
2bab557566 balancing changes 2004-06-08 00:19:38 +00:00
Cédric Duval
19e7927420 As a part of the ongoing "tidying the images tree" effort, ...
...moved all projectiles to their own hierarchy.
2004-06-08 00:11:25 +00:00
Philippe Plantier
54393fd46b Added Gamma Correction in preferences 2004-06-07 21:29:15 +00:00
Dave White
c34a31cfa4 rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option 2004-06-07 20:19:27 +00:00
Philippe Plantier
6ae2f76219 Adding back castle-to-forest transitions that were removed by error. 2004-06-07 19:39:54 +00:00
Philippe Plantier
90c55b97e3 Added encampment graphics
Added the tools I use to build castles, and my XCF source files, in
the "tools" subdirectory

Updated castle graphics
2004-06-07 19:21:04 +00:00
John Muccigrosso
4eee2a21dd Changed race to lizard. 2004-06-06 22:16:21 +00:00
Dave White
4479dfadcd added 'Show Haloing Effects' option. Tweaks to Valley of Death 2004-06-06 21:01:27 +00:00
John Muccigrosso
964691db38 [[saurian->lizard]] 2004-06-06 20:08:58 +00:00
Francisco Muñoz
ffb6fac988 Forgotten to add throwing knife to cfg file. 2004-06-06 18:10:37 +00:00
Francisco Muñoz
a4276a303b Add defend image for Konrad Lord 2004-06-06 18:01:40 +00:00
Cédric Duval
d9f7a62d77 Fixed #endif missing 2004-06-06 17:41:24 +00:00
Francisco Muñoz
9fcc3ce5e8 Added orc assassin throwing knife image. 2004-06-06 17:31:10 +00:00
Cédric Duval
e7a668189a Added two paths of advancement for Drake Fighter
* Drake Warrior
  * Drake Guard

* Drake Petit has been given a more classical flying defense

* Balanced some units

* Oh, and... Drakonians are now called Drakes!
2004-06-06 16:32:22 +00:00
Francisco Muñoz
74530fadcd Added Jethril assassin images 2004-06-06 11:27:51 +00:00
Mark Michelsen
5eb02aadfe Updated Dutch translation (Pieter V.) 2004-06-06 02:13:29 +00:00
Dave White
ab45847722 made Crossroads easier 2004-06-06 01:32:29 +00:00
Dave White
a0b35a3ea2 made userdata/data/utils loaded in early in game.cfg ...
...to allow scenario designers to define utility files
2004-06-05 23:43:06 +00:00
Isaac Clerencia Perez
d947aca4f9 Added missing #endifs 2004-06-05 23:20:11 +00:00
Dave White
daba6d9a51 fixed clashing IDs 2004-06-05 22:59:26 +00:00
John Muccigrosso
6a34372c14 Adjusted for name change of Cavalry to Cavalryman. 2004-06-05 21:09:34 +00:00
John Muccigrosso
8d8d672fc2 Name changes to Goblin Direwolver and Cavalry. 2004-06-05 21:05:58 +00:00
Dave White
570a8a2661 Added some new haloing effects 2004-06-05 00:31:42 +00:00
Dave White
5d3a4f5b3b implemented 'load game' option 2004-06-04 22:45:36 +00:00
Dave White
ad0a51e494 gave an additional day in crossroads 2004-06-04 20:49:27 +00:00
Dave White
ff620f6ca4 tweaked 'Crossroads' scenario 2004-06-04 20:20:41 +00:00
Francisco Muñoz
dd52d765e5 Added 2nd attack image for assasin.
Minor change in Rogue (+1 damage to smooth change from thief to assassin)
2004-06-04 19:26:52 +00:00
Cédric Duval
1d76a328fb Completed conversion to new AI syntax.
Now the support for the old syntax can (should) be dropped.
2004-06-04 02:02:56 +00:00
Dave White
866ad17423 added support for different colour depths 2004-06-03 22:31:53 +00:00
Philippe Plantier
55710fa144 Updated terrain-graphics.cfg file.
Now it uses modules in a sub-directory, to reduce the bloat in the main file.

Updated castle graphics, improved them not tiling well since they
became 72x72. There is still work to be done.  Added forest-to-castle
transitions.
2004-06-03 19:59:57 +00:00
Dave White
bb1b7a62be removed teleport from Great Mage and Arch Mage 2004-06-03 17:52:10 +00:00
Dave White
0debf0d593 Added Elvish Shaman's heal animation 2004-06-03 17:09:53 +00:00
Francisco Muñoz
a8409c19d1 Restored Spearman melee damage. Toned down Deathmaster. 2004-06-03 14:28:56 +00:00
John Muccigrosso
5f271b4ada Better incorporated first-strike into description. 2004-06-03 04:56:58 +00:00