Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
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This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
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This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
56cfa0e17a
Removed no longer useful ellipse= key from mainline units (gryphons)
2013-07-21 14:26:30 +02:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
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Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
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make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Alexander van Gessel
ffeca20f87
Remove [unit_type] undead_variation keys that are now unnecessary
2011-11-05 17:16:46 +01:00
Dan Gerhards
e79a60b675
Units that cannot advance past level 1 or level 2...
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...require 50 or 100 XP to AMLA instead of 150.
2011-10-22 09:25:42 +00:00
Guillaume Melquiond
a5576c461b
Removed small portraits that are just scaled down versions...
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...of the transparent ones.
Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-22 18:11:36 +00:00
Ali El Gariani
c0b0b9ba8d
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Ali El Gariani
22f78e8e08
Fix another small typo in 2009-03-21T10:38:32Z!jeremy.rosen@enst-bretagne.fr.
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Must be added to patch #1134 for 1.6.1
2009-03-22 23:28:02 +00:00
Jérémy Rosen
2b89ee58a8
mark in_hex for all mainline units, jetryl:
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not that it might be usefull to review units with in_hex=no since some
of them are just one pixel off
2009-03-21 10:38:32 +00:00
Phil Barber
9959ee1e05
Add and wire the Gryphon Rider portrait, update changelogs, portrait credits.
2009-03-10 21:57:07 +00:00
Ignacio R. Morelle
ae59b5811a
New standing/movement/attack animation for the vanilla Gryphon,
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...as requested by Jetryl.
2009-03-08 19:43:40 +00:00
Ignacio R. Morelle
3645db511b
Fix indentation and mixed WML tags in one line.
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Possibly a Windows line-ending problem?
2009-03-08 19:38:37 +00:00
Eric S. Raymond
51c13fb819
Pre-1.6 reindent and whitespace cleanup.
2009-03-01 12:56:14 +00:00
Phil Barber
f2f9684f20
Add and wire Kitty's Gryphon portrait, update changelogs, portrait credits.
2009-02-18 18:44:23 +00:00
Jérémy Rosen
a3ef5bf63d
make all standing animations where the unit is flying...
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...be on layer 60, so they are drawn over castles and stuff...
2009-02-09 21:06:47 +00:00
Richard Kettering
d93b98be37
New images for the gryphons.
2008-11-24 08:56:36 +00:00
Eric S. Raymond
ff898341e1
This revision fixes almost all spellcheck exceptions in mainline.
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The few that remaim probably indicate spellchecker bugs.
2008-11-03 00:49:29 +00:00
Eric S. Raymond
fec0ec9d71
advancesto -> advances_to.
2008-08-29 19:03:00 +00:00
Patrick Parker
14247b09cd
patch #1037 : Filter_x renaming
2008-04-08 07:15:25 +00:00
Eric S. Raymond
e5e500ca60
[unit_type] unit_description -> description
2008-03-21 03:26:09 +00:00
Eric S. Raymond
9655d59081
[unit] enclosing UnitWML becomes [unit_type]
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Note: This change breaks backward compatibility with the 1.4 branch!
2008-03-12 08:08:37 +00:00
Lari Nieminen
e520faad5a
Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
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and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
2007-12-27 09:24:25 +00:00
Lari Nieminen
8f99271a40
Implement the fullheal AMLA (fullheal with +25% max XP).
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Now all max-level units have an {AMLA_DEFAULT}, which contains both
{AMLA_TOUGH 3} and {AMLA_FULLHEAL}. Necrophage gets the "feeding"
ability.
2007-12-08 18:51:47 +00:00
Gunter Labes
1de99d10ba
[[New Gryphon race]]
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* create a gryphon race (GRYPHON_NAMES needs to be filled) and moved
the appropriate units to their own directory
* create undead variations for the bat and gryphon race (using the
drake image.. needs better fitting art)
* sorted names.cfg and races in units.cfg alphabetically
2007-09-22 16:57:14 +00:00