This will less often wrap the text of the descriptions.
For many of the zombies is more possible, but it has been taken care to have the
linebreak for 'required xp' and in the variation list the same on all their pages.
The reason for the 319px height on some of them is:
- It's still taking enough space to have 'required xp' on a new line.
- It does for both the WC and Soulless not interfere with the description text.
- The swimmer can't be smaller than 319px without cutting any non-tranaparent
pixel. To have more structure the goblin/dwarf/dog use the same.
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There were two overlapping problems: 1) the branching was written incorrectly (due to combining top-level and [if] filters) and 2) the first [defend] tag getting merged with the base WC/Soulless defense animation.
(cherry-picked from commit 131868581d)
Added the elemental trait to the Jinn. Added the undead_variation key to the Jinn, Wyvern Rider, and Wild Wyvern.
(cherry-picked from commit d913aafc53)
See https://forums.wesnoth.org/viewtopic.php?f=32&t=47721&start=450#p625660
All images but the young roc/roc would remain under the GPL, since Kwandulin based them on images by Sleepwalker and I wasn't able to contact him about using the CC BY-SA for them. The young roc base and attack sprites are under the CC BY-SA, and are by Vyncyn(forum username).
(cherry-picked from commit 16bfab0b0a)
These are only the ones were it's sufficiently unambiguous that the
description is referring to the merfolk race at whole. There are a few
instances I didn't touch were it's possible that the text refers
exclusively to mermen fighters (e.g. "the mermen armies").
See issue #2940.
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(cherry-picked from commit 14ec9954f1)
- Grant Marauder the mountain movement+defense of the Raider
- Reduce Raider hills defense to match the Marauder
(avoiding reduction on level-up)
- Adjust Marauder resistances
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https://forums.wesnoth.org/viewtopic.php?p=624673#p624673
Images were edited to fix the shadow color. Frame 1 was also removed, since it was
the same as the baseframe.
All frames were also resized to better center the sprite on the hex.
See this thread, along with a few linked within:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47704
The purpose of this is both to:
a) Make the unit names more descriptive, so new players especially will have an easier time learning them and knowing what they do.
b) Make them eligible for translation, like the units of other factions are.
This commit only renames the files, along with the faction/AoH faction and wmllint.
NE and SE base/standing frames. Defending and pincer-ing animations for both NE- and SE-facing frames. Stinger animation for SE-facing frames. Portrait replaced.
- Shamans' top part of the hood was cut
- Sorceress and Enchantress had the same profile with different croppings
- Show slightly more of the light frame of the Sylph's staff
- Show more of the Druid