Eric S. Raymond
a59c9f904d
Fix a couple of small problems turned up by wmllint.
2007-11-26 03:15:10 +00:00
Dimitar Ilccov
03199b2b7e
Adress bug #10151 part I
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updated the dots and crosses on TRoW's bigmap for scenarios 1-13 and
split the bigmap data into a separate file. Also, some various minor
fixes to some TRoW's scenarios
2007-11-25 00:44:35 +00:00
Eric S. Raymond
2ad767ac5c
Typo fix.
2007-11-24 15:43:25 +00:00
Gunter Labes
13daea9b83
make the HttT campaign abbreviation look like the others
2007-11-24 14:01:08 +00:00
Lari Nieminen
b0f19cab4f
Fix a little WML bug.
2007-11-22 21:57:44 +00:00
Lari Nieminen
56b4ed1ca9
Made the next scenario for 'A Choice Must Be Made' default to 'Snow Plains'
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(when using :n for instance).
2007-11-21 15:00:38 +00:00
Ignacio R. Morelle
8a2c91318f
Fix Nym's unit type international string not be "female".
2007-11-21 13:40:01 +00:00
Eric S. Raymond
1ac3473211
Add sound effects to a throneroom scene.
2007-11-21 09:40:28 +00:00
Eric S. Raymond
11efdbe595
Address FR in bug #10363 .
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Campaigns can now declare an abbrev attribute that will be used as a
prefix to game state labels for scenarios from them.
2007-11-21 02:03:24 +00:00
Lari Nieminen
c86072142b
This might do something to prevent the scepter...
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...from being able to end up outside the map boundaries. Or it might not.
2007-11-18 23:04:12 +00:00
Lari Nieminen
c6606074e8
Make the lava expansion trigger die events and not kill gryphons.
2007-11-18 22:37:17 +00:00
Lari Nieminen
32f83a6f90
Forgot the map update from last commit.
2007-11-18 21:37:47 +00:00
Lari Nieminen
396121f01d
Minor tweaks.
2007-11-18 21:34:30 +00:00
Lari Nieminen
d6ac0f9ff5
Fix a few WML typos.
2007-11-18 21:24:28 +00:00
Lari Nieminen
07377eefea
Clarified that all units not on the south side of the bridge...
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when it is blown will be killed, and did some balancing and other
tweaks.
2007-11-18 15:29:01 +00:00
Thomas Baumhauer
3661cee442
Trying to enhance the balance of "Forever and Ever Amen"
2007-11-18 10:31:16 +00:00
Lari Nieminen
c9a65bf8eb
Fix the ruby of fire [object] a little bit.
2007-11-17 23:17:36 +00:00
Lari Nieminen
cda02b6ec6
Fix a little AI target.
2007-11-17 22:55:15 +00:00
Lari Nieminen
d948af3d56
Fixes bug #10308 (and some other little cosmetic changes).
2007-11-17 22:44:39 +00:00
Lari Nieminen
5f6221e43d
Rework 'The Drowned Plains'.
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Now there are undead ambushers in the swamps like in 'Crossroads'. Not
very well tested for balance.
2007-11-17 22:03:23 +00:00
Lari Nieminen
236a1ffb14
Sanitized some prose.
2007-11-17 21:46:12 +00:00
Lari Nieminen
8e54fedc2c
Fix some bad WML and a typo.
2007-11-17 16:36:13 +00:00
Lari Nieminen
b0c1a60110
Gave the player a starting castle in which to recruit and recall...
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...in 'The Dragon', and a bunch of assorted other little tweaks to the
last few scenarios.
2007-11-16 23:16:20 +00:00
Ignacio R. Morelle
6712d0f6dd
Renamed "Python" to "Pythos" (it was this way before...)
2007-11-16 19:58:50 +00:00
Ignacio R. Morelle
e19c959056
Use the new galleon pictures instead.
2007-11-16 19:48:14 +00:00
Ignacio R. Morelle
43c8deff03
Use new mainline pictures for galleons instead.
2007-11-16 19:46:22 +00:00
Ignacio R. Morelle
49d833b8d6
Fix improper size of item picture,
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...along with extragalatic redshift in its shadow ;)
2007-11-16 19:36:06 +00:00
Lari Nieminen
eb62ac89dc
Change descriptions shared between several units into roles instead.
2007-11-15 19:42:58 +00:00
Lari Nieminen
f030e71ec2
Fix a minor WML bug.
2007-11-12 16:19:14 +00:00
Eric S. Raymond
eb28d8e83a
Found some false positives; implement a magic comment to ignore them.
2007-11-10 17:58:37 +00:00
Thomas Baumhauer
2ad0a66214
Some very minor fixes for DiD
2007-11-10 17:05:57 +00:00
Eric S. Raymond
f9ceae7ee5
Add a check to wmllint for non-strings made translatable,
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fix a few glitches ervealed by wmlcope/wmllint.
2007-11-10 14:27:43 +00:00
Gunter Labes
66dcbfd068
mark a few translatable strings correctly
2007-11-10 11:54:40 +00:00
Nils Kneuper
9b98b56d9f
fixing a wrong endclause (endif used instead of enddef)
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fixed *hundreds* of wrong usages of user_description=, you should use
user_description=_"my name", *not* user_description=_ my name, the "
are *not* mandatory
2007-11-09 21:58:15 +00:00
Lari Nieminen
e525bcc9b5
Fix little WML typos.
2007-11-09 15:13:01 +00:00
Hans Joachim Gurt
8c76e6d9dd
objective-text for bonus (killing enemy leader)...
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...ifdefed out (only on HARD), to match actual behavior of scenario
2007-11-09 02:37:51 +00:00
Lari Nieminen
28e279d29e
Some prettiness fixes to 'Captured'.
2007-11-08 09:46:45 +00:00
Lari Nieminen
37be8a4778
Oops, I had broken Liberty.
2007-11-08 07:45:25 +00:00
Lari Nieminen
b04f5f919c
Some little gold balancing for 'Xenophobia' and 'Lake Vrug'.
2007-11-07 22:47:15 +00:00
Lari Nieminen
614f1183e4
In 'Outriding the Outriders', give the player two units...
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(Bowman or Spearman) when capturing a village, instead of just one.
2007-11-07 22:40:55 +00:00
Lari Nieminen
d0c58a5f82
In the first scenario, the peasants you start with...
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(except for Baldras and Harper) are now non-loyal and you also get an
early finish bonus.
2007-11-07 21:16:54 +00:00
Lari Nieminen
b738d1b14a
Lower the turn limit from around 40 to around 30.
2007-11-07 20:28:40 +00:00
Ignacio R. Morelle
6a00ddf1aa
Updated defense animation code to match standards in UtBS units.
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Updated defense animation code to match standards in mainline units (2
mermen).
2007-11-07 18:51:39 +00:00
Ignacio R. Morelle
e5b70ab7ce
Fixed my last mistakes.
2007-11-07 18:46:09 +00:00
Ignacio R. Morelle
52bd131d22
Fixed typos on Bone Knight and Skeleton Rider sounds. Sorry.
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Oops, forgot the Squire. Sorry again.
2007-11-07 18:41:41 +00:00
Ignacio R. Morelle
8e4ddeb049
Update deprecated AnimationWML practices and keys.
2007-11-07 18:10:38 +00:00
Nils Kneuper
54ab37a1d9
utils/wesnoth-pngcrush
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total saved: 76 KB, 73 files
2007-11-07 17:28:50 +00:00
Eric S. Raymond
e8c6f0155b
Drop an empty tag.
2007-11-07 17:28:27 +00:00
Lari Nieminen
0c5d61aadb
Use .ogg for the skeleton sounds after all (to save space).
2007-11-07 15:59:08 +00:00
Eric S. Raymond
2692e28233
Fix typos caught by a wmlscope run.
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Notably, the weapon is 'bolas', not 'bola';
the word is a Spanish/Portuguese plural but singular in English.
2007-11-07 14:24:36 +00:00