Added dark flagstones to mainline (now with transitions) from UtBS.

Similar terrain still exists in UtBS.
This commit is contained in:
J.W. Bjerk 2010-07-06 02:05:04 +00:00
parent 6edb07bdcb
commit d0b8bbed41
13 changed files with 23 additions and 2 deletions

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@ -90,6 +90,7 @@ Version 1.9.0-svn:
* added new clean cobbled road terrain
* added castle to chasm transitions
* improved human city village
* Dark flagstones mainlined from UtBS
* Terrain WML
* rename TRANSITION_RESTRICTED and TRANSITION_RESTRICTED2 to
OVERLAY_ROTATION_RESTRICTED and OVERLAY_ROTATION_RESTRICTED2

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@ -291,6 +291,7 @@
{TERRAIN_BASE_RANDOM Uu cave/floor}
{TERRAIN_BASE_RANDOM Ur cave/path}
{TERRAIN_BASE_RANDOM Urb cave/flagstones-dark}
{TERRAIN_BASE_RANDOM Uh cave/hills-variation}
{TERRAIN_BASE_RANDOM Xu cave/wall-rough}
@ -529,6 +530,7 @@
{TRANSITION_COMPLETE_L (Uu,Uh) (!,Uu,Uh,W*,Ai) -220 cave/floor}
{TRANSITION_COMPLETE_L Ur (!,Ur,W*,Ai) -221 cave/floor}
#{TRANSITION_COMPLETE_LF (!,Ur) Ur -222 transition2 cave/floor}
{TRANSITION_COMPLETE_L Urb (!,Urb,W*,Ai) -223 cave/flagstones-dark}

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@ -722,10 +722,19 @@
# editor_group=cave
# [/terrain]
[terrain_type]
symbol_image=cave/flagstones-dark
id=flagstones_dark
name= _ "Flat"
string=Urb
editor_group=cave
aliasof=Gt
[/terrain_type]
[terrain_type]
symbol_image=cave/path
id=cave_path
name= _ "Cave path"
name= _ "Flat"
string=Ur
aliasof=Gt
editor_group=cave
@ -824,6 +833,15 @@
editor_group=cave, obstacle
[/terrain_type]
[terrain_type]
symbol_image=unwalkable/chasm-tile
id=chasm_light
name= _ "Chasm"
string=Qx
aliasof=Qt
editor_group=obstacle
[/terrain_type]
[terrain_type]
symbol_image=unwalkable/abyss-tile
id=abyss

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@ -27,7 +27,7 @@ Version 1.9.0-svn:
* Graphics:
* New Terrains: stone-wall-lit, snowy castle, snowy fort, desert castle,
tropical water, dead grass, dark dirt, mine rail tracks, dry hills,
etherial abyss, clean cobbled road.
etherial abyss, clean cobbled road, dark flagstones mainlined from UtBS.
* Improved Terrains: animated water, grass, savanna, desert road, cobbled
road, human city village.
* New Portraits: Orc Archer, Orc Grunt line alternates #4, #5 and #6,