Overall statistics (only for files with a smaller recompressed size):
Original size: 399 KiB on 28 files
Optimized size: 294 KiB
Total saving: 104 KiB = 26% decrease
Some issues remain: missing art for a few units. CERTAINLY some
unknown minor bugs/issues remain with things like movetypes, wrong
defense or mp for some terrain, wrong attack icons, sounds etc.
Testing is welcome!
new map: 6p Volcano
changelog/players changelog updated as well.
Overall statistics (only for files with a smaller recompressed size):
Original size: 703 KiB on 15 files
Optimized size: 663 KiB
Total saving: 39 KiB = 5% decrease
Files with pixel differences (and because of this *not* committed!):
http://pastebin.com/AWJXXN2w
Overall statistics (only for files with a smaller recompressed size):
Original size: 485 KiB on 277 files
Optimized size: 447 KiB
Total saving: 37 KiB = 7% decrease
(not commiting any files that were reported as broken, there are many!)
Original size: 130846 KiB on 10530 files
Optimized size: 127520 KiB
Total saving: 3325 KiB = 2% decrease
NOTE: Extremely many files received (smaller) changes but due to the
extremely large amount of changes I am not 100% sure that this
conversion is correct. This is the output of
utils/png_format_check.sh:
RGBA: 10247 RGB: 10 Gray+A: 256 Gray: 0 Index+A: 0 Index: 0 Other: 0
Overall statistics (only for files with a smaller recompressed size):
Original size: 128949 KiB on 9778 files
Optimized size: 125813 KiB
Total saving: 3135 KiB = 2% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 1588 KiB on 11 files
Optimized size: 1484 KiB
Total saving: 104 KiB = 6% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 840 KiB on 73 files
Optimized size: 778 KiB
Total saving: 62 KiB = 7% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 2433 KiB on 194 files
Optimized size: 1968 KiB
Total saving: 464 KiB = 19% decrease
...replaced the old sprites with Sleepwalker's new (unanimated) ones,
made some tweaks to the experience limits and recruit costs and
removed the old core version of Dwarvish Runemaster.