Commit graph

84281 commits

Author SHA1 Message Date
Dave White
0f99a4a097 made 'Valley of Death' easier on 'hard' level 2003-11-21 19:55:43 +00:00
Dave White
19ac46178b made some corrections to manual.
Described traits in the manual. Removed some diagnostics in-game.
2003-11-21 17:32:11 +00:00
Pauli Manninen
9acc59cd49 update changelog 2003-11-21 17:27:50 +00:00
Dave White
36418e623d fixed problems with game lobby 2003-11-21 15:55:24 +00:00
Dave White
c0ddff7d0d made it so that flags are displayed over village images properly 2003-11-21 14:23:14 +00:00
Justin Zaun
eb0df9c12f Made strings translatable 2003-11-21 06:23:25 +00:00
Justin Zaun
cf61afc030 - Updates to the game lobby.
This commit will break CVS until Dave can take a look at it.
2003-11-21 03:40:35 +00:00
Justin Zaun
93a8686ffe - J.R. Blain: patch to fix some warnings 2003-11-21 03:30:51 +00:00
Pauli Manninen
bc30201161 updated INSTALL and MANUAL 2003-11-21 00:52:27 +00:00
Dave White
e6de57e79a made it so flags are overlayed on top of villages properly 2003-11-21 00:07:19 +00:00
Dave White
ec575167cb added coding support for displaying different terrain images...
...(particularly useful for villages) at different times of the day
2003-11-20 23:37:22 +00:00
Dave White
afd0931689 added missing files 2003-11-20 23:05:07 +00:00
Francisco Muñoz
7ef11d0236 Minor changes in dwarves
(Im still need to end a new unit, Steelclad).
New n-s bridge.
2003-11-20 22:59:16 +00:00
Dave White
327776908a implemented 'village gold' option in multiplayer 2003-11-20 22:58:25 +00:00
Dave White
1e23032373 tweaked unit stats 2003-11-20 22:33:35 +00:00
Dave White
f84cec57e3 added in repeatable recruit using ctrl+shift+r 2003-11-20 20:34:17 +00:00
Dave White
d05639d804 fixed bug with crashing when switch to full screen from preferences menu.
made it so slider has copy constructor and operator=
2003-11-20 19:43:00 +00:00
Francisco Muñoz
b4de07ffd9 Added dwarf defend stance (and minor changes in the scenario 13) 2003-11-20 18:14:42 +00:00
Dave White
e2f82a2317 tweaks to various scenarios.
made it so that footsteps disappear as you walk over them.
2003-11-20 16:42:13 +00:00
Justin Zaun
a4dfbe5baf [[Dialog fixes]]
- show_dialog now restores the screen to they way it was before the
  displaying of the dialog

- Minor updates to the Game Lobby dialog
2003-11-20 06:34:28 +00:00
Dave White
3f6c6bbdfe corrected scenario 2003-11-19 23:06:35 +00:00
Dave White
d700083135 added in support for some special effects: flashing and scrolling/tremors 2003-11-19 23:05:43 +00:00
Dave White
e298daa9d9 made it so that when a goto command is given, the unit is deselected.
Also made it so that villages owned by other sides that are in the fog
of war are displayed as neutral villages.
2003-11-19 21:26:42 +00:00
Dave White
8e9bbb4648 made cave villages work properly. Fixed death knight.
Fixed bug with 'slow' attacks sometimes causing saved games to be corrupt
2003-11-19 21:10:22 +00:00
Francisco Muñoz
676c95ddec Added new unit: Death Knight 2003-11-19 18:55:42 +00:00
Dave White
b9ac29ec09 resolved conflicts in game.cfg 2003-11-19 15:39:08 +00:00
Justin Zaun
4458114052 [[Button and widget improvements]]
- Modified button widget
  Addedd a set_label fucntion. Calling it will set a new label for the
  button.

- Added a combobox widget
  Simple widget, its a button that calls a menu of choices when clicked. The
  selected option becomes the buttons label

- Started work on the Game Lobby. There is still a good bit of work to be
  done here, and what is shown isn't functional. Click the "Launch" button
  lets you configure the game the old way.

- Changed "AI" in the english config to "Computer Player"
2003-11-19 09:57:16 +00:00
Pauli Manninen
ea088e8b79 Beautification on in-written changelog 2003-11-19 05:07:18 +00:00
Pauli Manninen
6343223a64 updates 2003-11-19 05:03:21 +00:00
Francisco Muñoz
acaacad4a6 Added a new Scenario. 2003-11-19 03:57:01 +00:00
Francisco Muñoz
4a0194001d New scenario. 2003-11-19 03:53:21 +00:00
Francisco Muñoz
ed8fc16ede Changed team 6 flag to purple, fixed max xp for ORc Warlord. 2003-11-19 01:29:28 +00:00
Dave White
0ed96df694 various scenario tweaks; fixed major AI pathfinding bug 2003-11-19 00:31:00 +00:00
Dave White
0f3bfbd0b4 fixed bug in AI path finding 2003-11-18 18:31:43 +00:00
Mark Michelsen
a346684ddf Added French manual by Guillaume 2003-11-18 16:19:03 +00:00
Pauli Manninen
98884f4bfc Improvements and fixes to random map generator (contributed by Cowboy) 2003-11-18 07:31:53 +00:00
Francisco Muñoz
bd6b073115 New unit, Goblin Pillager. 2003-11-17 17:34:04 +00:00
Mark Michelsen
226e9710f3 Updated Makefile.nodebug to match new file locations 2003-11-17 17:28:08 +00:00
Dave White
c65592c51a added diagnostics 2003-11-17 17:17:19 +00:00
Dave White
527594d2aa fixed energy bar images 2003-11-17 17:06:13 +00:00
Dave White
8731cb810b made game parameters work 2003-11-17 16:51:30 +00:00
Francisco Muñoz
5ffd0739eb Changed energy movement orbs. 2003-11-17 16:49:46 +00:00
Dave White
b3e23d5443 allow internationalization of traits 2003-11-17 14:49:13 +00:00
Pauli Manninen
a8eeb41be1 new directories and documentation
* added doc/, doc/man/ and utils/
* moved man-pages to doc/man/
* updated Makefile for above change
* moved slacknoth to utils/
* added random_map.pl (by Cowboy) to utils/
2003-11-17 07:40:53 +00:00
Mark Michelsen
e49dc19967 Added work-in-progress German translation 2003-11-16 22:01:44 +00:00
Mark Michelsen
eea31991d4 Added a script for easy Slackware package creation 2003-11-16 03:37:22 +00:00
Justin Zaun
97689acdd0 New game creation dialog 2003-11-15 23:38:07 +00:00
Sofronius
d7a6a862d7 Task 2725 (Confirm overwriting of save games) refactoring. Task done. 2003-11-15 11:36:36 +00:00
Dave White
431c29f430 fixed bug with drawing tiles 2003-11-14 20:41:42 +00:00
Dave White
68566c34e2 removed rule about level 0 units not being able to capture villages, ...
...until the AI is smart enough to deal with it
2003-11-14 20:07:16 +00:00