Commit graph

25953 commits

Author SHA1 Message Date
blaf
af433b1f7c Fix #3912: Abilities display in sidebar should use the mouseover hex (#3929)
Show ability of a selected unit as active/inactive with respect to
mouseover hex. For example, selecting an Elvish Ranger that stands on a
forest and highlighting a water hex should show the "ambush" ability in
gray.
2019-02-18 19:54:17 +02:00
Jyrki Vesterinen
267933c22f Add @viy2 to credits 2019-02-13 18:52:04 +02:00
Iris Morelle
83a3c43100 Re-add server2.w.o to the built-in list of alternate servers
See issue #3873.

[ci skip]
2019-02-11 03:52:42 -03:00
nemaara
3b32cecbbc Added default AMLA to Bone Knight 2019-02-10 23:30:41 -05:00
nemaara
95b0da2424 TRoW S22: cuttlefish animations use different facing filters 2019-01-27 16:05:20 -05:00
Charles Dang
b60beb149f Campaign Dialog: make filter box fill available horizontal space
[ci skip]
2019-01-27 23:11:02 +11:00
Charles Dang
08453bd27e NR S7a: wmllint run
[ci skip]
2019-01-27 21:42:12 +11:00
Vlad Drozdov
1467ccb97e Campaign selection: Add search functionality 2019-01-27 21:42:05 +11:00
loonycyborg
ca6cfefe85 pot-update for typo fixes 2019-01-27 12:30:36 +03:00
nemaara
dd6475a493 TSG storytext: fixed typos 2019-01-27 01:51:04 -05:00
nemaara
da815d6703 TSG S9a: fixed typos 2019-01-27 01:43:28 -05:00
nemaara
6d2ecfe3f8 TSG S8b: punctuation fixes 2019-01-27 01:40:27 -05:00
nemaara
54d4b85d86 TSG S8a: typo fix 2019-01-27 01:37:34 -05:00
nemaara
1486ca28a8 TSG S7a: punctuation fixes 2019-01-27 01:34:29 -05:00
nemaara
99268f81a3 TSG S6b: dialogue fixes 2019-01-27 01:30:28 -05:00
nemaara
4a189f50ee TSG S5: small dialogue fixes 2019-01-27 01:28:09 -05:00
nemaara
1ef5ac2f16 TSG S4: small dialogue fixes 2019-01-27 01:23:45 -05:00
nemaara
6280adb2e2 TSG S3: typo fixes 2019-01-27 01:19:29 -05:00
nemaara
394dd2ef65 TSG S2: typo fix 2019-01-27 01:14:26 -05:00
nemaara
3aedb61ba4 TSG S1: typo fixes 2019-01-27 01:09:35 -05:00
Wedge009
f04efe5ba1 Son of the Black-Eye: northlands -> Northlands
See note for 1b2f468e. Everywhere else in the campaign appears to use the proper noun.

[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
e2c82db816 Sceptre of Fire: northlands -> Northlands
See note for 1b2f468e

[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
fbc2c4e0a3 Northern Rebirth: northlands -> Northlands
See note for 1b2f468e. Also, everywhere else in the campaign uses the proper noun.

[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
e4e00aa8d4 Descent into Darkness: northlands -> Northlands
See note for 1b2f468e

[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
a4cda20ddc Secrets of the Ancient: Right click -> Right-click
Hyphenation consistency: everywhere else in the campaign it is hyphenated.

[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
831bd6c4ca Sceptre of Fire: northlands -> Northlands
As I understand it, there's a specific region of Wesnoth lore called Northlands: https://wiki.wesnoth.org/Geography_of_wesnoth#Northlands
As such, this dialogue should be capitalised to avoid confusion with a generic 'north lands'.

Also corrected a typo in a comment.

[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
a5fb8bf2fc Elvish Archer: pasttime -> pastime
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
4f5e41fa00 The South Guard: panolpy -> panoply
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
26a2742a7a The South Guard: practicioners -> practitioners
[ci skip]
2019-01-27 17:00:19 +11:00
nemaara
00dcb903f0 DW S12: rebalanced ai gold 2019-01-26 19:00:22 -05:00
nemaara
7a9d198217 DW S12: fixed difficulty setting for spawns 2019-01-26 19:00:21 -05:00
nemaara
3dda952bdb DW S12: rebalance ai gold values 2019-01-26 19:00:21 -05:00
nemaara
679ac4f7e2 DW S12: rebalanced gameplay 2019-01-26 19:00:20 -05:00
nemaara
c16077f813 TRoW S22: give cuttlefish loyal marker 2019-01-26 15:38:13 -05:00
nemaara
e9d80b2d9d TRoW S17d: do not kill bats upon victory 2019-01-26 15:38:13 -05:00
nemaara
eca82757f2 TRoW S15: do not fire victory text upon hero death 2019-01-26 15:38:12 -05:00
Iris Morelle
dc18d65e04 Fix item names in the scenario editor not being localized
data/core/editor/items.cfg defines the names for the items. The file is
included by data/core/editor/_main.cfg, which has a #textdomain binding
to wesnoth-editor at the top. The strings end up bound to that
textdomain by the game, but wmlxgettext doesn’t have any way to see this
so it binds them to the default textdomain instead, which is wesnoth,
not wesnoth-editor. The game ends up looking for the strings in
wesnoth-editor instead.

The easiest solution right now is to explicitly bind items.cfg to the
wesnoth textdomain so as to not require moving catalogue entries in the
po files around to wesnoth-editor. It really should've been
wesnoth-editor in the first place but it's too late to fix that now
without giving translators a migraine. It's a pity either way given how
useless the scenario editor is in practice.

[ci skip]
2019-01-26 14:10:45 -03:00
Steve Cotton
185561cec7 LoW S22: Single-player objectives should include Cleodil surviving
The logic in ae5414d67 was the wrong way round.
2019-01-25 23:29:16 +01:00
Severin Glöckner
fa25ec47c4 SoF S8: fixup for schema validation 2019-01-22 02:50:31 +01:00
Charles Dang
955d605d8a UtBS: compatibility be gone!
[ci skip]
2019-01-22 12:30:08 +11:00
Charles Dang
cc9b20cd20 AToTB S3: fixed dialog line not being marked translatable
[ci skip]
2019-01-22 12:22:25 +11:00
Charles Dang
33a424f36a NR S05a: fixed typo in key name
[ci skip]
2019-01-22 12:21:30 +11:00
Charles Dang
dc71359a01 Campaigns: wmlindent pass
[ci skip]
2019-01-22 12:13:49 +11:00
Edward Chernenko
8d3554cb20 wmllint: fix "local variable 'unit_id' referenced before assignment"
In global_sanity_check(), variables "unit_id" and "base_unit" can be
used before assignment. This happens, for example, in this WML file:
https://github.com/Dugy/Legend_of_the_Invincibles/blob/master/utils/amla.cfg#L65
... where there is a [/unit_type] tag without the matching [unit_type].

(these variables are normally initialized when [unit_type] is found)
2019-01-22 11:57:13 +11:00
Charles Dang
e0a65883c3 THoT S12: fixed typo
[ci skip]
2019-01-22 11:22:14 +11:00
Severin Glöckner
2d918830a6 THoT S8: Ulfserkers aren't masked 2019-01-22 00:58:00 +01:00
Andrius Štikonas
2098150764 Remove a stray foo. 2019-01-22 10:54:28 +11:00
loonycyborg
e43f454de8 pot-update and regenerate doc files 2019-01-21 21:40:36 +03:00
Steve Cotton
2c7a3fda05 New description for the Goblin Knight, minor change to the Wolf Rider
From the "revisiting Wesnoth unit descriptions" forum thread,
https://r.wesnoth.org/t48137 , with further changes during the
pull request review.
2019-01-20 20:17:30 +01:00
ProditorMagnus
e57ecf4bb5 Reformat code (other than test WML fragments) 2019-01-18 19:59:16 +11:00