changelog update.
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changelog
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Version 0.5.1:
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* more and improved unit graphics and animations
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* renamed Soldier to Spearman
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* made it so shroud displays properly on the minimap
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* added support for UTF-8
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* extensive changes to the way event handling works
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* make multiplayer lobby look better
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* made advancement of units on a remote machine random
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* made display draw more efficiently
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* made it so AI players have an empty description in multiplayer games
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* added in some additional assertion checks
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* made some templated code more portable across compilers
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* fixed problem with AI attacking units not always advancing levels
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Version 0.5:
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* low traffic wesnoth-releases mailing-list, subscribe at http://mail.nongnu.org/mailman/listinfo/wesnoth-releases
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* network multiplayer
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