objective-text for bonus (killing enemy leader)...

...ifdefed out (only on HARD), to match actual behavior of scenario
This commit is contained in:
Hans Joachim Gurt 2007-11-09 02:37:51 +00:00
parent 4843036362
commit 8c76e6d9dd

View file

@ -18,10 +18,12 @@
description= _ "Resist until the end of the turns"
condition=win
[/objective]
#ifdef HARD
[objective]
description= _ "Defeat the enemy leader (Bonus)"
condition=win
[/objective]
#endif
[objective]
description= _ "Death of Konrad"
condition=lose