Slightly modified versions for wall-chasm transitions still need to be added.
Old definition for earthy hewn cave walls set as hidden but kept for compatibility; gets drawn exactly the same as the normal walls now.
For this, I re-created the earthy versions from the normal ones, so their color has very slightly changed. The difference should be subtle enough to not matter.
This reverts commit 5d36e382c7.
It's been found to cause all kinds of terrain glitches on Windows and
Linux. Please do not try experimental image compression alternatives
without discussing and reviewing first.
Overall statistics (only for files with a smaller recompressed size):
Original size: 4442 KiB on 35 files
Optimized size: 4211 KiB
Total saving: 230 KiB = 5% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 9070 KiB on 449 files
Optimized size: 8184 KiB
Total saving: 885 KiB = 9% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 3 KiB on 4 files
Optimized size: 2 KiB
Total saving: 0 KiB = 17% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 695 KiB on 69 files
Optimized size: 674 KiB
Total saving: 20 KiB = 2% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 485 KiB on 277 files
Optimized size: 447 KiB
Total saving: 37 KiB = 7% decrease
(not commiting any files that were reported as broken, there are many!)
Original size: 130846 KiB on 10530 files
Optimized size: 127520 KiB
Total saving: 3325 KiB = 2% decrease
NOTE: Extremely many files received (smaller) changes but due to the
extremely large amount of changes I am not 100% sure that this
conversion is correct. This is the output of
utils/png_format_check.sh:
RGBA: 10247 RGB: 10 Gray+A: 256 Gray: 0 Index+A: 0 Index: 0 Other: 0
Overall statistics (only for files with a smaller recompressed size):
Original size: 128949 KiB on 9778 files
Optimized size: 125813 KiB
Total saving: 3135 KiB = 2% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 71209 KiB on 4533 files
Optimized size: 64830 KiB
Total saving: 6379 KiB = 8% decrease
...that's been color-shifted to look good on outdoors maps.
Underground ToD now provides a color-shift so that underground maps look
essentially the same except any non-underground terrains mesh much
better.