Added the plants back to the desert tiles.

This commit is contained in:
Lari Nieminen 2007-08-14 19:39:13 +00:00
parent 9a6c3e49ae
commit 04cf8741a4
3 changed files with 27 additions and 8 deletions

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@ -187,6 +187,23 @@
[/terrain_graphics]
#enddef
#define TERRAIN_OVERLAY_PROB LETTER FLAG PROB IMAGE
[terrain_graphics]
[tile]
x=0
y=0
type={LETTER}
[image]
layer=-1000
name={IMAGE}
[/image]
[/tile]
probability={PROB}
no_flag={FLAG}
set_flag={FLAG}
[/terrain_graphics]
#enddef
#Single hex mountain tiles (mountain + village)
#33% 33% 33%
{SHEX Mm overlay 33 mountains3}
@ -446,9 +463,6 @@
{TERRAIN_BASE *^Do desert-oasis}
#0% 0% 0% 12% 12% 12% 12% 12% 12% 12% 12%
{TERRAIN_BASE_PROB Dd^ desert-plant 0}
{TERRAIN_BASE_PROB Dd^ desert-plant2 0}
{TERRAIN_BASE_PROB Dd^ desert-plant3 0}
{TERRAIN_BASE_PROB Dd desert1 12}
{TERRAIN_BASE_PROB Dd desert2 14}
{TERRAIN_BASE_PROB Dd desert3 17}
@ -458,6 +472,11 @@
{TERRAIN_BASE_PROB Dd desert7 50}
{TERRAIN_BASE Dd desert}
{TERRAIN_OVERLAY_PROB Dd overlay 5 desert-plant}
{TERRAIN_OVERLAY_PROB Dd overlay 5 desert-plant2}
{TERRAIN_OVERLAY_PROB Dd overlay 5 desert-plant3}
#33% 33% 33%
{TERRAIN_BASE_PROB Hd desert-hills2 33}
{TERRAIN_BASE_PROB Hd desert-hills3 50}
@ -795,7 +814,7 @@
#
# > N O R M A L T R A N S I T I O N S. <
# > N O R M A L T R A N S I T I O N S. <
#The order mostly controls which overlap which, some
# TERRAIN_ADJACENT_CUSTOMs and varying layer numbers are used to make some
@ -810,7 +829,7 @@
{TERRAIN_ADJACENT -170 Ha Hh snow-hills-to-hills}
{TERRAIN_ADJACENT -171 Ha (W*,Ss) snow-hills-to-water}
{TERRAIN_ADJACENT -172 Ha (!,Ha,Qxu,Mm,Md,W*,Ss) snow-hills}
{TERRAIN_ADJACENT -172 Ha (!,Ha,Qxu,Mm,Md,W*,Ss) snow-hills}
{TERRAIN_ADJACENT -180 Hd (!,Hd,Qxu) desert-hills}
{TERRAIN_ADJACENT -190 (Mm,Hh) (!,Hh,W*,Ss) hills}
@ -824,12 +843,12 @@
# custom layer numbers are used to make the submerged part of the ice-to-water
# transition be drawn under other land transitions but the non-submerged part to
# be drawn on top of them.
{TERRAIN_ADJACENT -240 Aa (!,Aa,Qxu,W*,Ss) snow}
{TERRAIN_ADJACENT -241 Aa (W*,Ss) snow-to-water}
{TERRAIN_ADJACENT_CUSTOM -400 Aa,Ha,Ai (W*,Ss) ice-to-water submerged_part}
{TERRAIN_ADJACENT_CUSTOM -242 Aa,Ha,Ai (W*,Ss) ice non_submerged_part}
{TERRAIN_ADJACENT -260 Gs (W*,Ss) flat/savanna-to-water}

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@ -341,7 +341,7 @@
#New desert
[terrain]
symbol_image=desert
symbol_image=desert-tile
id=desert
name= _ "Desert"
string=Dd