Commit graph

5155 commits

Author SHA1 Message Date
ln-zookeeper
b7edf367c3 Made water overlay transitions use NEW:GENERIC_CORNER_TRANSITION 2016-03-19 11:45:58 +02:00
ln-zookeeper
40d5487765 Decreased the amount of images placed by NEW:GENERIC_CORNER_TRANSITION 2016-03-19 11:43:23 +02:00
ln-zookeeper
e5b3d8139b Slightly improved the beach waves rules 2016-03-18 18:41:11 +02:00
Charles Dang
8b2ba647d1 Slight contrast bump to Wooden Bridges (regular and rotten) 2016-03-18 10:09:33 +11:00
ln-zookeeper
541dbb95c9 Fixed Clean Gray Cobbles drawing transitions on itself 2016-03-18 00:30:02 +02:00
ln-zookeeper
4e6a4e8aad Cleaned up off-hex stray pixels 2016-03-18 00:02:39 +02:00
ln-zookeeper
8c2fd342e4 Cleaned up off-hex stray pixels 2016-03-17 01:16:55 +02:00
ln-zookeeper
3133ba325f Cleaned up off-hex stray pixels 2016-03-16 17:42:13 +02:00
ln-zookeeper
bc6effd0de Fixed a small glitch between flat shore and sand shore 2016-03-16 10:18:51 +02:00
ln-zookeeper
9cc1188ce7 Fixed a few more cases of Fixed compression-induced brokenness 2016-03-16 09:25:28 +02:00
ln-zookeeper
1e27198761 Fixed compression-induced brokenness 2016-03-16 09:06:57 +02:00
ln-zookeeper
091370494a Removed feathering and fixed visual mismatch between convex and concave 2016-03-16 00:57:06 +02:00
ln-zookeeper
3223ea29b1 Cleaned up off-hex stray pixels 2016-03-15 21:14:32 +02:00
ln-zookeeper
d6be471108 Cleaned up off-hex stray pixels 2016-03-15 20:36:48 +02:00
ln-zookeeper
30bd1c1324 Cleaned up stray pixels and fixed alignment of reef4 2016-03-15 01:52:49 +02:00
Charles Dang
e7c2533c5e Slightly bumped contrast on Rockbound Cave 2016-03-09 23:42:40 +11:00
ln-zookeeper
6b297edfed Added chasm transitions for mine walls, and tweaked a few tiles 2016-03-08 17:26:10 +02:00
Celtic Minstrel
c761a80bd5 Restore the new implementation of the backstab weapon special
This reverts commit e0ac69ce96.
2016-03-06 18:29:17 -05:00
ln-zookeeper
20b5e84413 Applied the new shallow water on sunken ruined castle 2016-03-07 00:19:33 +02:00
ln-zookeeper
72b01c813a Fixed river ford glitches by using generic corner transitions 2016-03-06 23:42:20 +02:00
ln-zookeeper
16b3cd6127 Made NEW:GENERIC_CORNER_TRANSITION take arguments for mask and mask IPF 2016-03-06 23:35:55 +02:00
ln-zookeeper
4b5d0734e8 Renamed the "long" terrain masks 2016-03-06 23:30:39 +02:00
Charles Dang
bf3e5b80bd Slightly increased contrast on Chasms (all variants) 2016-03-07 04:26:28 +11:00
Charles Dang
b92d08ac86 Slightly increased contrast on Cave Floor (Earthy and Regular) and Cave path 2016-03-07 03:47:39 +11:00
ln-zookeeper
2c201d8aad Various credits updates 2016-03-06 18:27:09 +02:00
ln-zookeeper
0c6cdd5d5e Replaced hewn cave walls with doofus-01's new mine walls
Slightly modified versions for wall-chasm transitions still need to be added.

Old definition for earthy hewn cave walls set as hidden but kept for compatibility; gets drawn exactly the same as the normal walls now.
2016-03-06 18:03:51 +02:00
ln-zookeeper
0b1ab96b05 Fixed disjoined connections and stray pixels in rough cave walls
For this, I re-created the earthy versions from the normal ones, so their color has very slightly changed. The difference should be subtle enough to not matter.
2016-03-06 15:16:36 +02:00
ln-zookeeper
e0ac69ce96 Revert parts of 12c96a94 to fix doubled backstab damage in right panel 2016-03-04 23:18:20 +02:00
ln-zookeeper
626bf687a1 Re-simplified explanation of healing, with nicer formatting 2016-03-04 18:35:36 +02:00
Charles Dang
fbad6bdddd Merge pull request #604 from vn971/patch-2
help.cfg: healing clarification
2016-03-03 13:59:48 +11:00
ln-zookeeper
d9326e13bf Added an "Animate water" toggle to display preferences 2016-03-02 13:42:11 +02:00
Robert Wallace
df45dd9aab Update about.cfg 2016-02-23 14:17:57 -05:00
ln-zookeeper
e85d504fbc Replaced feathered beach wave masks with hard-edged ones
This both improves performance slightly and eliminates glitches resulting from the feathered masks overlapping.
2016-02-22 14:19:18 +02:00
Nils Kneuper
a13ad0c23e added Asturian translation 2016-02-21 09:13:42 +01:00
Celtic Minstrel
742d17932f Merge pull request #603 from CelticMinstrel/prefs_stuff
Font scaling and reimplemented orb colors
2016-02-21 01:34:57 -05:00
Celtic Minstrel
38ddbb98f2 Preferences: Reimplement orb color options 2016-02-18 01:13:10 -05:00
Vasya Novikov
fa7a342c2f help.cfg: healing clarification 2016-02-18 01:26:23 +03:00
ln-zookeeper
df9cecd558 Changed gray and tropical water to work by overlays, not color-shift
This heavily decreases memory use, with relatively little impact on visuals, which can be refined further still.
2016-02-15 23:38:49 +02:00
ln-zookeeper
0f47daf88c Removed a lot of the breeding details 2016-02-13 01:17:28 +02:00
Charles Dang
e186a18846 Merge pull request #594 from sigurdfdragon/Help_Typo_Fix_Great_Ocean
Help: Fix typo in Help -> Encyclopedia -> Geography -> Great Ocean.
2016-02-11 16:54:26 +11:00
sigurdfdragon
56ea3a7d24 Help: Fix typo in Help -> Encyclopedia -> Geography -> Great Ocean. 2016-02-10 20:18:47 -05:00
ln-zookeeper
b6d2a685d3 Streamlined the WML for the basic terrain base and transition rules 2016-02-10 20:33:46 +02:00
Charles Dang
9cfa7f55ae Merge pull request #591 from sigurdfdragon/Fix_Typo_in_Trolls_Description
Help: Fix typo in Trolls description.
2016-02-10 13:04:33 +11:00
sigurdfdragon
3501f6eb91 Help: Fix typo in Trolls description. 2016-02-09 18:31:28 -05:00
sigurdfdragon
2fe58d3e67 Help: Fix typo in Orcs description. 2016-02-09 18:25:56 -05:00
ln-zookeeper
457e0cea74 Fixed stray pixel 2016-02-09 09:20:43 +02:00
ln-zookeeper
e7188fbfa8 Replace water->void transition with a simpler void->water transition 2016-02-09 09:19:15 +02:00
ln-zookeeper
15a235232a Some small optimization of water rules 2016-02-09 09:04:18 +02:00
Lari Nieminen
72100d866f Remove some unnecessary uses of * in rule maps 2016-02-07 14:51:19 +02:00
ln-zookeeper
59ba795de4 Mention lvl0 units as the exception to ZoC generation 2016-02-01 22:40:44 +02:00