added illuminated cave hills terrain,
and partially added illuminated mushrooms (commented out because i couldn't get the terrain-graphics part to work). Also added swamp village to the 'village' group.
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5 changed files with 49 additions and 27 deletions
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@ -222,9 +222,9 @@
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#Single hex Cave lit by Beam of Light
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#33% 33% 33%
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{SHEX Uui overlay 33 cave/beam3}
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{SHEX Uui overlay 50 cave/beam2}
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{SHEX Uui overlay 100 cave/beam1}
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{SHEX (Uui,Uhi) overlay 33 cave/beam3}
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{SHEX (Uui,Uhi) overlay 50 cave/beam2}
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{SHEX (Uui,Uhi) overlay 100 cave/beam1}
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{SHEX (Ss,Vs,Chs) overlay 10 swamp/reed3}
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{SHEX (Ss,Vs,Chs) overlay 20 swamp/reed1}
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@ -385,9 +385,9 @@
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{TERRAIN_BASE Xu cave/wall-rough}
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#33% 33% 33%
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{TERRAIN_BASE_PROB Uh cave/hills-variation1 33}
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{TERRAIN_BASE_PROB Uh cave/hills-variation2 50}
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{TERRAIN_BASE Uh cave/hills-variation3}
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{TERRAIN_BASE_PROB Uh* cave/hills-variation1 33}
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{TERRAIN_BASE_PROB Uh* cave/hills-variation2 50}
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{TERRAIN_BASE Uh* cave/hills-variation3}
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#33% 33% 33%
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{TERRAIN_BASE_PROB Hh hills-variation1 33}
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@ -637,26 +637,6 @@ editor_group=water
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# Underground
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#
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[terrain]
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symbol_image=mushrooms-tile
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id=fungus
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name= _ "Mushroom Grove"
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string=Uf
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char=]
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editor_group=cave
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[/terrain]
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[terrain]
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symbol_image=cave/hills-variation1
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id=rocky_cave
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name= _ "Rockbound Cave"
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string=Uh
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char=[
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aliasof=Uu, Hh
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mvt_alias=-,Uu, Hh
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editor_group=cave, rough
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[/terrain]
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[terrain]
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symbol_image=cave/floor6
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id=cave
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@ -677,6 +657,48 @@ light=25
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editor_group=cave
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[/terrain]
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[terrain]
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symbol_image=mushrooms-tile
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id=fungus
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name= _ "Mushroom Grove"
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string=Uf
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char=]
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editor_group=cave
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[/terrain]
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# haven't figured out the WML for this one
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#[terrain]
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#symbol_image=mushrooms-tile
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#id=fungus_beam
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#name= _ "Mushroom Grove Lit"
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#string=Ufi
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#aliasof=Uf
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#light=25
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#editor_group=cave
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#[/terrain]
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[terrain]
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symbol_image=cave/hills-variation1
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id=rocky_cave
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name= _ "Rockbound Cave"
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string=Uh
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char=[
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aliasof=Uu, Hh
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mvt_alias=-,Uu, Hh
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editor_group=cave, rough
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[/terrain]
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[terrain]
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symbol_image=cave/hills-beam-tile
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id=rocky_cave_beam
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name= _ "Rockbound Cave Lit"
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string=Uhi
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aliasof=Uu, Hh
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mvt_alias=-,Uu, Hh
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light=25
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editor_group=cave, rough
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[/terrain]
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#
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# Villages
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@ -862,7 +884,7 @@ char=Y
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aliasof=Vhg, Ss
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heals=8
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gives_income=true
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editor_group=water
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editor_group=water, village
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[/terrain]
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#
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BIN
images/terrain/cave/hills-beam-tile.png
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images/terrain/cave/hills-beam-tile.png
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BIN
images/terrain/mushrooms-beam-tile.png
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images/terrain/mushrooms-beam-tile.png
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