Commit graph

57758 commits

Author SHA1 Message Date
uid68803
d7bb834d60 fixed compile error 2004-01-09 01:09:32 +00:00
uid66289
c8c32a61f0 added light=true for human-village and sand in terrain.cfg 2004-01-09 00:19:14 +00:00
uid68803
fc284c17f3 ellipse improvements 2004-01-08 23:59:19 +00:00
uid66289
adcb921369 Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...requires 60 experience to advance
2004-01-08 23:39:29 +00:00
uid66289
9a54d95389 Reduced movement for Great Mage and Arch Mage to 4 2004-01-08 23:36:59 +00:00
uid68803
4b5d14c86a added in basic ellipse algorithm 2004-01-08 22:14:41 +00:00
uid68803
ca91c49140 made it so moves that do not reveal shroud/fow are undoable 2004-01-08 19:42:18 +00:00
uid69097
a94de94784 --disable-icons changed to --enable-kde (for KDE) ...
... & --enable-gnome (for GNOME 1 | 2)
2004-01-08 19:06:06 +00:00
uid68803
0521c59b88 some fixes to multiplayer setup screens 2004-01-08 18:22:40 +00:00
uid68850
ffd860c8f4 Updated French translation, made it up-to-date with CVS
(Guillaume, Frederic Wagner)
2004-01-08 16:26:04 +00:00
uid68803
37a8ff2f48 fixed grid display to work properly 2004-01-08 16:01:59 +00:00
uid68803
688ad5a231 some AI improvements 2004-01-08 14:47:53 +00:00
uid66289
bf18668a1e Re-ordering changelog 2004-01-08 08:15:17 +00:00
uid66289
9b8b64f9f8 updated changelog 2004-01-08 08:04:19 +00:00
uid69097
1107d2c33b Adding autogen.sh, so CVS users don't need autotools installed 2004-01-08 00:09:21 +00:00
uid68803
f00df9a721 changes to AI to try to solve the 'move in single file' problem 2004-01-07 22:41:53 +00:00
uid68803
2bc32b3580 added 'unit list' to context menu 2004-01-07 21:50:29 +00:00
uid68803
11417a45cf changes to make network play more stable 2004-01-07 20:10:19 +00:00
uid68803
3dd3bd255f added snowed hills and forest - H and F 2004-01-07 18:18:46 +00:00
uid68803
fe9d34d6db made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.

fixed problem when player joins game and then leaves
2004-01-07 17:53:40 +00:00
uid68803
2eb5a56a1f made it so that race selection dialog shows icons for each race 2004-01-07 06:05:47 +00:00
uid68803
a6fbf351a3 fixed spelling error 2004-01-07 05:37:22 +00:00
uid68803
bea1763056 fixed multiplayer games to allow hosting 2004-01-07 05:24:50 +00:00
uid68698
557217e7db local and computer players work again 2004-01-07 05:20:13 +00:00
uid68803
58499dc1b0 added in flag to show whose turn it currently is 2004-01-07 04:57:18 +00:00
uid68698
affce84468 [[Multiplayer fixes]]
- moved network code to mp_connect
- dialog is realtime for game creator
2004-01-07 04:50:45 +00:00
uid68698
91fb9e0e1a Allow players to change positions during a load 2004-01-07 01:04:05 +00:00
uid68803
421df161f4 fixed bug in map sharing (CVS internal) 2004-01-06 22:13:36 +00:00
uid68803
0b09efaefa added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
2004-01-06 22:05:56 +00:00
uid68803
ecd643a909 fixed some multiplayer lobby bugs 2004-01-06 15:36:37 +00:00
uid68803
1a8c18d920 made tools compile 2004-01-06 15:28:48 +00:00
uid68803
fa6d902132 fixed bug where capturing a village with a leader...
...would not change the village to your side
2004-01-06 14:17:58 +00:00
uid68803
6b0ae64d74 made it so that changing map settings automatically regenerates a map 2004-01-06 06:15:13 +00:00
uid68803
ab0646ec7a completed initial version of random map configuration dialog 2004-01-06 06:12:43 +00:00
uid68803
7438c4ab0d fixed bugs in map generation config dialog 2004-01-06 05:08:00 +00:00
uid68698
8329ffc818 Multiplayer config work 2004-01-06 03:25:28 +00:00
uid68850
a9863b7c40 Updated French translation (Guillaume) 2004-01-06 01:29:58 +00:00
uid68698
8cbbfd9a21 - Teaming is useing the new team_name, its loaded from saves as well 2004-01-06 01:25:34 +00:00
uid68803
8fa6c82b58 added basic map generator configuration 2004-01-06 00:22:47 +00:00
uid68803
1ae8fc77f7 implemented new 'team_name' tag to show alliances to replace 'enemy' tag 2004-01-05 21:35:50 +00:00
uid68803
2d9f035095 made it so healers can heal allies.
made it so that if a leader dies, all villages for that side become neutral
2004-01-05 19:20:09 +00:00
uid68803
f734529e45 fixed problem with old units being displayed in status bar 2004-01-05 17:36:08 +00:00
uid68803
1b63e2db62 fixed compile error. Fixed crash when loading a multiplayer save 2004-01-05 16:43:09 +00:00
uid69097
9c89de0392 Changed AC_ARG_ENABLE in server, editor and tools to fix bug #7074
Removed autoconf version 2.57 prerequisite
2004-01-05 15:14:43 +00:00
uid68842
86b7dc8414 Theme update 2004-01-05 13:01:49 +00:00
uid68698
654f6fc85c - reworking the player config dialog 2004-01-05 05:27:04 +00:00
uid69097
40fe52c2e7 Easy mode scenario balancing: north leader weaker, south leader stronger 2004-01-04 14:34:59 +00:00
uid68698
988ddd53de Some multiplayer updates when loading a save 2004-01-04 05:37:23 +00:00
uid68842
80e70522e9 New theme: top panel 2004-01-03 17:52:53 +00:00
uid68850
8aa4ceae12 Added Swedish translation (azlan)...
...and updated Danish translation (still not complete)
2004-01-03 17:05:18 +00:00