modified terrain groups for editor. This is not yet final.

This commit is contained in:
J.W. Bjerk 2007-02-11 00:10:28 +00:00
parent e936ff3dbe
commit c4da13d59e
8 changed files with 50 additions and 13 deletions

View file

@ -32,7 +32,19 @@ icon="group_village"
[/editor_group]
[editor_group]
id=ice
name=_ "ice"
id=frozen
name=_ "frozen"
icon="group_ice"
[/editor_group]
[editor_group]
id=cave
name=_ "cave"
icon="group_cave"
[/editor_group]
[editor_group]
id=castle
name=_ "castle"
icon="group_castle"
[/editor_group]

View file

@ -39,7 +39,7 @@ string=Ai
char=i
unit_height_adjust=-2
aliasof=Aa
editor_group=ice
editor_group=frozen
[/terrain]
[terrain]
@ -48,7 +48,7 @@ id=tundra
name= _ "Snow"
string=Aa
char=S
editor_group=ice
editor_group=frozen
[/terrain]
#
@ -63,7 +63,7 @@ name= _ "Bridge"
char=|
string=Bww|
aliasof=Gg, Ww
editor_group=bridge
editor_group=bridge, water
[/terrain]
[terrain]
@ -73,7 +73,7 @@ name= _ "Bridge"
char=/
string=Bww/
aliasof=Gg, Ww
editor_group=bridge
editor_group=bridge, water
[/terrain]
[terrain]
@ -83,7 +83,7 @@ name= _ "Bridge"
char=\
string=Bww\
aliasof=Gg, Ww
editor_group=bridge
editor_group=bridge, water
[/terrain]
# Deep Water Bridge
@ -94,7 +94,7 @@ name= _ "Bridge"
#char=|
string=Bwo|
aliasof=Gg, Wo
editor_group=bridge
editor_group=bridge, water
[/terrain]
[terrain]
@ -160,6 +160,7 @@ char=n
aliasof=Ch
unit_height_adjust=3
recruit_onto=true
editor_group=castle
[/terrain]
[terrain]
@ -170,6 +171,7 @@ string=Ch
char=C
unit_height_adjust=3
recruit_onto=true
editor_group=castle
[/terrain]
[terrain]
@ -181,6 +183,7 @@ char=N
aliasof=Ch
unit_height_adjust=3
recruit_onto=true
editor_group=castle
[/terrain]
[terrain]
@ -193,6 +196,7 @@ aliasof=Ch, Ww
submerge=0.4
unit_height_adjust=3
recruit_onto=true
editor_group=castle, water
[/terrain]
[terrain]
@ -205,6 +209,7 @@ aliasof=Ch, Ss
submerge=0.4
unit_height_adjust=3
recruit_onto=true
editor_group=castle, water
[/terrain]
#this is commented-out until someone actually makes it work
@ -214,6 +219,7 @@ recruit_onto=true
#id=orccastle
#aliasof=Ch
#symbol_image=orccastle
#editor_group=castle
#[/terrain]
@ -226,6 +232,7 @@ char=o
aliasof=Ch
unit_height_adjust=0
recruit_onto=true
editor_group=castle, cave
[/terrain]
#
@ -243,6 +250,7 @@ unit_height_adjust=8
aliasof=Ch
recruit_from=true
recruit_onto=true
editor_group=castle
[/terrain]
@ -255,6 +263,7 @@ aliasof=Ch
unit_height_adjust=0
recruit_from=true
recruit_onto=true
editor_group=castle
[/terrain]
[terrain]
@ -266,6 +275,7 @@ aliasof=Ch
unit_height_adjust=20
recruit_from=true
recruit_onto=true
editor_group=castle
[/terrain]
[terrain]
@ -277,6 +287,7 @@ aliasof=Ch
unit_height_adjust=20
recruit_from=true
recruit_onto=true
editor_group=castle
[/terrain]
[terrain]
@ -288,6 +299,7 @@ aliasof=Ch, Ww
unit_height_adjust=20
recruit_from=true
recruit_onto=true
editor_group=castle, water
[/terrain]
[terrain]
@ -299,6 +311,7 @@ aliasof=Ch, Ss
unit_height_adjust=20
recruit_from=true
recruit_onto=true
editor_group=castle, water
[/terrain]
#this is commented-out until someone actually makes it work
@ -307,6 +320,7 @@ recruit_onto=true
#id=orckeep
#aliasof=Ch
#symbol_image=orccastle
#editor_group=castle
#[/terrain]
@ -319,6 +333,7 @@ aliasof=Ch
unit_height_adjust=0
recruit_from=true
recruit_onto=true
editor_group=castle, cave
[/terrain]
#
@ -386,6 +401,7 @@ string=Fa
char=F
aliasof=Aa, Ff
mvt_alias=-,Aa, Ff
editor_group=frozen
[/terrain]
@ -451,6 +467,7 @@ string=Ha
char=H
aliasof=Aa, Hh
mvt_alias=-,Aa, Hh
editor_group=frozen
[/terrain]
[terrain]
@ -503,6 +520,7 @@ id=canyon
name= _ "Chasm"
string=Qxu
char=X
editor_group=cave
[/terrain]
[terrain]
@ -513,6 +531,7 @@ string=Ql
char=l
aliasof=Qxu
light=25
editor_group=cave
[/terrain]
@ -568,6 +587,7 @@ string=Ss
char=w
submerge=0.4
unit_height_adjust=-3
editor_group=water
[/terrain]
@ -581,6 +601,7 @@ id=fungus
name= _ "Mushroom Grove"
string=Uf
char=]
editor_group=cave
[/terrain]
[terrain]
@ -591,6 +612,7 @@ string=Uh
char=[
aliasof=Uu, Hh
mvt_alias=-,Uu, Hh
editor_group=cave
[/terrain]
[terrain]
@ -599,6 +621,7 @@ id=cave
name= _ "Cave"
string=Uu
char=u
editor_group=cave
[/terrain]
[terrain]
@ -609,6 +632,7 @@ string=Uui
char='
aliasof=Uu
light=25
editor_group=cave
[/terrain]
@ -653,7 +677,7 @@ char=e
aliasof=Vhg
heals=8
gives_income=true
editor_group=village
editor_group=village, frozen
[/terrain]
@ -681,7 +705,7 @@ char=V
aliasof=Vhg
heals=8
gives_income=true
editor_group=village
editor_group=village, frozen
[/terrain]
[terrain]
@ -716,7 +740,7 @@ char=A
aliasof=Vhg, Hh
heals=8
gives_income=true
editor_group=village
editor_group=village, frozen
[/terrain]
[terrain]
@ -754,7 +778,7 @@ char=D
aliasof=Vhg, Uu
heals=8
gives_income=true
editor_group=village
editor_group=village, cave
[/terrain]
[terrain]
@ -766,7 +790,7 @@ char=p
aliasof=Vhg, Uu
heals=8
gives_income=true
editor_group=village
editor_group=village, cave
[/terrain]
# Water
@ -857,4 +881,5 @@ id=cavewall
name= _ "Cave Wall"
string=Xu
char=W
editor_group=cave
[/terrain]

Binary file not shown.

After

Width:  |  Height:  |  Size: 543 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 546 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 546 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 968 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 968 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 971 B