Commit graph

57758 commits

Author SHA1 Message Date
uid68803
0901d82b59 fixed wesnothd compile problems 2003-12-29 15:10:51 +00:00
uid68803
6516d3f869 fixed bug which could cause a crash when a unit advances
(as reported by Antonio Manrique Perez)
2003-12-29 14:46:53 +00:00
uid68698
b99bb9fc8b only one side can be for the logged in player 2003-12-29 02:17:01 +00:00
uid68698
a5f57b71cf Added a local player option to the player types.
This make hotseating a little more obvious.
2003-12-29 02:02:36 +00:00
uid68803
899726bc99 did autoreconf 2003-12-27 02:28:28 +00:00
uid68803
8b2f14bd01 added basic theme support 2003-12-27 02:27:28 +00:00
uid68803
6f6454b145 fixed compile error 2003-12-26 16:51:52 +00:00
uid68803
ac2ea36682 added basic themes support 2003-12-26 15:26:29 +00:00
uid66289
1f61076ec8 autoreconf 2003-12-26 09:33:32 +00:00
uid65860
fbfb3e6075 added doc/man/wesnoth_editor.6 to dist_man6_MANS 2003-12-25 22:24:43 +00:00
uid65860
cb9f4a6aa0 add 2003-12-25 22:24:20 +00:00
uid66289
228b860cde added replay.[ch]pp and units.[ch]pp in Makefile.am and ran autoreconf 2003-12-25 16:32:29 +00:00
uid66289
bd6159b912 fixed game_events.(c|h)pp in src/server/Makefile.am 2003-12-25 15:53:53 +00:00
uid66289
c2c25a4e51 autoreconf 2003-12-25 15:31:13 +00:00
uid66289
3e9ec62250 added game_events.(c|h)pp to Makefile.am 2003-12-25 15:30:12 +00:00
uid68803
67a6e34861 made images use proper transparency, ...
...instead of using black as transperant colour (this change will
probably break a few things, which will be fixed in due course)
2003-12-24 23:19:28 +00:00
uid68803
b35f847147 added new time of day images from Nathan Nielson 2003-12-24 16:05:49 +00:00
uid68803
07887c2e04 added 'dart' sound.
Fixed bug where scenario objectives in loaded games would sometimes
have weird boxes on the end
2003-12-24 15:58:14 +00:00
uid68803
e72286e28b added new attack sounds for some units 2003-12-24 15:50:11 +00:00
uid66289
f2d6c80910 updated changelog 2003-12-24 09:11:10 +00:00
uid68803
5e0386f996 attempt to fix problem with units having goto orders...
...at the beginning of scenarios
2003-12-24 04:35:06 +00:00
uid66289
69d3a87788 autoreconf 2003-12-24 00:52:26 +00:00
uid68803
b8169c7f72 removed unused code 2003-12-23 23:33:12 +00:00
uid68803
fc36818917 fixed black rectangle appearing at top-left of screen...
...when dialogs are displayed (CVS internal)
2003-12-23 23:25:33 +00:00
uid66289
23d7f784ea updated changelog 2003-12-23 23:04:32 +00:00
uid66289
f83231f317 imported mapeditor/ 2003-12-23 22:55:22 +00:00
uid66289
b1c76bcb5b importing devsrv CVS to Savannah CVS 2003-12-23 22:45:30 +00:00
uid66289
15574b6539 v0.6.1 2003-12-23 21:55:07 +00:00
uid66289
7299c63e74 v0.6.1rc1 2003-12-23 21:42:56 +00:00
uid66289
9b8c265f6f v0.6 2003-12-23 21:12:41 +00:00
uid66289
5c890a420f v0.6rc3 2003-12-23 21:04:20 +00:00
uid66289
27a1a5d41f v0.6rc2, part3 2003-12-23 20:51:50 +00:00
uid66289
49f6373669 v0.6rc2, part2 2003-12-23 20:49:33 +00:00
uid66289
32f66ee7ca v0.6rc2 2003-12-23 20:48:23 +00:00
uid66289
a55be98487 v0_6rc1, part2 2003-12-23 20:39:37 +00:00
uid66289
150597ab0f v0.6rc1 2003-12-23 20:16:21 +00:00
Dave White
d8517c5a6b fixed internationalization problems 2003-12-03 20:51:52 +00:00
Dave White
cc83a55d3c made it so that the player always starts with a minimum of 100 gold 2003-12-03 19:11:18 +00:00
Dave White
a00c1b7e3b added human village from Slainte 2003-12-03 19:00:54 +00:00
Dave White
21a3213c59 made valley of death easier on easy level 2003-12-03 18:01:38 +00:00
Dave White
e062a3fd13 made it so that loyal level 0 units have 0 upkeep 2003-12-03 17:32:29 +00:00
Dave White
04fef03108 committed ziberpunk's patch...
...to make detecting if something is a directory use stat on
non-Windows systems
2003-12-03 17:27:43 +00:00
Dave White
a03bea0350 made it so that saved games are sorted by creation time instead of access time 2003-12-03 17:15:26 +00:00
Dave White
a36816b827 made it so that invisibility is regained at the beginning of the unit's turn 2003-12-03 17:11:24 +00:00
Jordà Polo
9827d1568c Game prefix added 2003-12-03 14:46:43 +00:00
Dave White
751c7d4b09 made it so that quoted strings in WML will not have whitespace stripped 2003-12-03 14:34:28 +00:00
Dave White
901d910ec9 fixed some duplicate IDs in Blackwater Port
added game_prefix to use in conjunction with game_postfix in
internationalization
2003-12-03 14:21:53 +00:00
Justin Zaun
0fd54f98e8 New scenario 2003-12-03 09:22:48 +00:00
Justin Zaun
f33a5940d2 minor map changes based on use feedback 2003-12-03 06:07:48 +00:00
Justin Zaun
ed6eff13c0 Added the swamp water terrain type, changed the Swamp Of Dread waters to swamp 2003-12-03 04:10:59 +00:00