ln-zookeeper
2bb16149af
UtBS S08: Use Eloh's raged portrait variation when she gets angry
2018-04-24 13:58:30 +03:00
ln-zookeeper
8c2df1f18c
UtBS: Wire in Nym's moody portrait variation
2018-04-24 13:58:29 +03:00
ln-zookeeper
71178e99f8
UtBS: Wire in Zhul's winged portrait variation
2018-04-24 13:58:28 +03:00
ln-zookeeper
ec63cff8fb
UtBS: Fixed some missing/erroneous special notes
2018-04-24 13:58:28 +03:00
Charles Dang
f17703a76f
UtBS: initial set of new character portraits by LordBob (more to come)
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[ci skip]
Nym's moody variant and Zhul's Shyde variant aren't wired in yet.
2018-04-24 18:28:23 +11:00
Nils Kneuper
b0f76a7d4d
updated Japanese translation
2018-04-23 23:39:11 +02:00
Severin Glöckner
8657fdb9a3
Dark Forecast: fix untranslatable string by
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reusing the one from the Campaign Selection Menu
[ci skip]
2018-04-23 15:31:11 +02:00
Charles Dang
cb41d21423
UtBS: set campaign icon TC back to red
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[ci skip]
Brown just didn't look great.
2018-04-23 17:10:01 +11:00
doofus-01
f871040a9d
Kaleh base and two defense sprites
2018-04-23 17:08:38 +11:00
doofus-01
515af2f504
updates to Nym sprite and basic animations, and corrupt-elf sprite
2018-04-23 17:08:37 +11:00
Severin Glöckner
b8fe22877b
Tutorial: fix two strings
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This is one of the white on map messages
they never use punctuation characters for ending the instructions
Can't be pofixed.
[ci skip]
2018-04-23 01:11:15 +02:00
ln-zookeeper
221fe72dcb
UtBS: Removed a remaining [on_redo]
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Resulting problems reported on the forums, removal was apparently missed in df058356df
.
[ci skip]
2018-04-23 10:04:06 +11:00
Iris Morelle
14ec9954f1
Replace a few instances of "mermen" with "merfolk" in core descriptions
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These are only the ones were it's sufficiently unambiguous that the
description is referring to the merfolk race at whole. There are a few
instances I didn't touch were it's possible that the text refers
exclusively to mermen fighters (e.g. "the mermen armies").
See issue #2940 .
[ci skip]
2018-04-22 17:42:44 -03:00
Iris Morelle
296894c515
Change the plural race name for merfolk to Merfolk
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See issue #2940 .
[ci skip]
2018-04-22 17:18:14 -03:00
Steve Cotton
eab86c3016
Tutorial: fix the overall translation hint comment
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The comment at the start of 01_Tutorial_part_1.cfg wasn't immediately
before a string, so the hint for translators wasn't in the file that
goes to the translators. Fix it so that the tutorial shows working
usage of "# po:" style comments; this is probably more help to people
using the tutorial as a reference for WML, rather than the translators
themselves.
2018-04-22 15:52:43 -04:00
Severin Glöckner
3456b0a9cb
Tutorial: remove forgotten bracket and superfluous space
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[ci skip]
2018-04-22 20:37:14 +02:00
Celtic Minstrel
59e734615d
Add translation hints for the village and terrain feature name generators
2018-04-22 14:23:19 -04:00
Severin Glöckner
8b492a3ab4
Tutorial: Button was renamed, update text accordingly
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[ci skip]
2018-04-21 00:44:54 +02:00
Charles Dang
b81a702cfa
Removed unused Ping Timeout preference
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It no longer had any effect. The selective_ping flag is set was ignored by the
server since it now utilizes TCP keepalive.
2018-04-20 13:07:36 +11:00
Charles Dang
efa798c72e
UtBS: wmlindent pass
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[ci skip]
2018-04-20 11:39:09 +11:00
Charles Dang
4153b6e8bc
UtBS: renamed the Quenoth Sun Sylph's unit and image files to match her type
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[ci skip]
Sun Sylph is the proper name, but some files were labeled Sun Shyde.
2018-04-20 11:35:35 +11:00
Charles Dang
755fe70cc9
UtBS: removed unused Quenoth Moon Singer and Quenoth Moon Shyde units
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[ci skip]
These were part of an early iteration of the faction design but we decided against
the sun/moon motif.
2018-04-20 11:28:23 +11:00
Charles Dang
eec212e155
UtBS: added new Quenoth faction portraits by LordBob
2018-04-20 11:19:59 +11:00
Severin Glöckner
beaddeee64
Revert "tutorial: add translation note"
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This should be addressed another way, not with a translation hint
This reverts commit 7a020c3130
.
2018-04-20 01:29:35 +02:00
Charles Dang
9148ce2b99
UtBS: fixed some opaque shadows on rider units due to indexed pngs
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[ci skip]
2018-04-19 11:23:43 +11:00
Charles Dang
42e69ee483
UtBS: improved the Quenoth Flagbearer's flag
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[ci skip]
2018-04-19 11:14:14 +11:00
Severin Glöckner
7a020c3130
tutorial: add translation note
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[ci skip]
2018-04-18 05:40:30 +02:00
Jyrki Vesterinen
76ed49a45f
[heal_unit]: ensure that heal amount is an integer
2018-04-16 20:55:23 +03:00
Jyrki Vesterinen
f2284e2e79
Revert "Display amount healed as an integer in [heal_unit]"
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This reverts commit 0294bd81b2
.
Changing display is unnecessary when the healed amount itself is forced
to be an integer (next commit).
2018-04-16 20:54:20 +03:00
Severin Glöckner
ae0420108f
finish renaming of the Horseman to Pathfinder
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forward ported from 1.14, but without unit type alias
[ci skip]
2018-04-16 15:40:19 +02:00
Celtic Minstrel
0294bd81b2
Display amount healed as an integer in [heal_unit]
2018-04-16 01:27:12 -04:00
Celtic Minstrel
ecc8785edb
Support location_id in [recall] and [unstore_unit]
2018-04-16 00:00:51 -04:00
Celtic Minstrel
ceea173eb4
Remove redundant unused column in stats
2018-04-15 14:04:31 -04:00
Celtic Minstrel
ddd3222b3d
Swap count and name columns in statistics ( fixes #2893 )
2018-04-15 13:58:01 -04:00
Iris Morelle
0720065d7a
Remove stale include in test scenario causing errors
2018-04-15 02:50:37 -03:00
ln-zookeeper
cc4171e207
UtBS: Removed obsolete slows note from Quenoth Scout
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[ci skip]
2018-04-15 13:49:01 +11:00
Celtic Minstrel
0f267d0ede
Fix #2894
2018-04-14 21:09:40 -04:00
Severin Glöckner
5e1f6af8dd
utbs: replace true by yes
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[ci skip]
2018-04-14 21:25:32 +02:00
Severin Glöckner
2e8f6c2a79
utbs: change traits for higher unit types too,
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because they are nowadays displayed in the help.
Also keep them sorted the same way as usual.
[ci skip]
2018-04-14 21:25:32 +02:00
Severin Glöckner
ea656a8cc7
remove movetypes and abilities only used by old desert elves
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[ci skip]
2018-04-14 21:25:32 +02:00
Charles Dang
d384b96d97
Removed joystick code
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This was never fully implemented and has been essentially abandoned. If we want to
add this again, we should look to adding full game controller support (Steam controller,
for example), though I don't know how suited this game is for controller support. As for
as I can tell, the only working part was ever map scrolling.
Includes a sqrt -> std::sqrt conversion I forgot in this file awhile back.
2018-04-14 14:16:18 +11:00
Charles Dang
802bbe8cdc
Game Load: added a convenient button in Load Game to open your saves folder
2018-04-13 18:21:35 +11:00
Severin Glöckner
469488d981
update 2nd stunned event as well with additions from 1.13.2
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[ci skip]
2018-04-12 22:27:26 -04:00
Charles Dang
90d45dcf07
ANL: removed unused macro ( closes #2878 )
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[ci skip]
2018-04-13 11:49:57 +11:00
Severin Glöckner
533c7e9822
remove unneded keys
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[ci skip]
2018-04-12 22:10:08 +02:00
Iris Morelle
8c97458a76
Add team colouring to some Aethermaw props missing it
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[ci skip]
2018-04-12 06:04:29 -03:00
Celtic Minstrel
b062b19e10
Add [move_unit]clear_shroud= as an attempt to clear shroud as the unit moves (untested)
2018-04-11 22:46:48 -04:00
Celtic Minstrel
68b33cf6bd
Allow [move_unit]dir= to perform relative movements
2018-04-11 22:46:48 -04:00
Celtic Minstrel
622db9d08b
Allow [move_unit]to_location to take a list of waypoints
2018-04-11 22:46:48 -04:00
Charles Dang
3d71caff38
TRoW: removed old, now-unused story art
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[ci skip]
2018-04-12 13:19:01 +11:00