Commit graph

72 commits

Author SHA1 Message Date
Nils Kneuper
9cdbad0421 running wesnoth-pngcrush:
total saved: 46 KB, 23 files
2008-02-26 18:55:00 +00:00
Nils Kneuper
4a8f987c2c add border fade-out to the editor
code changes by mordante, gimp-magic/theming by me
2008-02-24 14:06:37 +00:00
Benoît Timbert
2888a76b0c Apply patch #954 by Vladimir Slavik : svn:ignore tweaks 2008-02-17 20:54:17 +00:00
Nils Kneuper
700b697f61 wesnoth-pngcrush
total saved: 79 KB, 54 files
2008-02-11 22:00:57 +00:00
Lari Nieminen
b0a17b80f4 Fix a little light blotch on the roof. 2008-02-08 10:44:43 +00:00
Moritz Göbelbecker
934b071747 Added stone bridge terrain over lava and chasm 2008-02-07 20:26:13 +00:00
Lari Nieminen
214d17bda1 Removed the windmill village terrain,
replaced it with a purely decorative grassland windmill terrain, and
made 2p Hamlets use that instead of the old hack.
2008-01-11 16:25:59 +00:00
Nils Kneuper
6a34e9c1e8 running wesnoth-pngcrush
total saved: 19 KB, 18 files
2007-12-28 22:18:26 +00:00
Lari Nieminen
1fe360065a Removed a stray pixel. 2007-12-24 11:22:53 +00:00
Lari Nieminen
72847621ac Brought back the old merman village as a variation,
...and lightened the ripples around the new one a bit.
2007-12-24 11:21:50 +00:00
Lari Nieminen
30c5ab5045 Wire in the crude hut village (with one variation). 2007-12-24 11:05:29 +00:00
Nils Kneuper
16412b40f3 running utils/wesnoth-pngcrush
total saved: 28 KB, 19 files
2007-12-15 15:35:23 +00:00
Lari Nieminen
b221af3b99 ...and updated the merman village icon, too. 2007-12-12 10:17:20 +00:00
Lari Nieminen
11467b927c New merman village by Erk. 2007-12-12 10:15:55 +00:00
Lari Nieminen
a1fa8f47d0 New desert villages by Erk. 2007-12-09 16:21:04 +00:00
Lari Nieminen
5563b7fa45 Shortened the house a bit. 2007-12-08 20:47:10 +00:00
Eric S. Raymond
82b54239a1 Address bug #10445: Wrong file permissions in svn. 2007-12-03 22:03:47 +00:00
Lari Nieminen
967f3800a5 A somewhat better linger mode overlay. 2007-11-30 17:12:05 +00:00
Nils Kneuper
e6d3f55a36 running utils/wesnoth-pngcrush
total saved: 14 KB, 46 files
2007-11-29 17:18:30 +00:00
Lari Nieminen
43609bc317 Shortened a long house a bit. 2007-11-29 11:56:12 +00:00
Lari Nieminen
aebaa6481a Lighten up the linger mode overlay. 2007-11-23 21:34:27 +00:00
Lari Nieminen
962ce799ae A (placeholder) image for darkening the map in linger mode as a visual cue. 2007-11-23 15:33:14 +00:00
Ignacio R. Morelle
eca0b661e8 Oops, forgot the windmill graphics... 2007-11-19 15:13:35 +00:00
Ignacio R. Morelle
637b49948e Update sand rubble terrain tile icon. 2007-11-19 11:58:49 +00:00
Ignacio R. Morelle
41ccee73e6 Update swamp village tile icon. 2007-11-19 11:57:12 +00:00
Ignacio R. Morelle
df06a208fd Update desert village tile icon. 2007-11-19 11:56:39 +00:00
Ignacio R. Morelle
884c343235 Update desert encampment village tile icon. 2007-11-19 11:55:13 +00:00
Nils Kneuper
54ab37a1d9 utils/wesnoth-pngcrush
total saved: 76 KB, 73 files
2007-11-07 17:28:50 +00:00
Jan Rietema
b55ee6f326 Added 'Void' terrain type Xv.
Added editor image for void, modified wall editor image to match font.
2007-10-30 16:48:20 +00:00
Nils Kneuper
be0a2779ec running utils/wesnoth-pngcrush
total saved: 410 KB, 94 files
2007-10-29 21:07:15 +00:00
Lari Nieminen
dfada5c8b7 And a few more... 2007-10-02 17:32:03 +00:00
Lari Nieminen
4d250b8827 Erase some stray pixels in a few stone path transitions. 2007-10-02 17:30:04 +00:00
Nils Kneuper
5c5d406309 png crush
total saved: 145 KB, 49 files
2007-09-28 11:02:28 +00:00
Moritz Göbelbecker
8b9c270112 Improve cave floor transitions 2007-09-16 11:17:25 +00:00
David Philippi
1d9f44633d utils/wesnoth-pngcrush (199 KB saved) 2007-09-11 18:47:43 +00:00
Lari Nieminen
51bfa499e2 Added the new stone path terrain by musketaquid.
Named "Stone path" and using the code Rp. Feel free to change the name
and code. Also, I'm not sure how the probability %'s should be like
exactly, but this seems to work well enough.
2007-09-07 19:48:57 +00:00
Lari Nieminen
acefb81d5d Added an alternate lava terrain (Qlf) using the old transitions,
...instead of the new chasm ones. Mainly intended to be used as the
"overflowing" lava in scenarios where lava expands. The old chasm lava
is renamed to "Lava chasm".
2007-09-04 16:23:39 +00:00
Mark de Wever
3a7197527c Reverted some accidental commited files in 2007-08-25T17:52:38Z!koraq@xs4all.nl. 2007-08-25 18:14:03 +00:00
Mark de Wever
2ebde262c5 Really bump the minimum save version. 2007-08-25 17:52:38 +00:00
Mark de Wever
6c309aa7db Tiles can now have their own image in the editor,
...defaults to the minimap image. 

Added some placeholder art.
Renamed symbol_image to minimap_image.
2007-08-18 08:42:44 +00:00
Hogne Håskjold
632632cdae Added texture and variants to sand based on jetryls new desert.
Transitions need to be updated.
2007-08-14 19:44:41 +00:00
Lari Nieminen
04cf8741a4 Added the plants back to the desert tiles. 2007-08-14 19:39:13 +00:00
Hogne Håskjold
1a085e31f1 Removed old desert bg. Need further WML changes 2007-08-14 15:14:27 +00:00
Mark de Wever
4fcb1baa00 Remove an old unused incarnation of the border tiles. 2007-08-12 15:46:58 +00:00
Hogne Håskjold
a75cf64c01 Made it slightly more transparent to reduce flickering while scrolling 2007-08-11 18:31:16 +00:00
Mark de Wever
2f750bb152 Renamed some images and fixed their references.
Also fixed a small bug in the top border, always using the same images
instead of alternating.
2007-08-11 14:08:03 +00:00
Hogne Håskjold
84c9884fdf New snow-to-water and snow-hills-to-water trans...
...layered on top of the ice-to-water trans. WML by zookeeper
2007-08-11 12:12:38 +00:00
Richard Kettering
6f0709caf9 New desert tiles. 2007-07-22 04:06:29 +00:00
Mark de Wever
72c41a5354 The image was to wide which caused a small glitch. 2007-07-19 18:24:25 +00:00
Mark de Wever
e02830a2dd Remove the old no longer used border images. 2007-07-19 17:00:17 +00:00