Dave White
0f99a4a097
made 'Valley of Death' easier on 'hard' level
2003-11-21 19:55:43 +00:00
Dave White
19ac46178b
made some corrections to manual.
...
Described traits in the manual. Removed some diagnostics in-game.
2003-11-21 17:32:11 +00:00
Pauli Manninen
9acc59cd49
update changelog
2003-11-21 17:27:50 +00:00
Dave White
36418e623d
fixed problems with game lobby
2003-11-21 15:55:24 +00:00
Dave White
c0ddff7d0d
made it so that flags are displayed over village images properly
2003-11-21 14:23:14 +00:00
Justin Zaun
eb0df9c12f
Made strings translatable
2003-11-21 06:23:25 +00:00
Justin Zaun
cf61afc030
- Updates to the game lobby.
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This commit will break CVS until Dave can take a look at it.
2003-11-21 03:40:35 +00:00
Justin Zaun
93a8686ffe
- J.R. Blain: patch to fix some warnings
2003-11-21 03:30:51 +00:00
Pauli Manninen
bc30201161
updated INSTALL and MANUAL
2003-11-21 00:52:27 +00:00
Dave White
e6de57e79a
made it so flags are overlayed on top of villages properly
2003-11-21 00:07:19 +00:00
Dave White
ec575167cb
added coding support for displaying different terrain images...
...
...(particularly useful for villages) at different times of the day
2003-11-20 23:37:22 +00:00
Dave White
afd0931689
added missing files
2003-11-20 23:05:07 +00:00
Francisco Muñoz
7ef11d0236
Minor changes in dwarves
...
(Im still need to end a new unit, Steelclad).
New n-s bridge.
2003-11-20 22:59:16 +00:00
Dave White
327776908a
implemented 'village gold' option in multiplayer
2003-11-20 22:58:25 +00:00
Dave White
1e23032373
tweaked unit stats
2003-11-20 22:33:35 +00:00
Dave White
f84cec57e3
added in repeatable recruit using ctrl+shift+r
2003-11-20 20:34:17 +00:00
Dave White
d05639d804
fixed bug with crashing when switch to full screen from preferences menu.
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made it so slider has copy constructor and operator=
2003-11-20 19:43:00 +00:00
Francisco Muñoz
b4de07ffd9
Added dwarf defend stance (and minor changes in the scenario 13)
2003-11-20 18:14:42 +00:00
Dave White
e2f82a2317
tweaks to various scenarios.
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made it so that footsteps disappear as you walk over them.
2003-11-20 16:42:13 +00:00
Justin Zaun
a4dfbe5baf
[[Dialog fixes]]
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- show_dialog now restores the screen to they way it was before the
displaying of the dialog
- Minor updates to the Game Lobby dialog
2003-11-20 06:34:28 +00:00
Dave White
3f6c6bbdfe
corrected scenario
2003-11-19 23:06:35 +00:00
Dave White
d700083135
added in support for some special effects: flashing and scrolling/tremors
2003-11-19 23:05:43 +00:00
Dave White
e298daa9d9
made it so that when a goto command is given, the unit is deselected.
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Also made it so that villages owned by other sides that are in the fog
of war are displayed as neutral villages.
2003-11-19 21:26:42 +00:00
Dave White
8e9bbb4648
made cave villages work properly. Fixed death knight.
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Fixed bug with 'slow' attacks sometimes causing saved games to be corrupt
2003-11-19 21:10:22 +00:00
Francisco Muñoz
676c95ddec
Added new unit: Death Knight
2003-11-19 18:55:42 +00:00
Dave White
b9ac29ec09
resolved conflicts in game.cfg
2003-11-19 15:39:08 +00:00
Justin Zaun
4458114052
[[Button and widget improvements]]
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- Modified button widget
Addedd a set_label fucntion. Calling it will set a new label for the
button.
- Added a combobox widget
Simple widget, its a button that calls a menu of choices when clicked. The
selected option becomes the buttons label
- Started work on the Game Lobby. There is still a good bit of work to be
done here, and what is shown isn't functional. Click the "Launch" button
lets you configure the game the old way.
- Changed "AI" in the english config to "Computer Player"
2003-11-19 09:57:16 +00:00
Pauli Manninen
ea088e8b79
Beautification on in-written changelog
2003-11-19 05:07:18 +00:00
Pauli Manninen
6343223a64
updates
2003-11-19 05:03:21 +00:00
Francisco Muñoz
acaacad4a6
Added a new Scenario.
2003-11-19 03:57:01 +00:00
Francisco Muñoz
4a0194001d
New scenario.
2003-11-19 03:53:21 +00:00
Francisco Muñoz
ed8fc16ede
Changed team 6 flag to purple, fixed max xp for ORc Warlord.
2003-11-19 01:29:28 +00:00
Dave White
0ed96df694
various scenario tweaks; fixed major AI pathfinding bug
2003-11-19 00:31:00 +00:00
Dave White
0f3bfbd0b4
fixed bug in AI path finding
2003-11-18 18:31:43 +00:00
Mark Michelsen
a346684ddf
Added French manual by Guillaume
2003-11-18 16:19:03 +00:00
Pauli Manninen
98884f4bfc
Improvements and fixes to random map generator (contributed by Cowboy)
2003-11-18 07:31:53 +00:00
Francisco Muñoz
bd6b073115
New unit, Goblin Pillager.
2003-11-17 17:34:04 +00:00
Mark Michelsen
226e9710f3
Updated Makefile.nodebug to match new file locations
2003-11-17 17:28:08 +00:00
Dave White
c65592c51a
added diagnostics
2003-11-17 17:17:19 +00:00
Dave White
527594d2aa
fixed energy bar images
2003-11-17 17:06:13 +00:00
Dave White
8731cb810b
made game parameters work
2003-11-17 16:51:30 +00:00
Francisco Muñoz
5ffd0739eb
Changed energy movement orbs.
2003-11-17 16:49:46 +00:00
Dave White
b3e23d5443
allow internationalization of traits
2003-11-17 14:49:13 +00:00
Pauli Manninen
a8eeb41be1
new directories and documentation
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* added doc/, doc/man/ and utils/
* moved man-pages to doc/man/
* updated Makefile for above change
* moved slacknoth to utils/
* added random_map.pl (by Cowboy) to utils/
2003-11-17 07:40:53 +00:00
Mark Michelsen
e49dc19967
Added work-in-progress German translation
2003-11-16 22:01:44 +00:00
Mark Michelsen
eea31991d4
Added a script for easy Slackware package creation
2003-11-16 03:37:22 +00:00
Justin Zaun
97689acdd0
New game creation dialog
2003-11-15 23:38:07 +00:00
Sofronius
d7a6a862d7
Task 2725 (Confirm overwriting of save games) refactoring. Task done.
2003-11-15 11:36:36 +00:00
Dave White
431c29f430
fixed bug with drawing tiles
2003-11-14 20:41:42 +00:00
Dave White
68566c34e2
removed rule about level 0 units not being able to capture villages, ...
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...until the AI is smart enough to deal with it
2003-11-14 20:07:16 +00:00