Commit graph

29843 commits

Author SHA1 Message Date
Francisco Muñoz
b4de07ffd9 Added dwarf defend stance (and minor changes in the scenario 13) 2003-11-20 18:14:42 +00:00
Dave White
e2f82a2317 tweaks to various scenarios.
made it so that footsteps disappear as you walk over them.
2003-11-20 16:42:13 +00:00
Dave White
3f6c6bbdfe corrected scenario 2003-11-19 23:06:35 +00:00
Dave White
d700083135 added in support for some special effects: flashing and scrolling/tremors 2003-11-19 23:05:43 +00:00
Dave White
8e9bbb4648 made cave villages work properly. Fixed death knight.
Fixed bug with 'slow' attacks sometimes causing saved games to be corrupt
2003-11-19 21:10:22 +00:00
Francisco Muñoz
676c95ddec Added new unit: Death Knight 2003-11-19 18:55:42 +00:00
Dave White
b9ac29ec09 resolved conflicts in game.cfg 2003-11-19 15:39:08 +00:00
Justin Zaun
4458114052 [[Button and widget improvements]]
- Modified button widget
  Addedd a set_label fucntion. Calling it will set a new label for the
  button.

- Added a combobox widget
  Simple widget, its a button that calls a menu of choices when clicked. The
  selected option becomes the buttons label

- Started work on the Game Lobby. There is still a good bit of work to be
  done here, and what is shown isn't functional. Click the "Launch" button
  lets you configure the game the old way.

- Changed "AI" in the english config to "Computer Player"
2003-11-19 09:57:16 +00:00
Francisco Muñoz
acaacad4a6 Added a new Scenario. 2003-11-19 03:57:01 +00:00
Francisco Muñoz
4a0194001d New scenario. 2003-11-19 03:53:21 +00:00
Francisco Muñoz
ed8fc16ede Changed team 6 flag to purple, fixed max xp for ORc Warlord. 2003-11-19 01:29:28 +00:00
Dave White
0ed96df694 various scenario tweaks; fixed major AI pathfinding bug 2003-11-19 00:31:00 +00:00
Dave White
0f3bfbd0b4 fixed bug in AI path finding 2003-11-18 18:31:43 +00:00
Francisco Muñoz
bd6b073115 New unit, Goblin Pillager. 2003-11-17 17:34:04 +00:00
Dave White
b3e23d5443 allow internationalization of traits 2003-11-17 14:49:13 +00:00
Mark Michelsen
e49dc19967 Added work-in-progress German translation 2003-11-16 22:01:44 +00:00
Sofronius
d7a6a862d7 Task 2725 (Confirm overwriting of save games) refactoring. Task done. 2003-11-15 11:36:36 +00:00
Dave White
0fc5a40daa tweaked bay of pearls. Reduced Elvish Lord's movement 2003-11-14 18:31:41 +00:00
Dave White
4c021d1674 made it so that text is drawn on screen progressively...
...instead of all at once during introductory sequence
2003-11-14 18:10:14 +00:00
Dave White
349d7da2fd fixed up combat calculations 2003-11-14 17:32:33 +00:00
Mark Michelsen
680d9873a1 Updated Danish translation 2003-11-14 16:01:54 +00:00
Dave White
8718b79aa2 attempt to fix hitpoint bar problem on MacOSX 2003-11-14 15:27:51 +00:00
Mark Michelsen
cf77acff84 Updated French translation 2003-11-14 14:55:43 +00:00
Mark Michelsen
042e7f1bc1 Updated French translation 2003-11-14 14:21:32 +00:00
Sofronius
3f0a5fd4e3 Task 2725 - added working code, still some work needed. 2003-11-14 02:46:33 +00:00
Dave White
f3de715162 fixed heavy infantry advancement 2003-11-13 22:43:07 +00:00
Dave White
3147460662 converted combat calculations to use fixed-point math 2003-11-13 20:01:55 +00:00
Dave White
fd30311fba fixed problem with items on status table displaying on top of each other 2003-11-13 18:27:46 +00:00
Dave White
4f4e8346ea made it so it doesn't scroll to enemy units moving who are under fog 2003-11-13 15:27:51 +00:00
Dave White
439a200cdf made mage attack fire based 2003-11-12 22:32:35 +00:00
Dave White
6cb26ea94f added heavy infantry and shock trooper units 2003-11-12 20:15:12 +00:00
Dave White
299002e202 reduced cost of mage and dark adept 2003-11-12 19:45:42 +00:00
Dave White
88602950a8 changed Shaman slowing attack to 3-2 from 4-1, and reduced cost from 21 to 18 2003-11-12 19:44:34 +00:00
Francisco Muñoz
9c0c61501c Added the nekid dwarf image ;-) errr I mean Dwarvish Berserker image. 2003-11-12 00:57:50 +00:00
Francisco Muñoz
3195b6b8d3 Minor Sea Hag changes (forgot the Naga advance and the missile image) 2003-11-11 17:02:52 +00:00
Francisco Muñoz
c6b4a3b940 Added Sea Hag 2003-11-11 16:58:26 +00:00
Dave White
fc16937c8e fixed minor bugs in unit configuration files 2003-11-11 15:58:22 +00:00
Dave White
a026d8a101 removed unnecessary text.chr file 2003-11-11 12:42:59 +00:00
Dave White
aed93900ed made Isle of Anduin scenario easier 2003-11-11 05:05:01 +00:00
Dave White
e4ad5996f3 fixed compile errors 2003-11-07 11:41:24 +00:00
Dave White
2da941c037 made it so map file format is correctly oriented 2003-11-06 20:59:17 +00:00
Pauli Manninen
e2834e2fc1 in 'Valley of Death' Li'Sar now arrives with Spearmen 2003-11-06 18:44:07 +00:00
Pauli Manninen
36f4fad87f rename Soldier to Spearman, part 2 2003-11-06 18:26:09 +00:00
Pauli Manninen
b722262db1 renamed Soldier to Spearman 2003-11-06 18:12:38 +00:00
Francisco Muñoz
7b73f5fe74 Added ranger melee attack image. 2003-11-03 23:53:14 +00:00
Francisco Muñoz
502fd9dbb9 Added grunt defend image. Chanegd grunt cloak colour. 2003-11-03 20:53:55 +00:00
Francisco Muñoz
6a79bcec13 Added attack image to the walking corpse unit. 2003-11-02 15:38:18 +00:00
Dave White
5ba01842f9 made some templated code more portable across compilers 2003-10-30 22:41:01 +00:00
Dave White
6dfafe2ad4 final changes for RC5 2003-10-30 09:29:47 +00:00
Dave White
4f82b1cf19 updated French translation 2003-10-30 01:37:33 +00:00