Add a couple missing things from the PR that added the units.
Added the elemental trait to the Jinn. Added the undead_variation key to the Jinn, Wyvern Rider, and Wild Wyvern.
(cherry-picked from commit d913aafc53
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54ca88468a
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3 changed files with 4 additions and 0 deletions
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@ -16,6 +16,7 @@
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usage=scout
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description=""
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die_sound={SOUND_LIST:HUMAN_DIE}
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undead_variation=gryphon
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{DEFENSE_ANIM "units/dunefolk/wyvern-rider.png" "units/dunefolk/wyvern-rider.png" {SOUND_LIST:HUMAN_HIT}}
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[attack]
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name=bite
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@ -3,6 +3,7 @@
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id=Jinn
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name= _ "Jinn"
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race=monster
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{TRAIT_ELEMENTAL}
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image="units/monsters/jinn.png"
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hitpoints=58
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movement_type=spirit
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@ -16,6 +17,7 @@
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usage=archer
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description=""
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die_sound={SOUND_LIST:HUMAN_DIE}
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undead_variation=null
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{DEFENSE_ANIM "units/monsters/jinn.png" "units/monsters/jinn.png" {SOUND_LIST:HUMAN_HIT}}
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[attack]
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name=desert fire
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@ -16,6 +16,7 @@
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usage=scout
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description=""
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die_sound=drake-die.ogg
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undead_variation=gryphon
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{DEFENSE_ANIM "units/monsters/wild-wyvern.png" "units/monsters/wild-wyvern.png" {SOUND_LIST:DRAKE_HIT}}
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[attack]
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name=bite
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