Commit graph

649 commits

Author SHA1 Message Date
Gunter Labes
9f1c14684a [[Era tuning]]
* Removed Elder Wose and Shock Trooper from random_leader of the default era.
* Removed Ancient Wose and Iron Mauler from random_leader of the AoH era.
2009-10-19 18:59:19 +00:00
Ali El Gariani
2b130b7851 remove now useless hidden=yes from [side] 2009-10-06 17:00:22 +00:00
Alexander van Gessel
88ac24fa18 Don't show hidden sides in the end-of-turns comparison 2009-09-23 23:22:36 +01:00
Lari Nieminen
304bdc6c9f Possible hack fix for bug #14341. 2009-09-18 21:18:54 +00:00
Eric S. Raymond
6417f2acf9 Legen d of Wesmere dialog polish, and one isolated wmllint hint. 2009-09-16 18:28:49 +00:00
Lari Nieminen
448dbfba30 Added new 4p map "Ruins of Terra-Dwelve". 2009-09-14 14:37:41 +00:00
Eric S. Raymond
0f781e4551 Change more die events to last breaths. 2009-09-02 22:53:38 +00:00
Gunter Labes
5369e5b23f renamed Drake Slasher to Drake Thrasher 2009-08-16 15:38:30 +00:00
Iurii Chernyi
d353870ad3 rework of 2009-08-15T19:59:42Z!terraninfo@terraninfo.net - set human leader names to player names,
...AI leader names to AI descriptions
2009-08-15 21:44:19 +00:00
Iurii Chernyi
0eb769dc3b Set leader names to player names in MP...
...(can be overridden on per-faction/per-scenario basis)
2009-08-15 19:59:42 +00:00
Iurii Chernyi
f74d97dbc7 modified knalgan faction config to use new-style ai config snippet 2009-08-04 21:02:46 +00:00
Justin DiSabatino
ee960bd727 Drake Gladiator to Slasher changes. 2009-07-27 10:01:24 +00:00
Justin DiSabatino
943bce2362 Drake Slasher to Arbiter changes. 2009-07-27 09:23:09 +00:00
Alexander van Gessel
137b5b0ffb Fix a typo in a wmllint pragma. 2009-07-27 00:38:22 +01:00
Alexander van Gessel
1c45675b14 Ran wmlindent on dark forecast. 2009-07-27 00:18:20 +01:00
Lari Nieminen
c564317690 Probably fixes a bug with the spawns not getting their normal movement back. 2009-07-26 14:53:45 +00:00
Gunter Labes
de48233dd9 [[Era additions]]
* Added Dwarvish Stalwart, Elder Wose, Shock Trooper and White Mage to
  random_leader of the default era.

* Added Ancient Wose, Dwarvish Sentinel, Iron Mauler and Mage of Light
  to random_leader of the AoH era.
2009-07-22 17:07:15 +00:00
Eric S. Raymond
a1d04f1d43 Work around a wmllint glitch that's probably not worth fixing. 2009-07-22 13:19:36 +00:00
Lari Nieminen
77d735d105 Simplified an incredibly unnecessarily complicated bit of code. 2009-07-19 16:25:04 +00:00
Alexander van Gessel
ead4981eb0 Convert some pre-pango markup. 2009-07-11 00:42:16 +01:00
Eric S. Raymond
871dab2d25 wmlscope/wmllint cleanup. 2009-07-07 09:00:51 +00:00
Lari Nieminen
fcc89cada2 Made the new recruit picking [option]s use MENU_IMG_TXT again. 2009-07-02 20:47:56 +00:00
Lari Nieminen
4cee1ea7c8 Ported 2009-07-02T20:16:15Z!lari.nieminen@iki.fi and 2009-07-02T20:25:46Z!lari.nieminen@iki.fi to trunk. 2009-07-02 20:43:51 +00:00
Guillaume Melquiond
e5f3222200 Removed unneeded slowdown. 2009-06-17 06:14:37 +00:00
Alexander van Gessel
b09ccd8656 Add turns-over-advantage to age of heroes. 2009-06-17 02:11:52 +01:00
Alexander van Gessel
0370e18d5b Simplify the messages from turns-over-advantage. 2009-06-17 02:11:48 +01:00
Alexander van Gessel
82cb13ef8e Change end-of-game advantage calculator to use [unit_worth]. 2009-06-17 01:32:06 +01:00
Gunter Labes
b7a3d324a3 allowed lua access to the team config
formatted the turn-over evaluation a bit nicer

excluded leader cost from the unit score
2009-06-08 20:03:17 +00:00
Alexander van Gessel
907863e5c6 Print a "side evaluation" report...
...for every side before announcing which one has the advantage.
2009-06-03 14:59:02 +01:00
Guillaume Melquiond
600e368f8c Simplified advantage calculator. 2009-06-03 06:13:34 +00:00
Alexander van Gessel
1fdedb9c2b Proof-of-concept 'ending advantage' calculator. 2009-06-02 17:23:16 +01:00
Gunter Labes
71a59825dc made the immediate northern border hexes void terrain...
...so units spawned there get somewhat sane terrain values (real fix
is to remove that ugly hack that is the northern border..)
2009-05-19 13:58:12 +00:00
George Birthisel
cb341f5312 Minor balance change to MP map 4p_Clash. Committed for jb. 2009-04-29 14:44:40 +00:00
Eric S. Raymond
e7b27b6435 Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
...and all related words such as "unstone", "stoned", etc. Former
usage was not really correct and led to unhelpful ambigiuity with both
"to stone" is in to hit with thrown stones, and "stoned" meaning
intoxicated.

All C++ code, WML, and tags are changed. New wmllint rules will handle all
lifting for UMC.  The wiki has been updated.

Will cause incompatibility with old savefiles containing stoned units.
2009-04-12 00:40:07 +00:00
Lari Nieminen
be00a68c24 Fixed bug #13312 (untranslated unit names in ANL). 2009-04-03 20:09:20 +00:00
Jan Rietema
39a33b75d2 fixed bug where spawns would recover all hp lost...
...in initial attacks in their spawning turn while transferring
between AI sides.
2009-04-02 23:14:20 +00:00
Iurii Chernyi
5f0482f8ab removed team_formula elements from multiplayer faction...
...configuration files, for they use a broken fai script
2009-03-30 17:50:29 +00:00
Alexander van Gessel
1d11383a71 Ran set-properties on data/multiplayer. 2009-03-24 01:39:37 +01:00
Ignacio R. Morelle
e567766a97 Convert DOS (CRLF) line endings into Unix ones (LF) using wmllint. 2009-03-23 17:07:37 +00:00
George Birthisel
df8914e764 bug #13247: fixed typo where MP map "Wilderlands"...
...was listed as 4 player rather than 5.
2009-03-23 14:53:36 +00:00
Gunter Labes
84fcb7c1f6 removed formula ai recruiting again;...
...can be added back when there is proper error handling
2009-03-19 18:30:41 +00:00
Gunter Labes
88200903db use formula AI for the recruiting in multiplayer games 2009-03-15 22:35:37 +00:00
Ignacio R. Morelle
02c54fee74 Fix some image paths that had a spurious "images/" component...
...at the beginning (bug #13151).

Per Bob's suggestion, changed the dwarf portrait to be of the Lord
rather than the Guard. There's no such thing as an Elvish Marshal
portrait at the moment, so it'll stay with the high-lord portrait.
2009-03-10 00:24:32 +00:00
Gunter Labes
21a59e9246 Fix last remnant unbracketed UNREACHABLE. 2009-03-09 22:52:49 +00:00
Eric S. Raymond
2f34146c4f Fix some remnant unbracketed UNREACHABLEs. 2009-03-09 22:46:57 +00:00
Lari Nieminen
b103d8fac1 A fix to a wrong terrain being used in one place. 2009-03-07 18:39:24 +00:00
Lari Nieminen
a3bd41b9d8 Map updates from Doc Paterson. 2009-03-03 19:15:00 +00:00
Eric S. Raymond
52bdbab51d tweak some mcro forms so the calls can be typechecked. 2009-03-03 02:40:17 +00:00
Eric S. Raymond
51c13fb819 Pre-1.6 reindent and whitespace cleanup. 2009-03-01 12:56:14 +00:00
Bartek Waresiak
a8be3adb82 Added hidden=yes for sides that contain only statues 2009-03-01 11:43:09 +00:00