Commit graph

24919 commits

Author SHA1 Message Date
ln-zookeeper
2bb16149af UtBS S08: Use Eloh's raged portrait variation when she gets angry 2018-04-24 13:58:30 +03:00
ln-zookeeper
8c2df1f18c UtBS: Wire in Nym's moody portrait variation 2018-04-24 13:58:29 +03:00
ln-zookeeper
71178e99f8 UtBS: Wire in Zhul's winged portrait variation 2018-04-24 13:58:28 +03:00
ln-zookeeper
ec63cff8fb UtBS: Fixed some missing/erroneous special notes 2018-04-24 13:58:28 +03:00
Charles Dang
f17703a76f UtBS: initial set of new character portraits by LordBob (more to come)
[ci skip]

Nym's moody variant and Zhul's Shyde variant aren't wired in yet.
2018-04-24 18:28:23 +11:00
Nils Kneuper
b0f76a7d4d updated Japanese translation 2018-04-23 23:39:11 +02:00
Severin Glöckner
8657fdb9a3 Dark Forecast: fix untranslatable string by
reusing the one from the Campaign Selection Menu

[ci skip]
2018-04-23 15:31:11 +02:00
Charles Dang
cb41d21423 UtBS: set campaign icon TC back to red
[ci skip]

Brown just didn't look great.
2018-04-23 17:10:01 +11:00
doofus-01
f871040a9d Kaleh base and two defense sprites 2018-04-23 17:08:38 +11:00
doofus-01
515af2f504 updates to Nym sprite and basic animations, and corrupt-elf sprite 2018-04-23 17:08:37 +11:00
Severin Glöckner
b8fe22877b Tutorial: fix two strings
This is one of the white on map messages
they never use punctuation characters for ending the instructions

Can't be pofixed.
[ci skip]
2018-04-23 01:11:15 +02:00
ln-zookeeper
221fe72dcb UtBS: Removed a remaining [on_redo]
Resulting problems reported on the forums, removal was apparently missed in df058356df.

[ci skip]
2018-04-23 10:04:06 +11:00
Iris Morelle
14ec9954f1 Replace a few instances of "mermen" with "merfolk" in core descriptions
These are only the ones were it's sufficiently unambiguous that the
description is referring to the merfolk race at whole. There are a few
instances I didn't touch were it's possible that the text refers
exclusively to mermen fighters (e.g. "the mermen armies").

See issue #2940.

[ci skip]
2018-04-22 17:42:44 -03:00
Iris Morelle
296894c515 Change the plural race name for merfolk to Merfolk
See issue #2940.

[ci skip]
2018-04-22 17:18:14 -03:00
Steve Cotton
eab86c3016 Tutorial: fix the overall translation hint comment
The comment at the start of 01_Tutorial_part_1.cfg wasn't immediately
before a string, so the hint for translators wasn't in the file that
goes to the translators. Fix it so that the tutorial shows working
usage of "# po:" style comments; this is probably more help to people
using the tutorial as a reference for WML, rather than the translators
themselves.
2018-04-22 15:52:43 -04:00
Severin Glöckner
3456b0a9cb Tutorial: remove forgotten bracket and superfluous space
[ci skip]
2018-04-22 20:37:14 +02:00
Celtic Minstrel
59e734615d Add translation hints for the village and terrain feature name generators 2018-04-22 14:23:19 -04:00
Severin Glöckner
8b492a3ab4 Tutorial: Button was renamed, update text accordingly
[ci skip]
2018-04-21 00:44:54 +02:00
Charles Dang
b81a702cfa Removed unused Ping Timeout preference
It no longer had any effect. The selective_ping flag is set was ignored by the
server since it now utilizes TCP keepalive.
2018-04-20 13:07:36 +11:00
Charles Dang
efa798c72e UtBS: wmlindent pass
[ci skip]
2018-04-20 11:39:09 +11:00
Charles Dang
4153b6e8bc UtBS: renamed the Quenoth Sun Sylph's unit and image files to match her type
[ci skip]

Sun Sylph is the proper name, but some files were labeled Sun Shyde.
2018-04-20 11:35:35 +11:00
Charles Dang
755fe70cc9 UtBS: removed unused Quenoth Moon Singer and Quenoth Moon Shyde units
[ci skip]

These were part of an early iteration of the faction design but we decided against
the sun/moon motif.
2018-04-20 11:28:23 +11:00
Charles Dang
eec212e155 UtBS: added new Quenoth faction portraits by LordBob 2018-04-20 11:19:59 +11:00
Severin Glöckner
beaddeee64 Revert "tutorial: add translation note"
This should be addressed another way, not with a translation hint

This reverts commit 7a020c3130.
2018-04-20 01:29:35 +02:00
Charles Dang
9148ce2b99 UtBS: fixed some opaque shadows on rider units due to indexed pngs
[ci skip]
2018-04-19 11:23:43 +11:00
Charles Dang
42e69ee483 UtBS: improved the Quenoth Flagbearer's flag
[ci skip]
2018-04-19 11:14:14 +11:00
Severin Glöckner
7a020c3130 tutorial: add translation note
[ci skip]
2018-04-18 05:40:30 +02:00
Jyrki Vesterinen
76ed49a45f [heal_unit]: ensure that heal amount is an integer 2018-04-16 20:55:23 +03:00
Jyrki Vesterinen
f2284e2e79 Revert "Display amount healed as an integer in [heal_unit]"
This reverts commit 0294bd81b2.

Changing display is unnecessary when the healed amount itself is forced
to be an integer (next commit).
2018-04-16 20:54:20 +03:00
Severin Glöckner
ae0420108f finish renaming of the Horseman to Pathfinder
forward ported from 1.14, but without unit type alias

[ci skip]
2018-04-16 15:40:19 +02:00
Celtic Minstrel
0294bd81b2
Display amount healed as an integer in [heal_unit] 2018-04-16 01:27:12 -04:00
Celtic Minstrel
ecc8785edb Support location_id in [recall] and [unstore_unit] 2018-04-16 00:00:51 -04:00
Celtic Minstrel
ceea173eb4 Remove redundant unused column in stats 2018-04-15 14:04:31 -04:00
Celtic Minstrel
ddd3222b3d Swap count and name columns in statistics (fixes #2893) 2018-04-15 13:58:01 -04:00
Iris Morelle
0720065d7a Remove stale include in test scenario causing errors 2018-04-15 02:50:37 -03:00
ln-zookeeper
cc4171e207 UtBS: Removed obsolete slows note from Quenoth Scout
[ci skip]
2018-04-15 13:49:01 +11:00
Celtic Minstrel
0f267d0ede Fix #2894 2018-04-14 21:09:40 -04:00
Severin Glöckner
5e1f6af8dd utbs: replace true by yes
[ci skip]
2018-04-14 21:25:32 +02:00
Severin Glöckner
2e8f6c2a79 utbs: change traits for higher unit types too,
because they are nowadays displayed in the help.
Also keep them sorted the same way as usual.

[ci skip]
2018-04-14 21:25:32 +02:00
Severin Glöckner
ea656a8cc7 remove movetypes and abilities only used by old desert elves
[ci skip]
2018-04-14 21:25:32 +02:00
Charles Dang
d384b96d97 Removed joystick code
This was never fully implemented and has been essentially abandoned. If we want to
add this again, we should look to adding full game controller support (Steam controller,
for example), though I don't know how suited this game is for controller support. As for
as I can tell, the only working part was ever map scrolling.

Includes a sqrt -> std::sqrt conversion I forgot in this file awhile back.
2018-04-14 14:16:18 +11:00
Charles Dang
802bbe8cdc Game Load: added a convenient button in Load Game to open your saves folder 2018-04-13 18:21:35 +11:00
Severin Glöckner
469488d981 update 2nd stunned event as well with additions from 1.13.2
[ci skip]
2018-04-12 22:27:26 -04:00
Charles Dang
90d45dcf07 ANL: removed unused macro (closes #2878)
[ci skip]
2018-04-13 11:49:57 +11:00
Severin Glöckner
533c7e9822 remove unneded keys
[ci skip]
2018-04-12 22:10:08 +02:00
Iris Morelle
8c97458a76 Add team colouring to some Aethermaw props missing it
[ci skip]
2018-04-12 06:04:29 -03:00
Celtic Minstrel
b062b19e10 Add [move_unit]clear_shroud= as an attempt to clear shroud as the unit moves (untested) 2018-04-11 22:46:48 -04:00
Celtic Minstrel
68b33cf6bd Allow [move_unit]dir= to perform relative movements 2018-04-11 22:46:48 -04:00
Celtic Minstrel
622db9d08b Allow [move_unit]to_location to take a list of waypoints 2018-04-11 22:46:48 -04:00
Charles Dang
3d71caff38 TRoW: removed old, now-unused story art
[ci skip]
2018-04-12 13:19:01 +11:00