Dave White
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b6f997d4f3
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added improvements to makefile and man pages from CyrilB
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2003-11-10 05:06:10 +00:00 |
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Mark Michelsen
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760f799e07
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Added Italian MANUAL translation
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2003-11-09 23:57:33 +00:00 |
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Dave White
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a84597da02
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final changes for version 0.5.1
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2003-11-09 21:14:02 +00:00 |
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Dave White
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926ee25c94
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allow use of escape to exit ok/cancel and yes/no dialogs with negative results
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2003-11-08 19:52:41 +00:00 |
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Dave White
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84fc9a1925
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fixed stripping of non-latin characters at end of string in config files
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2003-11-08 17:26:39 +00:00 |
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Dave White
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e97403824f
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made time of day images update properly. Fixed assertion failures.
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2003-11-08 17:21:36 +00:00 |
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Dave White
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e4ad5996f3
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fixed compile errors
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2003-11-07 11:41:24 +00:00 |
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Pauli Manninen
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fc6821bd54
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dos2unix
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2003-11-07 11:30:10 +00:00 |
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Dave White
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e4d5d3b5d4
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added files to fix compile error
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2003-11-07 11:15:45 +00:00 |
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Dave White
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4ae1f8a704
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fixed assertion failure
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2003-11-07 05:47:19 +00:00 |
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Dave White
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74dd9ac141
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refactored code. Removed orbs on enemy units
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2003-11-07 05:16:49 +00:00 |
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Pauli Manninen
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c305a5fcbb
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updated changelog.
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2003-11-06 22:44:19 +00:00 |
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Dave White
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2da941c037
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made it so map file format is correctly oriented
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2003-11-06 20:59:17 +00:00 |
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Dave White
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3be36fd874
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added in 'flags' to show which side each unit is on
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2003-11-06 19:19:02 +00:00 |
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Pauli Manninen
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7b17a6ddf3
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fixed typo in older changelog entry
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2003-11-06 18:52:21 +00:00 |
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Pauli Manninen
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9aefc7fac8
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s/comes/arrives/
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2003-11-06 18:51:03 +00:00 |
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Pauli Manninen
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a583dd84fa
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updated changelog.
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2003-11-06 18:49:53 +00:00 |
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Pauli Manninen
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e2834e2fc1
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in 'Valley of Death' Li'Sar now arrives with Spearmen
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2003-11-06 18:44:07 +00:00 |
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Pauli Manninen
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36f4fad87f
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rename Soldier to Spearman, part 2
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2003-11-06 18:26:09 +00:00 |
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Pauli Manninen
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64a8cbc44e
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changelog update.
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2003-11-06 18:21:56 +00:00 |
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Pauli Manninen
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b722262db1
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renamed Soldier to Spearman
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2003-11-06 18:12:38 +00:00 |
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Dave White
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d755be8ffa
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added show_ai_moves and show_combat options for preferences file
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2003-11-06 18:06:58 +00:00 |
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Dave White
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8adc721d58
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made it so AI players have an empty description in multiplayer games
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2003-11-06 17:39:25 +00:00 |
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Dave White
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0a0019e419
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made advancement of units on a remote machine to the machine...
...commands are being executed on random
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2003-11-06 17:24:43 +00:00 |
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Dave White
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8ba5f99dc8
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added support for UTF-8
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2003-11-06 15:52:29 +00:00 |
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Francisco Muñoz
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475b8272d0
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Removed the spear pixles carried over from the horseman image.
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2003-11-05 23:22:29 +00:00 |
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Francisco Muñoz
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abf27fcb42
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Fixed minor pixels isuues.
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2003-11-05 23:08:33 +00:00 |
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Francisco Muñoz
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5ed3b0a011
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Fixed some pixle isues.
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2003-11-05 23:00:11 +00:00 |
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Francisco Muñoz
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03616be4ef
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Changed elvish lord, so I get rid of the damm old konrad graphic :-)
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2003-11-05 22:04:24 +00:00 |
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Dave White
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de27b8b118
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make multiplayer lobby look better (patch from jzaun)
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2003-11-05 21:53:45 +00:00 |
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Dave White
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4155c5eff5
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added in some additional assertion checks
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2003-11-05 21:07:55 +00:00 |
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Dave White
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21b16fc305
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fixed problem with AI attacking units not always advancing levels
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2003-11-05 19:31:12 +00:00 |
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Dave White
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256680aba6
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made it so mouse-over an enemy unit would show where that unit can move to
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2003-11-05 18:43:06 +00:00 |
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Dave White
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8d5e809f87
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made multiplayer lobby work properly
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2003-11-05 18:16:51 +00:00 |
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Dave White
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7ed74d6830
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made it so shroud displays properly on the minimap
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2003-11-05 18:07:07 +00:00 |
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Francisco Muñoz
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7b73f5fe74
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Added ranger melee attack image.
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2003-11-03 23:53:14 +00:00 |
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Francisco Muñoz
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502fd9dbb9
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Added grunt defend image. Chanegd grunt cloak colour.
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2003-11-03 20:53:55 +00:00 |
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Francisco Muñoz
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6a79bcec13
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Added attack image to the walking corpse unit.
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2003-11-02 15:38:18 +00:00 |
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Dave White
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e41c8bd858
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extensive changes to the way event handling works
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2003-11-01 04:38:26 +00:00 |
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Dave White
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a2b3c84ea0
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made display draw more efficiently
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2003-10-31 05:38:14 +00:00 |
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Dave White
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5ba01842f9
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made some templated code more portable across compilers
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2003-10-30 22:41:01 +00:00 |
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Dave White
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26b2d8b929
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fixed preprocessing conditional for mac/windows...
...to configure whether it uses hw surface
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2003-10-30 11:58:41 +00:00 |
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Dave White
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e776e3ab93
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added better looking minimap code from jzaun
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2003-10-30 10:47:34 +00:00 |
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Dave White
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6dfafe2ad4
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final changes for RC5
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2003-10-30 09:29:47 +00:00 |
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Dave White
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aca3971e4e
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seg fault fixed (?)
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2003-10-30 08:22:34 +00:00 |
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Dave White
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4f82b1cf19
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updated French translation
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2003-10-30 01:37:33 +00:00 |
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Dave White
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edab386c59
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turned of parachute to allow generation of core files
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2003-10-29 23:01:21 +00:00 |
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Dave White
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4552a81d53
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make display work better in OSX
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2003-10-29 22:58:58 +00:00 |
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Dave White
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02048139d0
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final checkin for RC4, including bug found by VC++
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2003-10-29 07:13:20 +00:00 |
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Pauli Manninen
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125a863aef
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server binary is now 'wesnothd', fixed cleaning
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2003-10-29 06:50:26 +00:00 |
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