Removed the windmill village terrain,

replaced it with a purely decorative grassland windmill terrain, and
made 2p Hamlets use that instead of the old hack.
This commit is contained in:
Lari Nieminen 2008-01-11 16:25:59 +00:00
parent 127e5eb3d3
commit 214d17bda1
23 changed files with 12 additions and 84 deletions

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@ -418,7 +418,7 @@
{SHEX *^Vm village 100 village/coast2}
# Single hex windmill village
{SHEX *^Vwm village 100 ("village/windmill-01:70,village/windmill-02:70,village/windmill-03:70,village/windmill-04:70,village/windmill-05:70,village/windmill-06:70,village/windmill-07:70,village/windmill-08:70,village/windmill-09:70,village/windmill-10:70,village/windmill-11:70,village/windmill-12:70,village/windmill-13:70,village/windmill-14:70,village/windmill-15:70,village/windmill-16:70,village/windmill-17:70,village/windmill-18:70")}
{SHEX *^Wm windmill 100 ("windmill-01:70,windmill-02:70,windmill-03:70,windmill-04:70,windmill-05:70,windmill-06:70,windmill-07:70,windmill-08:70,windmill-09:70,windmill-10:70,windmill-11:70,windmill-12:70,windmill-13:70,windmill-14:70,windmill-15:70,windmill-16:70,windmill-17:70,windmill-18:70")}
#

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@ -441,6 +441,15 @@
editor_group=flat
[/terrain]
[terrain]
symbol_image=windmill-tile
id=windmill
name= _ "Grassland"
string=Gg^Wm
aliasof=Gg
editor_group=flat
[/terrain]
[terrain]
symbol_image=flat/savanna
id=savanna
@ -744,17 +753,6 @@
editor_group=village
[/terrain]
[terrain]
symbol_image=village/windmill-tile
id=village_windmill
name= _ "Village"
string=Gg^Vwm
aliasof=Gg^Vh
heals=8
gives_income=true
editor_group=village
[/terrain]
[terrain]
symbol_image=village/human-hills-tile
id=hill_village

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@ -6,7 +6,7 @@ Hh , Hh , Gg^Ve , Wwf , Wwf , Gs^Fp
Wwf , Wwf , Wwf , Wwf , Gg , Wwf , Wwf , Hh , Gg , Gg , Wwf , Ch , Wwf , Gs^Fp , Wwf , Wwf , Re , Re , Hh , Mm , Wwf , Mm , Mm
Mm , Mm , Wwf , Gs^Fp , Gg^Vh , Wwf , Gg , Gg , Wwf , Wwf , Wwf , 1 Kh , Ch , Wwf , Re , Re , Rd , Rd , Wwf , Wwf , Gs^Fp , Wwf , Wwf
Wwf , Wwf , Mm , Wwf , Gs^Fp , Wwf , Wwf , Wwf , Gg^Vh , Gg , Wwf , Ch , Wwf , Ch , Rd , Rd , Wwf , Wwf , Gg^Vh , Gs^Fp , Re^Gvs , Hh , Hh
Hh , Hh , Wwf , Gs^Fp , Wwf , Wwf , Gg , Gg , Gg , Gg , Wwf , Ch , Gg , Wwf , Wwf , Wwf , Mm , Gs^Fp , Re , Re^Gvs , Re , Re^Gvs , Re^Gvs
Hh , Hh , Wwf , Gs^Fp , Wwf , Wwf , Gg , Gg , Gg , Gg , Wwf , Ch , Gg , Wwf , Wwf , Wwf , Mm , Gs^Fp , Re , Re^Gvs , Gg^Wm , Re^Gvs , Re^Gvs
Wwf , Wwf , Mm , Wwf , Hh , Gs^Fp , Rd , Rd , Gg , Gg , Wwf , Wwf , Gs^Fp , Gg , Hh , Gg , Re , Re , Rd , Rd , Gg , Hh , Hh
Hh , Hh , Gs^Fp , Gg , Gg , Rd , Gg , Gg , Wwf , Wwf , Gs^Fp , Wwf , Gs^Fp , Mm , Re , Re , Rd , Rd , Gg , Ggf , Mm , Gs^Fp , Gs^Fp
Gs^Fp , Gs^Fp , Gg , Gg , Wwf , Gg , Wwf , Wwf , Mm , Hh , Wwf , Wwf , Re , Re , Rd , Rd , Rd , Gg , Gs^Fp , Gs^Fp , Gs^Fp , Hh , Hh
@ -22,7 +22,7 @@ Wwf , Wwf , Wwf , Wwf , Hh , Wwf
Ggf , Ggf , Gs^Fp , Gg , Gs^Fp , Gg^Vh , Rd , Gg , Rd , Rd , Re , Re , Wwf , Gg , Mm , Gg , Wwf , Wwf , Wwf , Wwf , Gg , Mm , Mm
Hh , Hh , Mm , Gs^Fp , Gg , Gg , Rd , Rd , Re , Re , Gs^Fp , Wwf , Gs^Fp , Hh , Wwf , Wwf , Gg , Gg , Gg , Gg , Gs^Fp , Gs^Fp , Gs^Fp
Gs^Fp , Gs^Fp , Gg , Ggf , Rd , Rd , Re , Re , Hh , Mm , Gg , Wwf , Wwf , Wwf , Gg , Gg , Rd , Rd , Hh , Gg , Mm , Hh , Hh
Hh , Hh , Re , Rd , Re , Re , Mm , Gg , Wwf , Wwf , Wwf , Ch , Gg , Gg , Gg , Rd , Gg , Gs^Fp , Wwf , Wwf , Wwf , Wwf , Wwf
Hh , Hh , Gg^Wm , Rd , Re , Re , Mm , Gg , Wwf , Wwf , Wwf , Ch , Gg , Gg , Gg , Rd , Gg , Gs^Fp , Wwf , Wwf , Wwf , Wwf , Wwf
Re^Gvs , Re^Gvs , Re^Gvs , Re^Gvs , Gg^Vh , Gs^Fp , Wwf , Wwf , Rd , Ch , Ch , Ch , Gg , Gg , Gg^Vh , Gg , Wwf , Wwf , Gs^Fp , Gs^Fp , Gg^Ve , Gg , Gg
Hh , Hh , Gs^Fp , Gs^Fp , Wwf , Wwf , Rd , Rd , Re , Re , Wwf , 2 Kh , Wwf , Gg , Wwf , Wwf , Gg , Wwf , Wwf , Wwf , Wwf , Gs^Fp , Gs^Fp
Gs^Fp , Gs^Fp , Wwf , Wwf , Mm , Rd , Gs^Fp , Hh , Wwf , Wwf , Gg , Ch , Gg , Wwf , Hh , Gg , Wwf , Wwf , Gg^Vh , Gg , Wwf , Mm , Mm

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@ -31,74 +31,4 @@
user_team_name= _ "teamname^South"
fog=yes
[/side]
# Here are the two windmills: they're placed as [terrain_graphics] rules,
# both of which only match one hex on the whole map.
# This one matches 20,5
[terrain_graphics]
map="
, 1
* , 2
, 3
4 , 5"
[tile]
pos,type=2,Hh
[/tile]
[tile]
pos,type=3,Gg
[/tile]
[tile]
pos,type=4,Ggf
[/tile]
[tile]
pos,type=5,Gs^Fp
[/tile]
[tile]
pos=1
type=Re
[image]
layer=10
base=36,72
name="../scenery/windmill-01:70,../scenery/windmill-02:70,../scenery/windmill-03:70,
../scenery/windmill-04:70,../scenery/windmill-05:70,../scenery/windmill-06:70,
../scenery/windmill-07:70,../scenery/windmill-08:70,../scenery/windmill-09:70,
../scenery/windmill-10:70,../scenery/windmill-11:70,../scenery/windmill-12:70,
../scenery/windmill-13:70,../scenery/windmill-14:70,../scenery/windmill-15:70,
../scenery/windmill-16:70,../scenery/windmill-17:70,../scenery/windmill-18:70"
[/image]
[/tile]
[/terrain_graphics]
# ...and this one matches 2,21
[terrain_graphics]
map="
, 1 , *
2 , 2
, 2 , 3"
[tile]
pos,type=2,Re^Gvs
[/tile]
[tile]
pos,type=3,Gg^Vh
[/tile]
[tile]
pos=1
type=Re
[image]
layer=10
base=36,72
name="../scenery/windmill-01:70,../scenery/windmill-02:70,../scenery/windmill-03:70,
../scenery/windmill-04:70,../scenery/windmill-05:70,../scenery/windmill-06:70,
../scenery/windmill-07:70,../scenery/windmill-08:70,../scenery/windmill-09:70,
../scenery/windmill-10:70,../scenery/windmill-11:70,../scenery/windmill-12:70,
../scenery/windmill-13:70,../scenery/windmill-14:70,../scenery/windmill-15:70,
../scenery/windmill-16:70,../scenery/windmill-17:70,../scenery/windmill-18:70"
[/image]
[/tile]
[/terrain_graphics]
[/multiplayer]