Commit graph

24919 commits

Author SHA1 Message Date
ln-zookeeper
eaf186e021 TRoW: New set of story art by LordBob
In scenarios 06 and 14 I turned the opening narrator message into story text instead. The image for 03 isn't used yet as there's no text to accompany it.
2018-04-12 12:21:51 +11:00
Iris Morelle
0610b48d7e Fix test scenario references to Kaleh's WML
This is required after commit cbedd09ec2.
2018-04-11 22:06:40 -03:00
Celtic Minstrel
bf70d50b80 Fix #2875 2018-04-11 21:03:24 -04:00
Charles Dang
1068ca128c UtBS: removed old Desert Elves and accompanying scenarios and loading code
[ci skip]

Also fixed the campaign icon to use the new Kaleh sprite instead of the old one.
2018-04-11 14:38:02 +11:00
Celtic Minstrel
7661c655b0 Fix gender-dependent strings in SotA involving the kids 2018-04-10 22:23:04 -04:00
Celtic Minstrel
04d51a4b17 Fix #2848 2018-04-10 22:23:02 -04:00
Celtic Minstrel
b46381c83a Fix #2857 2018-04-10 22:23:01 -04:00
Nils Kneuper
fd4f36e3c9 updated Chinese (Simplified) translation 2018-04-09 20:11:23 +02:00
Sofartin
769f102f2e Add new packager 2018-04-09 10:35:17 +02:00
Charles Dang
dba3d409fc MP Staging: made the faction select button about as prominent as you can get
[ci skip]

Thanks to grzywacz for pointing out the possible use of the unit icon.
2018-04-09 00:22:42 +11:00
Charles Dang
57c797d516 SotA S8: fixed inconsistent Ghost name (fixes #2846)
[ci skip]

The dashed version is used in prior scenarios.
2018-04-08 22:25:09 +11:00
Charles Dang
565c4dbf60 SotA S7: fixed inconsistent town name (fixes #2845)
[ci skip]

The two r's version is used in two other locations.
2018-04-08 22:21:17 +11:00
Charles Dang
1f0588883c MP Staging: make Faction Select button's purpose more clear
[ci skip]
2018-04-08 21:04:14 +11:00
Charles Dang
77863cc526 SotA S2: fixed inconsistency between unit name and dialog (fixes #2844)
[ci skip]
2018-04-08 13:34:47 +11:00
Charles Dang
48010f514e SotA S2: fixed units with translatable IDs........
[ci skip[
2018-04-08 13:33:21 +11:00
stevecotton
2b406a37ec LoW S09 Lua cleanup: fix a line that was missed in 3783693cb (#2835)
3783693cbe was a general rename of
'V' to 'vars', and this line was missed. It caused an error at the
start of S09.

[ci skip]
2018-04-07 12:23:47 +11:00
Iris Morelle
3967fd190e gui2/log_settings: Make log options tooltips translatable
Fixes #2837.
2018-04-06 14:04:00 -03:00
gfgtdf
0f756b8189 fix [message] side_for= not working for the last side.
fixes #2776
2018-04-05 10:39:52 +11:00
Charles Dang
6615aa7efe Swapped the position and formatting of game names and titles in the MP lobby
Addresses point 2 of #2815.
2018-04-03 19:11:29 +11:00
Charles Dang
1903b05ab1 GUI2/Label: tweaked link color
[ci skip]
2018-04-03 15:25:44 +11:00
Charles Dang
23e78abb20 Help: massive refactor and cleanup of the help backend
This basically splits all the stuff in help/help_impl.*pp into multiple files by their
function, and refactors the entire workflow into a proper object-oriented interface in
modern C++.

There are still a features missing (such as hidden section parsing in the manager) that
I'll get back to.

Few incidental changes and fixes:
* Terrain topics now sorted alphabetically.
* Help text now small
* Fixed wrong toggle button id in browser. This is what was making it impossible to expand
  any sections.

The GUI2 help browser is now back in working order, inasmuch as you can view all sections'
and topics' text (save units').
2018-04-03 11:51:57 +11:00
Steve Cotton
2caed06cdb THoT S12 Fix some "x=" tests that should be "x,y=" tests
Taking the chest south of the start hid the door and chest that are
north of the start.

The sneak-door opened much earlier in the level, allowing the undead
from the south-east lich to go north to the spider room.  The ghosts
and nightstalkers that are supposed to ambush the player's forces in
the south (after opening the 3-hex door) instead go north and end up
joining the spider fight.  The slower-moving undead also go north,
and are easily fought one-by-one in the sneak passage instead of the
south-east.

[ci skip]
2018-04-03 07:59:26 +11:00
Charles Dang
4ae9278eb0 Units: convert header and italic help markup to Pango markup
[ci skip]
2018-04-02 15:40:06 +11:00
Charles Dang
838ef5761f MP Factions: converted bold help markup to Pango markup
[ci skip]
2018-04-02 15:33:37 +11:00
Charles Dang
fb2c76d301 I missed a case of <header>
[ci skip]
2018-04-02 15:31:54 +11:00
Charles Dang
c12cbaa116 Help: explicitly sort Terrain sections
[ci skip]

This happened incidentally with the current help implementation, but that no longer happens
with my in-progress refactor. We still want these sections sorted, though.

The removal of the "sort_sections=generated" key from the Eras section is a forward-port of
6b20ccdb62 from 1.14.
2018-04-02 15:24:27 +11:00
Charles Dang
65a5216bc0 Terrains: convert italic help formatting to Pango markup
[ci skip]
2018-04-02 15:22:09 +11:00
Celtic Minstrel
fed46ec45f Support location_id in [teleport] 2018-04-01 14:05:33 -04:00
Celtic Minstrel
d2a8c5bb32 Fix incorrect error message when encountering an unknown persistent tag 2018-04-01 14:02:51 -04:00
Steve Cotton
d6661fdb80 THoT S12 Put the sneak-passageway's door on the right hex (fixes #2804)
This matches with the "Another old caved-in passageway..." event
around line 835, the trigger is on 55,33 and the walls that open are

        [terrain]
            x=55,55
            y=34,35
            terrain=Uu
        [/terrain]

Debian bug #483893, for which the original fix in
4c473187e6 changed the wrong digit.

This is a cherry-pick from 1.14 to master (fixes #2804) of
bcaac1ef (the change) and 5b7aca97 (the changelog).

[ci skip]
2018-04-01 16:04:15 +03:00
ln-zookeeper
d0a2fde239 ANL: Fixed scenario brokenness stemming from force_lock_settings=yes
[ci skip]
2018-03-31 14:07:40 +03:00
Celtic Minstrel
ea0bcec92f Support facing in [role][auto_recall] 2018-03-30 18:39:11 -04:00
Celtic Minstrel
7a3d6f958a Support root=cube and root=int in [set_variable] 2018-03-30 18:38:47 -04:00
Celtic Minstrel
15ae9fcb0c Use wesnoth.format instead of string.format for translateable strings in [objectives] 2018-03-30 18:38:37 -04:00
Celtic Minstrel
c835e5b7e6 Nicer handling of some Pango formatting attributes in [message] 2018-03-30 18:38:25 -04:00
Celtic Minstrel
2bd2a8b1b6 Handle speaker=id directly in [message] instead of relying on SUF 2018-03-30 18:38:03 -04:00
Celtic Minstrel
beb5dc75aa Support [set_variable]round=trunc 2018-03-30 18:37:39 -04:00
Vasya
2b8782923a Lua API: simplify functional.reduce (#2788)
simplify code and remove `indentity or 0` VS `indentity` inconsistency.
2018-03-30 13:23:39 -04:00
Celtic Minstrel
79bc18fe95
Fix unintended change to the semantics of [modify_side]income= 2018-03-30 11:05:31 -04:00
doofus-01
816dd075dc [UtBS] Quenoth elf animations (#2679)
* sun-shyde standing animations, draft

* additions to sun-shyde floating animation

* singer defense animation

* defense animations for sun-singer and sun-shyde

* try to make scout less leaning backwards

* champion defense animation

* fixing and rounding out basic animations (esp. wrt to floating/standing) for sun_shyde
2018-03-30 14:35:25 +03:00
Wedge009
fb866c6d13 'moreso' isn't a word in any dialect of English.
[ci skip]
2018-03-29 12:03:30 +11:00
Victor Sergienko
004d7b541b Credits for Chinese translation of iOS announcements 2018-03-28 18:43:49 -03:00
Iris Morelle
56470323c3 SotA: Drop UMC translations section from the campaign's credits
[ci skip]
2018-03-27 19:26:59 -03:00
Iris Morelle
9808a6a722 UtBS: Hide technical terrains in the Help browser
[ci skip]
2018-03-27 19:07:07 -03:00
Nils Kneuper
40d63a4a25 updated Chinese (Simplified) translation 2018-03-27 22:00:03 +02:00
Iris Morelle
51111db8f7 wam: Add *.ini to upload blacklist to match the engine, reorder a few items
[ci skip]
2018-03-27 03:06:51 -03:00
Hironori Fujimoto
f63ca02984 UtBS: Fix Nym's hit sound to be female 2018-03-26 22:47:05 -04:00
Celtic Minstrel
3939c332b9 Remove some uses of set_wml_tag_metatable 2018-03-26 22:42:48 -04:00
loonycyborg
abcded267b pot-update and regenerate doc files 2018-03-27 04:30:08 +03:00
Charles Dang
73d0bf10c3 Help: replaced custom <header> formatting tag with <big>
[ci skip]
2018-03-26 15:05:26 +11:00