Fixed bug #13312 (untranslated unit names in ANL).
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1 changed files with 9 additions and 7 deletions
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@ -34,13 +34,15 @@
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#wmllint: display on
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message= _ "Which type of unit would you like to be able to recruit?"
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#wmllint: display off
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{PICK_RECRUIT_OPTION ("units/human-loyalists/spearman.png~TC(1,magenta)") ("Spearman") troop_1}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/bowman.png~TC(1,magenta)") ("Bowman") troop_2}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/fencer.png~TC(1,magenta)") ("Fencer") troop_3}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/heavyinfantry.png~TC(1,magenta)") ("Heavy Infantryman") troop_4}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/sergeant.png~TC(1,magenta)") ("Sergeant") troop_5}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/cavalryman.png~TC(1,magenta)") ("Cavalryman") troop_6}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/horseman.png~TC(1,magenta)") ("Horseman") troop_7}
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#textdomain wesnoth-units
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{PICK_RECRUIT_OPTION ("units/human-loyalists/spearman.png~TC(1,magenta)") (_"Spearman") troop_1}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/bowman.png~TC(1,magenta)") (_"Bowman") troop_2}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/fencer.png~TC(1,magenta)") (_"Fencer") troop_3}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/heavyinfantry.png~TC(1,magenta)") (_"Heavy Infantryman") troop_4}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/sergeant.png~TC(1,magenta)") (_"Sergeant") troop_5}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/cavalryman.png~TC(1,magenta)") (_"Cavalryman") troop_6}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/horseman.png~TC(1,magenta)") (_"Horseman") troop_7}
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#textdomain wesnoth-anl
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[/message]
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{VARIABLE_OP player_$side_number|.warfare.troop_available add -1}
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[/command]
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