Nils Kneuper
9cdbad0421
running wesnoth-pngcrush:
...
total saved: 46 KB, 23 files
2008-02-26 18:55:00 +00:00
Nils Kneuper
4a8f987c2c
add border fade-out to the editor
...
code changes by mordante, gimp-magic/theming by me
2008-02-24 14:06:37 +00:00
Benoît Timbert
2888a76b0c
Apply patch #954 by Vladimir Slavik : svn:ignore tweaks
2008-02-17 20:54:17 +00:00
Nils Kneuper
700b697f61
wesnoth-pngcrush
...
total saved: 79 KB, 54 files
2008-02-11 22:00:57 +00:00
Lari Nieminen
b0a17b80f4
Fix a little light blotch on the roof.
2008-02-08 10:44:43 +00:00
Moritz Göbelbecker
934b071747
Added stone bridge terrain over lava and chasm
2008-02-07 20:26:13 +00:00
Lari Nieminen
214d17bda1
Removed the windmill village terrain,
...
replaced it with a purely decorative grassland windmill terrain, and
made 2p Hamlets use that instead of the old hack.
2008-01-11 16:25:59 +00:00
Nils Kneuper
6a34e9c1e8
running wesnoth-pngcrush
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total saved: 19 KB, 18 files
2007-12-28 22:18:26 +00:00
Lari Nieminen
1fe360065a
Removed a stray pixel.
2007-12-24 11:22:53 +00:00
Lari Nieminen
72847621ac
Brought back the old merman village as a variation,
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...and lightened the ripples around the new one a bit.
2007-12-24 11:21:50 +00:00
Lari Nieminen
30c5ab5045
Wire in the crude hut village (with one variation).
2007-12-24 11:05:29 +00:00
Nils Kneuper
16412b40f3
running utils/wesnoth-pngcrush
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total saved: 28 KB, 19 files
2007-12-15 15:35:23 +00:00
Lari Nieminen
b221af3b99
...and updated the merman village icon, too.
2007-12-12 10:17:20 +00:00
Lari Nieminen
11467b927c
New merman village by Erk.
2007-12-12 10:15:55 +00:00
Lari Nieminen
a1fa8f47d0
New desert villages by Erk.
2007-12-09 16:21:04 +00:00
Lari Nieminen
5563b7fa45
Shortened the house a bit.
2007-12-08 20:47:10 +00:00
Eric S. Raymond
82b54239a1
Address bug #10445 : Wrong file permissions in svn.
2007-12-03 22:03:47 +00:00
Lari Nieminen
967f3800a5
A somewhat better linger mode overlay.
2007-11-30 17:12:05 +00:00
Nils Kneuper
e6d3f55a36
running utils/wesnoth-pngcrush
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total saved: 14 KB, 46 files
2007-11-29 17:18:30 +00:00
Lari Nieminen
43609bc317
Shortened a long house a bit.
2007-11-29 11:56:12 +00:00
Lari Nieminen
aebaa6481a
Lighten up the linger mode overlay.
2007-11-23 21:34:27 +00:00
Lari Nieminen
962ce799ae
A (placeholder) image for darkening the map in linger mode as a visual cue.
2007-11-23 15:33:14 +00:00
Ignacio R. Morelle
eca0b661e8
Oops, forgot the windmill graphics...
2007-11-19 15:13:35 +00:00
Ignacio R. Morelle
637b49948e
Update sand rubble terrain tile icon.
2007-11-19 11:58:49 +00:00
Ignacio R. Morelle
41ccee73e6
Update swamp village tile icon.
2007-11-19 11:57:12 +00:00
Ignacio R. Morelle
df06a208fd
Update desert village tile icon.
2007-11-19 11:56:39 +00:00
Ignacio R. Morelle
884c343235
Update desert encampment village tile icon.
2007-11-19 11:55:13 +00:00
Nils Kneuper
54ab37a1d9
utils/wesnoth-pngcrush
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total saved: 76 KB, 73 files
2007-11-07 17:28:50 +00:00
Jan Rietema
b55ee6f326
Added 'Void' terrain type Xv.
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Added editor image for void, modified wall editor image to match font.
2007-10-30 16:48:20 +00:00
Nils Kneuper
be0a2779ec
running utils/wesnoth-pngcrush
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total saved: 410 KB, 94 files
2007-10-29 21:07:15 +00:00
Lari Nieminen
dfada5c8b7
And a few more...
2007-10-02 17:32:03 +00:00
Lari Nieminen
4d250b8827
Erase some stray pixels in a few stone path transitions.
2007-10-02 17:30:04 +00:00
Nils Kneuper
5c5d406309
png crush
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total saved: 145 KB, 49 files
2007-09-28 11:02:28 +00:00
Moritz Göbelbecker
8b9c270112
Improve cave floor transitions
2007-09-16 11:17:25 +00:00
David Philippi
1d9f44633d
utils/wesnoth-pngcrush (199 KB saved)
2007-09-11 18:47:43 +00:00
Lari Nieminen
51bfa499e2
Added the new stone path terrain by musketaquid.
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Named "Stone path" and using the code Rp. Feel free to change the name
and code. Also, I'm not sure how the probability %'s should be like
exactly, but this seems to work well enough.
2007-09-07 19:48:57 +00:00
Lari Nieminen
acefb81d5d
Added an alternate lava terrain (Qlf) using the old transitions,
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...instead of the new chasm ones. Mainly intended to be used as the
"overflowing" lava in scenarios where lava expands. The old chasm lava
is renamed to "Lava chasm".
2007-09-04 16:23:39 +00:00
Mark de Wever
3a7197527c
Reverted some accidental commited files in 2007-08-25T17:52:38Z!koraq@xs4all.nl.
2007-08-25 18:14:03 +00:00
Mark de Wever
2ebde262c5
Really bump the minimum save version.
2007-08-25 17:52:38 +00:00
Mark de Wever
6c309aa7db
Tiles can now have their own image in the editor,
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...defaults to the minimap image.
Added some placeholder art.
Renamed symbol_image to minimap_image.
2007-08-18 08:42:44 +00:00
Hogne Håskjold
632632cdae
Added texture and variants to sand based on jetryls new desert.
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Transitions need to be updated.
2007-08-14 19:44:41 +00:00
Lari Nieminen
04cf8741a4
Added the plants back to the desert tiles.
2007-08-14 19:39:13 +00:00
Hogne Håskjold
1a085e31f1
Removed old desert bg. Need further WML changes
2007-08-14 15:14:27 +00:00
Mark de Wever
4fcb1baa00
Remove an old unused incarnation of the border tiles.
2007-08-12 15:46:58 +00:00
Hogne Håskjold
a75cf64c01
Made it slightly more transparent to reduce flickering while scrolling
2007-08-11 18:31:16 +00:00
Mark de Wever
2f750bb152
Renamed some images and fixed their references.
...
Also fixed a small bug in the top border, always using the same images
instead of alternating.
2007-08-11 14:08:03 +00:00
Hogne Håskjold
84c9884fdf
New snow-to-water and snow-hills-to-water trans...
...
...layered on top of the ice-to-water trans. WML by zookeeper
2007-08-11 12:12:38 +00:00
Richard Kettering
6f0709caf9
New desert tiles.
2007-07-22 04:06:29 +00:00
Mark de Wever
72c41a5354
The image was to wide which caused a small glitch.
2007-07-19 18:24:25 +00:00
Mark de Wever
e02830a2dd
Remove the old no longer used border images.
2007-07-19 17:00:17 +00:00