Clarified that all units not on the south side of the bridge...

when it is blown will be killed, and did some balancing and other
tweaks.
This commit is contained in:
Lari Nieminen 2007-11-18 15:29:01 +00:00
parent 2ce7f6f024
commit 07377eefea

View file

@ -34,13 +34,22 @@
user_description= _ "Varrak-Klar"
side=2
canrecruit=1
facing=sw
controller=ai
recruit=Orcish Warrior,Goblin Knight,Direwolf Rider
{GOLD 100 150 200}
{INCOME 100 120 140}
{GOLD 150 200 250}
{INCOME 20 30 40}
team_name=bad
[ai]
recruitment_pattern=fighter,scout,fighter,scout
recruit_ignore_bad_combat=yes
[/ai]
[/side]
{LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Direwolf Rider" 3}
{STARTING_VILLAGES 2 8}
[side]
type=Troll Warrior
description=Unhk
@ -49,23 +58,39 @@
canrecruit=1
controller=ai
recruit=Troll,Troll Warrior,Goblin Pillager
{GOLD 100 150 200}
{INCOME 100 120 140}
{GOLD 150 200 250}
{INCOME 20 30 40}
team_name=bad
[ai]
recruitment_pattern=fighter,scout
recruit_ignore_bad_combat=yes
[/ai]
[/side]
{LIMIT_CONTEMPORANEOUS_RECRUITS 3 "Troll Warrior" 3}
{STARTING_VILLAGES 3 8}
[side]
type=Orcish Warlord
description=Ran-Lar
user_description= _ "Ran-Lar"
side=4
canrecruit=1
facing=sw
controller=ai
recruit=Orcish Crossbowman,Orcish Slayer,Orcish Warrior
{GOLD 100 150 200}
{INCOME 100 120 140}
{INCOME 20 30 40}
team_name=bad
[ai]
recruitment_pattern=fighter,archer,fighter
recruit_ignore_bad_combat=yes
[/ai]
[/side]
{STARTING_VILLAGES 4 8}
[event]
name=prestart
[recall]
@ -88,16 +113,61 @@
[event]
name=prestart
#since the orcish leaders are rather exposed to a rush attack, they need a bodyguard
[unit]
side=2
type=Troll Warrior
generate_description=yes
x,y=26,3
ai_special=guardian
facing=sw
[/unit]
[unit]
side=2
type=Troll Warrior
generate_description=yes
x,y=28,5
ai_special=guardian
facing=sw
[/unit]
[unit]
side=3
type=Troll Warrior
generate_description=yes
x,y=8,9
ai_special=guardian
[/unit]
[unit]
side=3
type=Troll Warrior
generate_description=yes
x,y=6,11
ai_special=guardian
[/unit]
[unit]
side=4
type=Troll Warrior
generate_description=yes
x,y=21,11
ai_special=guardian
facing=sw
[/unit]
[unit]
side=4
type=Troll Warrior
generate_description=yes
x,y=18,13
ai_special=guardian
facing=sw
[/unit]
[objectives]
side=1
[objective]
description= _ "Destroy the bridge OR defeat all enemies"
condition=win
[/objective]
[objective]
description= _ "Get Gweddry to Weldyn"
condition=win
[/objective]
[objective]
description= _ "Death of Gweddry"
condition=lose
@ -110,52 +180,12 @@
description= _ "Death of Owaec"
condition=lose
[/objective]
[objective]
description= _ "Leave any of the three heroes on the north side of the river"
condition=lose
[/objective]
note= _ "Note: every unit not on the south side of the river when the bridge is destroyed will be lost"
[/objectives]
[/event]
[event]
name=start
#since the orcish leaders are rather exposed to a rush attack, they need a bodyguard
[unit]
side=2
type=Troll Warrior
x,y=26,3
ai_special=guardian
[/unit]
[unit]
side=2
type=Troll Warrior
x,y=28,5
ai_special=guardian
[/unit]
[unit]
side=3
type=Troll Warrior
x,y=8,9
ai_special=guardian
[/unit]
[unit]
side=3
type=Troll Warrior
x,y=6,11
ai_special=guardian
[/unit]
[unit]
side=4
type=Troll Warrior
x,y=21,11
ai_special=guardian
[/unit]
[unit]
side=4
type=Troll Warrior
x,y=18,13
ai_special=guardian
[/unit]
#create a mage with a special description
[unit]
description=Engineer
@ -163,6 +193,10 @@
type=Red Mage
x,y=18,5
side=1
random_traits=no
[modifications]
{TRAIT_LOYAL}
[/modifications]
[/unit]
[message]
description=Dacyn
@ -194,7 +228,7 @@
[/message]
[message]
description=Engineer
message= _ "Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where my eq'pment is."
message= _ "Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where my eq'pment is. But ev'ryone not ov'r theah on that side when it blows w'll be killed by the orcs fa' sure!"
[/message]
[item]
image=scenery/signpost.png