Commit graph

2635 commits

Author SHA1 Message Date
Lari Nieminen
9392e982e0 Moved the skeletal dragon from EI to the core units, as requested by Sapient. 2007-03-27 22:24:14 +00:00
J.W. Bjerk
6394704b0a a marker for custom WML buttons 2007-03-26 22:34:33 +00:00
J.W. Bjerk
630d2fb6ad added missing endturn button form for exparamental GUI. 2007-03-26 21:43:12 +00:00
Nils Kneuper
5708e3cc8d pngcrush 2007-03-21 14:04:09 +00:00
Lari Nieminen
ddf4be2ae1 Improved the mage of light melee animation. 2007-03-17 20:53:50 +00:00
Nils Kneuper
7e48f08294 removed files that should not be online... 2007-03-13 13:08:52 +00:00
Nils Kneuper
7c153870e5 stripped ICC profiles 2007-03-13 12:56:44 +00:00
Lari Nieminen
d9c9103aa6 Ellipse adjustments for the unit recentering (2007-03-12T19:21:47Z!koraq@xs4all.nl).
These are just scale-jobs, so they're a bit blurry, and there's a
really, really ugly temporary hack to alphamask.png to prevent their
edges getting cut off.

If 2007-03-12T19:21:47Z!koraq@xs4all.nl is reverted, so should this be.
2007-03-12 20:59:49 +00:00
Lari Nieminen
3a98e25267 Removed the previously sharp borders of the title screen menu...
...and tips of the day box by using the general window/menu borders
instead, making the title screen look IMO considerably better. Also
affects the campaign menu, but that too looks better to me this way.
2007-03-03 19:46:51 +00:00
J.W. Bjerk
7b87956f24 moved farm terrain to proper subfolder,
corrected the name of several castle icons, and added new terrains
variants to the help.  Also added a description of 'Submerged
Villages' and altered the 'Illuminated Cave' description to include
more than the cave floor.
2007-02-23 15:28:36 +00:00
J.W. Bjerk
e9040ee9df 2 newish terrains:
...swamp merfolk village and flowery grassland. Flowers no longer
appear in normal grassland.
2007-02-22 23:10:39 +00:00
J.W. Bjerk
27a8b48159 added illuminated cave hills terrain,
and partially added illuminated mushrooms (commented out because i
couldn't get the terrain-graphics part to work).  Also added swamp
village to the 'village' group.
2007-02-22 18:13:31 +00:00
J.W. Bjerk
b45031ad72 Modified cave floor terrain to look a bit rougher
(though less rough than the cave hills) so it actually looks like a
possible impediment to movement.  Further modification will probably
follow.
2007-02-22 15:34:15 +00:00
J.W. Bjerk
15ed3fa610 fixed a stupid mistake with the cave floor. 2007-02-22 01:28:33 +00:00
J.W. Bjerk
60628b05ff new 'all' button for editor. 2007-02-21 23:24:00 +00:00
J.W. Bjerk
74843878f5 rusty iron gate images. 2007-02-21 21:46:21 +00:00
J.W. Bjerk
0f2779c91b modified crumbled edge cave floor trans.
still needs some work, but looks better in many situations.
2007-02-21 02:15:56 +00:00
J.W. Bjerk
617d38e7c1 modified adobe village to fit in tight spaces better. 2007-02-21 02:13:38 +00:00
J.W. Bjerk
a62aff6548 reordered terrains so that ice transitions over the swampwater,
...and the reeds poke through at the edges.  Also removed some of the
hard hex-edges from the reeds, that became visible when placed over
ice.
2007-02-21 01:29:23 +00:00
J.W. Bjerk
ed080fccc1 blended the cobbled road a little into the background,
...and softened and receded the edges of the swamp.
2007-02-21 00:00:27 +00:00
J.W. Bjerk
8e19fe9bb7 Tweaked the color of dirt, ocean, and normal hills...
...to blend more harmoniosly with other terrains.
2007-02-20 22:39:39 +00:00
J.W. Bjerk
959fb9c287 standardized villages shaddows, and image sizes. 2007-02-20 19:05:00 +00:00
J.W. Bjerk
4ff74f2772 redeth's archery target. 2007-02-20 01:39:53 +00:00
Patrick Parker
aa6986e487 make the green potion pure green again (for re-color IPF) 2007-02-19 01:01:54 +00:00
J.W. Bjerk
01ef90fbb7 standardized item images to 72x72pix. Enhanced the potions. 2007-02-18 23:05:44 +00:00
Nils Kneuper
2754868e7b pngcrush 2007-02-17 18:39:01 +00:00
Richard Kettering
fc9aef040c Fixed halo direction. 2007-02-17 07:09:34 +00:00
Richard Kettering
40a9a0952a Fixed halo direction. 2007-02-17 06:54:22 +00:00
J.W. Bjerk
1126754064 added elvish castle. Some transitions are weird, but it basicly works. 2007-02-15 15:13:29 +00:00
J.W. Bjerk
8295077258 new version of 'darken'.
This one is a bit more mechanical, but seems to be visible in a wider
variety of situations.
2007-02-14 22:00:44 +00:00
J.W. Bjerk
46ba292fd8 new buttons for terrain groups and commented out redundant 'bridge' group. 2007-02-14 19:12:23 +00:00
Richard Kettering
c4f6206f3b New animation frames for elven hero. 2007-02-13 08:07:45 +00:00
J.W. Bjerk
cb28d0e8b5 added modified items from 'a new order'. 2007-02-13 02:32:48 +00:00
J.W. Bjerk
b633339fe0 added mace-and-chain icon from extended era.
Sure it's similar to the morning star, but it's pretty good.
2007-02-13 01:17:50 +00:00
J.W. Bjerk
8cb24987a1 more buttons and organization for editor terrain groups. 2007-02-11 15:13:47 +00:00
J.W. Bjerk
b927b99f18 made nice editor icons for frozen and water terrains. 2007-02-11 05:56:12 +00:00
J.W. Bjerk
c4da13d59e modified terrain groups for editor. This is not yet final. 2007-02-11 00:10:28 +00:00
Mark de Wever
e936ff3dbe Added the framework for the editor groups and added some test cases,
if some of the terrain artists want to define the groups please do so.

And please replace the abomination which should be buttons.

The name in editor_group also should be marked for translation once
the groups are properly determined.
2007-02-10 22:13:13 +00:00
J.W. Bjerk
5a637075a3 adding burned villages. 2007-02-10 21:30:34 +00:00
J.W. Bjerk
178945ff43 moved more items into the proper folder, and synched the campaigns to the new reference. 2007-02-10 21:16:39 +00:00
Mark de Wever
81ac750186 Changed the UtbS rubble terrain to fix the transitions, now uses an overlay 2007-02-09 16:54:54 +00:00
Richard Kettering
fad22b29fd Fixed incorrect TC on grunt death (bug #8455). 2007-02-07 23:37:15 +00:00
J.W. Bjerk
f1cefe833b moved swamp terrain into subfolder 2007-02-07 06:03:06 +00:00
J.W. Bjerk
60b7507883 enhanced cobbled road transitions. 2007-02-07 05:49:38 +00:00
Karen Baskins
f2b73fd1f5 Adding death animations for both make and female human outlaw thieves.
For inclusion in trunk only.
2007-02-07 05:09:41 +00:00
J.W. Bjerk
1074d78f6d moved grassland type terrain into a subfolder. 2007-02-07 03:20:39 +00:00
J.W. Bjerk
817e71be32 moved forest into subfolder, and fixed merge of terrain-graphics.cfg. 2007-02-07 03:01:24 +00:00
J.W. Bjerk
17e160c52a moving cave and water terrain images to subfolder, had to merge with 15626, hope i merged correctly. 2007-02-07 02:37:36 +00:00
J.W. Bjerk
87bde8b25e partial move of cave images to subfolder 2007-02-07 02:07:57 +00:00
J.W. Bjerk
c0b98d5c66 enhanced coffin item. 2007-02-06 16:34:00 +00:00