attempt to fix problem with units having goto orders...

...at the beginning of scenarios
This commit is contained in:
uid68803 2003-12-24 04:35:06 +00:00
parent 69d3a87788
commit 5e0386f996

View file

@ -242,6 +242,9 @@ void unit::new_level()
role_ = "";
//set the goto command to be going to no-where
goto_ = gamemap::location();
//reapply all permanent modifications
apply_modifications();