uid68803
|
320d92f989
|
improved side placement algorithm
|
2004-01-09 05:48:01 +00:00 |
|
uid66289
|
c8c32a61f0
|
added light=true for human-village and sand in terrain.cfg
|
2004-01-09 00:19:14 +00:00 |
|
uid66289
|
adcb921369
|
Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...requires 60 experience to advance
|
2004-01-08 23:39:29 +00:00 |
|
uid66289
|
9a54d95389
|
Reduced movement for Great Mage and Arch Mage to 4
|
2004-01-08 23:36:59 +00:00 |
|
uid68803
|
ca91c49140
|
made it so moves that do not reveal shroud/fow are undoable
|
2004-01-08 19:42:18 +00:00 |
|
uid68850
|
ffd860c8f4
|
Updated French translation, made it up-to-date with CVS
(Guillaume, Frederic Wagner)
|
2004-01-08 16:26:04 +00:00 |
|
uid68803
|
2bc32b3580
|
added 'unit list' to context menu
|
2004-01-07 21:50:29 +00:00 |
|
uid68803
|
3dd3bd255f
|
added snowed hills and forest - H and F
|
2004-01-07 18:18:46 +00:00 |
|
uid68803
|
fe9d34d6db
|
made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.
fixed problem when player joins game and then leaves
|
2004-01-07 17:53:40 +00:00 |
|
uid68803
|
2eb5a56a1f
|
made it so that race selection dialog shows icons for each race
|
2004-01-07 06:05:47 +00:00 |
|
uid68803
|
58499dc1b0
|
added in flag to show whose turn it currently is
|
2004-01-07 04:57:18 +00:00 |
|
uid68803
|
0b09efaefa
|
added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
|
2004-01-06 22:05:56 +00:00 |
|
uid68803
|
ab0646ec7a
|
completed initial version of random map configuration dialog
|
2004-01-06 06:12:43 +00:00 |
|
uid68850
|
a9863b7c40
|
Updated French translation (Guillaume)
|
2004-01-06 01:29:58 +00:00 |
|
uid68803
|
8fa6c82b58
|
added basic map generator configuration
|
2004-01-06 00:22:47 +00:00 |
|
uid68803
|
1ae8fc77f7
|
implemented new 'team_name' tag to show alliances to replace 'enemy' tag
|
2004-01-05 21:35:50 +00:00 |
|
uid68803
|
2d9f035095
|
made it so healers can heal allies.
made it so that if a leader dies, all villages for that side become neutral
|
2004-01-05 19:20:09 +00:00 |
|
uid68803
|
1b63e2db62
|
fixed compile error. Fixed crash when loading a multiplayer save
|
2004-01-05 16:43:09 +00:00 |
|
uid68842
|
86b7dc8414
|
Theme update
|
2004-01-05 13:01:49 +00:00 |
|
uid69097
|
40fe52c2e7
|
Easy mode scenario balancing: north leader weaker, south leader stronger
|
2004-01-04 14:34:59 +00:00 |
|
uid68842
|
80e70522e9
|
New theme: top panel
|
2004-01-03 17:52:53 +00:00 |
|
uid68850
|
8aa4ceae12
|
Added Swedish translation (azlan)...
...and updated Danish translation (still not complete)
|
2004-01-03 17:05:18 +00:00 |
|
uid68698
|
d56890a10d
|
[[WML improvements]]
- Added several new toys for scenario developers to play with
- wesnoth --test to see all thats done
|
2004-01-03 05:21:28 +00:00 |
|
uid68803
|
85761bb72f
|
added princess attack frame
|
2004-01-03 02:02:06 +00:00 |
|
uid68803
|
b64ce25d05
|
fixed conflict
|
2004-01-03 01:35:19 +00:00 |
|
uid68842
|
7c88d2e990
|
[[Theme tweak]]
|
2004-01-02 22:53:28 +00:00 |
|
uid68803
|
3e92c0ae6a
|
attempt to fix theming problems in 800x600
|
2004-01-02 21:37:09 +00:00 |
|
uid68842
|
92024220c1
|
New theme (update)
|
2004-01-02 19:13:54 +00:00 |
|
uid68803
|
6b932c8711
|
added 'show team colours' option to preferences dialog
|
2004-01-02 18:08:37 +00:00 |
|
uid68803
|
8c4711b6cb
|
made it so that multiplayer games loaded will start properly
|
2004-01-02 06:05:01 +00:00 |
|
uid68698
|
84e7f1d67f
|
- Changed to swamp water
|
2004-01-02 01:14:25 +00:00 |
|
uid68803
|
682376baad
|
made multiplayer lobby work in modes below 1024x768
|
2004-01-01 15:35:55 +00:00 |
|
uid68842
|
0eed250df1
|
UI update
|
2003-12-31 21:56:05 +00:00 |
|
uid68803
|
3460a2cfb1
|
made shroud load properly
|
2003-12-31 18:23:32 +00:00 |
|
uid68803
|
c459026993
|
fixed bug where slowed units would say they are poisoned (CVS internal)
|
2003-12-31 13:36:07 +00:00 |
|
uid68803
|
d391af101b
|
attempt to fix networking problems
|
2003-12-30 22:47:11 +00:00 |
|
uid68803
|
769c02fb38
|
made 'speak' command available in menu
|
2003-12-30 21:48:16 +00:00 |
|
uid68803
|
541e1bc669
|
added some explanatory tooltips for some unit attributes on sidebar
|
2003-12-30 17:24:46 +00:00 |
|
uid68803
|
fba84975d0
|
fixed positioning of 'end turn' button
|
2003-12-30 14:38:40 +00:00 |
|
uid68803
|
fcfbf1e884
|
made [teleport] work properly
|
2003-12-30 06:02:10 +00:00 |
|
uid68803
|
dcdaa8c3bc
|
added basic implementation of menus to theming system.
fixed problem where enemy energy bars would always display as full yellow (CVS internal)
|
2003-12-29 23:33:01 +00:00 |
|
uid68803
|
6516d3f869
|
fixed bug which could cause a crash when a unit advances
(as reported by Antonio Manrique Perez)
|
2003-12-29 14:46:53 +00:00 |
|
uid68803
|
8b2f14bd01
|
added basic theme support
|
2003-12-27 02:27:28 +00:00 |
|
uid68803
|
ac2ea36682
|
added basic themes support
|
2003-12-26 15:26:29 +00:00 |
|
uid68803
|
07887c2e04
|
added 'dart' sound.
Fixed bug where scenario objectives in loaded games would sometimes
have weird boxes on the end
|
2003-12-24 15:58:14 +00:00 |
|
uid68803
|
e72286e28b
|
added new attack sounds for some units
|
2003-12-24 15:50:11 +00:00 |
|
uid66289
|
b1c76bcb5b
|
importing devsrv CVS to Savannah CVS
|
2003-12-23 22:45:30 +00:00 |
|
uid66289
|
15574b6539
|
v0.6.1
|
2003-12-23 21:55:07 +00:00 |
|
uid66289
|
7299c63e74
|
v0.6.1rc1
|
2003-12-23 21:42:56 +00:00 |
|
uid66289
|
9b8c265f6f
|
v0.6
|
2003-12-23 21:12:41 +00:00 |
|