Added encampments.

But work still needed for these to play nicely with alternative keeps.
This commit is contained in:
Cédric Duval 2004-06-09 23:44:06 +00:00
parent 6f9ee82016
commit 9bfbc26518
2 changed files with 11 additions and 2 deletions

View file

@ -29,7 +29,7 @@
# Encampment sample
#{TERRAIN_BASE C dirt}
#{TERRAIN_BASE K dirt}
{TERRAIN_BASE n dirt}
{TERRAIN_BASE D flag-cave-neutral}
{TERRAIN_BASE u cave}
@ -80,7 +80,7 @@
{CASTLE_AND_KEEP C K castle keep}
# Encampment sample
#{CASTLE_WALLS CK !CK encampment}
{CASTLE_WALLS nK !nK encampment}
# Forest, hills and mountains should always overlay on northern sides
{TERRAIN_ADJACENT_NORTH m mountains}

View file

@ -233,6 +233,15 @@ unit_height_adjust=3
recruit_onto=true
[/terrain]
[terrain]
image=dirt
name=encampment
char=n
aliasof=C
unit_height_adjust=3
recruit_onto=true
[/terrain]
[terrain]
image=keep
name=keep