Drake Gladiator to Slasher changes.

This commit is contained in:
Justin DiSabatino 2009-07-27 10:01:24 +00:00
parent d93a5bccc8
commit ee960bd727
37 changed files with 63 additions and 63 deletions

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@ -851,7 +851,7 @@ _f, _f, _f, _f, _f, _f, Re, _f, _f, _f, _f, _f,
[then]
[unit]
type=Drake Gladiator
type=Drake Slasher
side=2
x={X}
y={Y}

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@ -53,7 +53,7 @@
canrecruit=yes
controller=ai
{GOLD 230 290 320}
recruit=Drake Warrior,Drake Burner,Drake Clasher,Drake Fighter, Drake Blademaster, Drake Enforcer, Fire Drake, Drake Flameheart, Drake Flare, Drake Gladiator, Sky Drake, Drake Arbiter, Drake Warden, Drake Glider, Hurricane Drake, Inferno Drake
recruit=Drake Warrior,Drake Burner,Drake Clasher,Drake Fighter, Drake Blademaster, Drake Enforcer, Fire Drake, Drake Flameheart, Drake Flare, Drake Slasher, Sky Drake, Drake Arbiter, Drake Warden, Drake Glider, Hurricane Drake, Inferno Drake
team_name=drakes
shroud=yes
[/side]

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@ -443,9 +443,9 @@
[/unit]
#enddef
#define GLADIATOR X Y
#define SLASHER X Y
[unit]
type=Drake Gladiator
type=Drake Slasher
x={X}
y={Y}
side=9
@ -475,23 +475,23 @@
{ENFORCER 43 25}
{ENFORCER 50 29}
{ENFORCER 52 29}
{GLADIATOR 13 27}
{GLADIATOR 15 27}
{GLADIATOR 26 15}
{GLADIATOR 28 15}
{GLADIATOR 37 18}
{GLADIATOR 33 18}
{GLADIATOR 34 14}
{GLADIATOR 37 15}
{GLADIATOR 40 12}
{GLADIATOR 42 12}
{GLADIATOR 34 26}
{GLADIATOR 36 26}
{SLASHER 13 27}
{SLASHER 15 27}
{SLASHER 26 15}
{SLASHER 28 15}
{SLASHER 37 18}
{SLASHER 33 18}
{SLASHER 34 14}
{SLASHER 37 15}
{SLASHER 40 12}
{SLASHER 42 12}
{SLASHER 34 26}
{SLASHER 36 26}
#undef WARDEN
#undef ARBITER
#undef ENFORCER
#undef GLADIATOR
#undef SLASHER
{PLACE_IMAGE terrain/village/desert2.png 12 28}
{PLACE_IMAGE terrain/village/desert2.png 14 29}

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@ -98,7 +98,7 @@
#ifdef EASY
recruit=Drake Burner,Drake Clasher,Drake Glider,Drake Fighter
#else
recruit=Drake Burner,Drake Clasher,Drake Glider,Fire Drake,Drake Gladiator,Drake Fighter,Drake Warrior
recruit=Drake Burner,Drake Clasher,Drake Glider,Fire Drake,Drake Slasher,Drake Fighter,Drake Warrior
#endif
[ai]

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@ -1,11 +1,11 @@
#textdomain wesnoth-units
[unit_type]
id=Drake Gladiator
name= _ "Drake Gladiator"
id=Drake Slasher
name= _ "Drake Slasher"
race=drake
image="units/drakes/gladiator.png"
image="units/drakes/slasher.png"
{MAGENTA_IS_THE_TEAM_COLOR}
#image_moving="units/drakes/gladiator-flying.png"
#image_moving="units/drakes/slasher-flying.png"
hitpoints=66
movement_type=drakefoot
movement=5
@ -16,8 +16,8 @@
undead_variation=drake
cost=31
usage=fighter
profile=portraits/drakes/clasher.png
description= _ "The Gladiator has taken a completely different path from the Slashers. Rather than emphasize training, they have chosen to focus on the craft of their weaponry. They are the smiths of Drake society, and it follows that they possess the best weaponry - the sharpest blades and spears, and the maces which complement their already impressive array. Their intense focus on their weapons confers offensive capability at the cost of a slight reduction in their defensive abilities."
profile=portraits/drakes/slasher.png
description= _ "Instead of letting themselves be bound by their armor, Slashers have learned to redirect its weight to supplement their bodies' momentum, adding power to the blows of their short spears and hand-mounted claws. Equipment and body are one; even their thick helms and the thick skulls beneath them are weapons. A Slasher will gladly fulfill his caste duties, as long as it can be done on the battlefield."
die_sound=drake-die.ogg
[attack]
name=sword
@ -46,17 +46,17 @@
number=3
icon=attacks/mace.png
[/attack]
{DEFENSE_ANIM_FILTERED "units/drakes/gladiator-spear-defend-2.png" "units/drakes/gladiator-spear-defend-1.png" {SOUND_LIST:DRAKE_HIT} (
{DEFENSE_ANIM_FILTERED "units/drakes/slasher-spear-defend-2.png" "units/drakes/slasher-spear-defend-1.png" {SOUND_LIST:DRAKE_HIT} (
[filter_second_attack]
type=pierce
[/filter_second_attack]
)}
{DEFENSE_ANIM_FILTERED "units/drakes/gladiator-blade-defend-2.png" "units/drakes/gladiator-blade-defend-1.png" {SOUND_LIST:DRAKE_HIT} (
{DEFENSE_ANIM_FILTERED "units/drakes/slasher-blade-defend-2.png" "units/drakes/slasher-blade-defend-1.png" {SOUND_LIST:DRAKE_HIT} (
[filter_second_attack]
type=blade, impact
[/filter_second_attack]
)}
{DEFENSE_ANIM_RANGE "units/drakes/gladiator-spear-defend-2.png" units/drakes/gladiator-spear-defend-1.png {SOUND_LIST:DRAKE_HIT} ranged}
{DEFENSE_ANIM_RANGE "units/drakes/slasher-spear-defend-2.png" units/drakes/slasher-spear-defend-1.png {SOUND_LIST:DRAKE_HIT} ranged}
[attack_anim]
[filter_attack]
name=spear
@ -66,17 +66,17 @@
start_time=-300
[frame]
duration=100
image="units/drakes/gladiator-spear-se-1.png"
image="units/drakes/slasher-spear-se-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-spear-s-2.png"
image="units/drakes/slasher-spear-s-2.png"
[/frame]
[if]
hits=yes
[frame]
duration=100
image="units/drakes/gladiator-spear-s-3.png"
image="units/drakes/slasher-spear-s-3.png"
sound=spear.ogg
[/frame]
[/if]
@ -84,21 +84,21 @@
hits=no
[frame]
duration=100
image="units/drakes/gladiator-spear-s-3.png"
image="units/drakes/slasher-spear-s-3.png"
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/gladiator-spear-s-4.png"
image="units/drakes/slasher-spear-s-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-spear-s-5.png"
image="units/drakes/slasher-spear-s-5.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-spear-s-6.png"
image="units/drakes/slasher-spear-s-6.png"
[/frame]
[/attack_anim]
[attack_anim]
@ -110,17 +110,17 @@
start_time=-300
[frame]
duration=100
image="units/drakes/gladiator-spear-se-1.png"
image="units/drakes/slasher-spear-se-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-spear-se-2.png"
image="units/drakes/slasher-spear-se-2.png"
[/frame]
[if]
hits=yes
[frame]
duration=100
image="units/drakes/gladiator-spear-se-3.png"
image="units/drakes/slasher-spear-se-3.png"
sound=spear.ogg
[/frame]
[/if]
@ -128,21 +128,21 @@
hits=no
[frame]
duration=100
image="units/drakes/gladiator-spear-se-3.png"
image="units/drakes/slasher-spear-se-3.png"
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/gladiator-spear-se-4.png"
image="units/drakes/slasher-spear-se-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-spear-se-5.png"
image="units/drakes/slasher-spear-se-5.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-spear-se-6.png"
image="units/drakes/slasher-spear-se-6.png"
[/frame]
[/attack_anim]
[attack_anim]
@ -153,21 +153,21 @@
start_time=-300
[frame]
duration=25
image="units/drakes/gladiator-blade.png"
image="units/drakes/slasher-blade.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-blade-1.png"
image="units/drakes/slasher-blade-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-blade-2.png"
image="units/drakes/slasher-blade-2.png"
[/frame]
[if]
hits=yes
[frame]
duration=100
image="units/drakes/gladiator-blade-3.png"
image="units/drakes/slasher-blade-3.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
@ -175,25 +175,25 @@
hits=no
[frame]
duration=100
image="units/drakes/gladiator-blade-3.png"
image="units/drakes/slasher-blade-3.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/gladiator-blade-4.png"
image="units/drakes/slasher-blade-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-blade-5.png"
image="units/drakes/slasher-blade-5.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-blade-6.png"
image="units/drakes/slasher-blade-6.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-blade.png"
image="units/drakes/slasher-blade.png"
[/frame]
[/attack_anim]
[attack_anim]
@ -204,21 +204,21 @@
start_time=-300
[frame]
duration=25
image="units/drakes/gladiator-blade.png"
image="units/drakes/slasher-blade.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-impact-1.png"
image="units/drakes/slasher-impact-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-impact-2.png"
image="units/drakes/slasher-impact-2.png"
[/frame]
[if]
hits=yes
[frame]
duration=100
image="units/drakes/gladiator-impact-3.png"
image="units/drakes/slasher-impact-3.png"
sound=mace.wav
[/frame]
[/if]
@ -226,21 +226,21 @@
hits=no
[frame]
duration=100
image="units/drakes/gladiator-impact-3.png"
image="units/drakes/slasher-impact-3.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=100
image="units/drakes/gladiator-impact-4.png"
image="units/drakes/slasher-impact-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-impact-5.png"
image="units/drakes/slasher-impact-5.png"
[/frame]
[frame]
duration=100
image="units/drakes/gladiator-blade.png"
image="units/drakes/slasher-blade.png"
[/frame]
[/attack_anim]
[/unit_type]

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@ -17,7 +17,7 @@
cost=46
usage=fighter
profile=portraits/drakes/clasher.png
description= _ "The Warden represents the pinnacle of the clasher caste, being picked from the most able Slashers. They have forged their might such that few warriors on this earth would dare stand against them. The Wardens' weapon of choice is the halberd, which they use to great effect."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE}
description= _ "Wardens are set apart from the rest of the Clasher caste by two things: their ornate helms, modeled after their dragon ancestors, and the care with which they drape their armored wings in brightly colored cloth before reporting for duty. Though this mode of dress stems from the pride they feel for their role in Drake society, it is far from ceremonial. Their cumbersome bronze plate is the strongest work from the Drake forges, and their halberds can cleave a human in half."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE}
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/warden-defend-2.png" "units/drakes/warden-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
[portrait]

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@ -7,7 +7,7 @@
type=Drake Flameheart
leader=Drake Flameheart,Inferno Drake,Drake Enforcer,Drake Warden,Drake Blademaster,Saurian Soothsayer,Saurian Oracle
random_leader=Drake Flameheart,Inferno Drake,Drake Enforcer,Drake Warden,Drake Blademaster
recruit=Drake Burner,Fire Drake,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur,Drake Warrior,Drake Flare,Drake Gladiator,Sky Drake,Drake Arbiter,Saurian Ambusher,Saurian Soothsayer,Saurian Oracle
recruit=Drake Burner,Fire Drake,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur,Drake Warrior,Drake Flare,Drake Slasher,Sky Drake,Drake Arbiter,Saurian Ambusher,Saurian Soothsayer,Saurian Oracle
terrain_liked=Hh, Ha, Ds, Ss
[ai]
recruitment_pattern=fighter,fighter,archer,healer,scout,scout

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@ -5,8 +5,8 @@
image="units/drakes/flare.png"
{MAGENTA_IS_THE_TEAM_COLOR}
type=Drake Flare
leader=Drake Flare,Fire Drake,Drake Arbiter,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer
random_leader=Drake Flare,Fire Drake,Drake Arbiter,Drake Gladiator,Drake Warrior
leader=Drake Flare,Fire Drake,Drake Arbiter,Drake Slasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer
random_leader=Drake Flare,Fire Drake,Drake Arbiter,Drake Slasher,Drake Warrior
recruit=Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur
terrain_liked=Hh, Ha, Ds, Ss
[/multiplayer_side]

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@ -1275,7 +1275,7 @@ Note: You need to use map settings for the scenario to work right."
{ADD_MAIN_SPAWN "Ghoul" "Necrophage" "more" "none"}
{ADD_MAIN_SPAWN "Elvish Archer" "Elvish Marksman" "none" "Elvish Sharpshooter"}
{ADD_MAIN_SPAWN "Elvish Archer" "Elvish Ranger" "Elvish Avenger" "none"}
{ADD_MAIN_SPAWN "Drake Clasher" "Drake Gladiator" "more" "Drake Enforcer"}
{ADD_MAIN_SPAWN "Drake Clasher" "Drake Slasher" "more" "Drake Enforcer"}
{DEFINE_MAIN_GROUP random 7}
{ADD_MAIN_SPAWN "Skeleton Archer" "Bone Shooter" "more" "Banebow"}