changelog update.

This commit is contained in:
Pauli Manninen 2003-11-06 18:21:56 +00:00
parent b722262db1
commit 64a8cbc44e

View file

@ -1,3 +1,17 @@
Version 0.5.1:
* more and improved unit graphics and animations
* renamed Soldier to Spearman
* made it so shroud displays properly on the minimap
* added support for UTF-8
* extensive changes to the way event handling works
* make multiplayer lobby look better
* made advancement of units on a remote machine random
* made display draw more efficiently
* made it so AI players have an empty description in multiplayer games
* added in some additional assertion checks
* made some templated code more portable across compilers
* fixed problem with AI attacking units not always advancing levels
Version 0.5:
* low traffic wesnoth-releases mailing-list, subscribe at http://mail.nongnu.org/mailman/listinfo/wesnoth-releases
* network multiplayer