blaf
af433b1f7c
Fix #3912 : Abilities display in sidebar should use the mouseover hex ( #3929 )
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Show ability of a selected unit as active/inactive with respect to
mouseover hex. For example, selecting an Elvish Ranger that stands on a
forest and highlighting a water hex should show the "ambush" ability in
gray.
2019-02-18 19:54:17 +02:00
Jyrki Vesterinen
267933c22f
Add @viy2 to credits
2019-02-13 18:52:04 +02:00
Iris Morelle
83a3c43100
Re-add server2.w.o to the built-in list of alternate servers
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See issue #3873 .
[ci skip]
2019-02-11 03:52:42 -03:00
nemaara
3b32cecbbc
Added default AMLA to Bone Knight
2019-02-10 23:30:41 -05:00
nemaara
95b0da2424
TRoW S22: cuttlefish animations use different facing filters
2019-01-27 16:05:20 -05:00
Charles Dang
b60beb149f
Campaign Dialog: make filter box fill available horizontal space
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[ci skip]
2019-01-27 23:11:02 +11:00
Charles Dang
08453bd27e
NR S7a: wmllint run
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[ci skip]
2019-01-27 21:42:12 +11:00
Vlad Drozdov
1467ccb97e
Campaign selection: Add search functionality
2019-01-27 21:42:05 +11:00
loonycyborg
ca6cfefe85
pot-update for typo fixes
2019-01-27 12:30:36 +03:00
nemaara
dd6475a493
TSG storytext: fixed typos
2019-01-27 01:51:04 -05:00
nemaara
da815d6703
TSG S9a: fixed typos
2019-01-27 01:43:28 -05:00
nemaara
6d2ecfe3f8
TSG S8b: punctuation fixes
2019-01-27 01:40:27 -05:00
nemaara
54d4b85d86
TSG S8a: typo fix
2019-01-27 01:37:34 -05:00
nemaara
1486ca28a8
TSG S7a: punctuation fixes
2019-01-27 01:34:29 -05:00
nemaara
99268f81a3
TSG S6b: dialogue fixes
2019-01-27 01:30:28 -05:00
nemaara
4a189f50ee
TSG S5: small dialogue fixes
2019-01-27 01:28:09 -05:00
nemaara
1ef5ac2f16
TSG S4: small dialogue fixes
2019-01-27 01:23:45 -05:00
nemaara
6280adb2e2
TSG S3: typo fixes
2019-01-27 01:19:29 -05:00
nemaara
394dd2ef65
TSG S2: typo fix
2019-01-27 01:14:26 -05:00
nemaara
3aedb61ba4
TSG S1: typo fixes
2019-01-27 01:09:35 -05:00
Wedge009
f04efe5ba1
Son of the Black-Eye: northlands -> Northlands
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See note for 1b2f468e
. Everywhere else in the campaign appears to use the proper noun.
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
e2c82db816
Sceptre of Fire: northlands -> Northlands
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See note for 1b2f468e
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
fbc2c4e0a3
Northern Rebirth: northlands -> Northlands
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See note for 1b2f468e
. Also, everywhere else in the campaign uses the proper noun.
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
e4e00aa8d4
Descent into Darkness: northlands -> Northlands
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See note for 1b2f468e
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
a4cda20ddc
Secrets of the Ancient: Right click -> Right-click
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Hyphenation consistency: everywhere else in the campaign it is hyphenated.
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
831bd6c4ca
Sceptre of Fire: northlands -> Northlands
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As I understand it, there's a specific region of Wesnoth lore called Northlands: https://wiki.wesnoth.org/Geography_of_wesnoth#Northlands
As such, this dialogue should be capitalised to avoid confusion with a generic 'north lands'.
Also corrected a typo in a comment.
[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
a5fb8bf2fc
Elvish Archer: pasttime -> pastime
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[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
4f5e41fa00
The South Guard: panolpy -> panoply
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[ci skip]
2019-01-27 17:00:19 +11:00
Wedge009
26a2742a7a
The South Guard: practicioners -> practitioners
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[ci skip]
2019-01-27 17:00:19 +11:00
nemaara
00dcb903f0
DW S12: rebalanced ai gold
2019-01-26 19:00:22 -05:00
nemaara
7a9d198217
DW S12: fixed difficulty setting for spawns
2019-01-26 19:00:21 -05:00
nemaara
3dda952bdb
DW S12: rebalance ai gold values
2019-01-26 19:00:21 -05:00
nemaara
679ac4f7e2
DW S12: rebalanced gameplay
2019-01-26 19:00:20 -05:00
nemaara
c16077f813
TRoW S22: give cuttlefish loyal marker
2019-01-26 15:38:13 -05:00
nemaara
e9d80b2d9d
TRoW S17d: do not kill bats upon victory
2019-01-26 15:38:13 -05:00
nemaara
eca82757f2
TRoW S15: do not fire victory text upon hero death
2019-01-26 15:38:12 -05:00
Iris Morelle
dc18d65e04
Fix item names in the scenario editor not being localized
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data/core/editor/items.cfg defines the names for the items. The file is
included by data/core/editor/_main.cfg, which has a #textdomain binding
to wesnoth-editor at the top. The strings end up bound to that
textdomain by the game, but wmlxgettext doesn’t have any way to see this
so it binds them to the default textdomain instead, which is wesnoth,
not wesnoth-editor. The game ends up looking for the strings in
wesnoth-editor instead.
The easiest solution right now is to explicitly bind items.cfg to the
wesnoth textdomain so as to not require moving catalogue entries in the
po files around to wesnoth-editor. It really should've been
wesnoth-editor in the first place but it's too late to fix that now
without giving translators a migraine. It's a pity either way given how
useless the scenario editor is in practice.
[ci skip]
2019-01-26 14:10:45 -03:00
Steve Cotton
185561cec7
LoW S22: Single-player objectives should include Cleodil surviving
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The logic in ae5414d67
was the wrong way round.
2019-01-25 23:29:16 +01:00
Severin Glöckner
fa25ec47c4
SoF S8: fixup for schema validation
2019-01-22 02:50:31 +01:00
Charles Dang
955d605d8a
UtBS: compatibility be gone!
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[ci skip]
2019-01-22 12:30:08 +11:00
Charles Dang
cc9b20cd20
AToTB S3: fixed dialog line not being marked translatable
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[ci skip]
2019-01-22 12:22:25 +11:00
Charles Dang
33a424f36a
NR S05a: fixed typo in key name
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[ci skip]
2019-01-22 12:21:30 +11:00
Charles Dang
dc71359a01
Campaigns: wmlindent pass
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[ci skip]
2019-01-22 12:13:49 +11:00
Edward Chernenko
8d3554cb20
wmllint: fix "local variable 'unit_id' referenced before assignment"
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In global_sanity_check(), variables "unit_id" and "base_unit" can be
used before assignment. This happens, for example, in this WML file:
https://github.com/Dugy/Legend_of_the_Invincibles/blob/master/utils/amla.cfg#L65
... where there is a [/unit_type] tag without the matching [unit_type].
(these variables are normally initialized when [unit_type] is found)
2019-01-22 11:57:13 +11:00
Charles Dang
e0a65883c3
THoT S12: fixed typo
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[ci skip]
2019-01-22 11:22:14 +11:00
Severin Glöckner
2d918830a6
THoT S8: Ulfserkers aren't masked
2019-01-22 00:58:00 +01:00
Andrius Štikonas
2098150764
Remove a stray foo.
2019-01-22 10:54:28 +11:00
loonycyborg
e43f454de8
pot-update and regenerate doc files
2019-01-21 21:40:36 +03:00
Steve Cotton
2c7a3fda05
New description for the Goblin Knight, minor change to the Wolf Rider
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From the "revisiting Wesnoth unit descriptions" forum thread,
https://r.wesnoth.org/t48137 , with further changes during the
pull request review.
2019-01-20 20:17:30 +01:00
ProditorMagnus
e57ecf4bb5
Reformat code (other than test WML fragments)
2019-01-18 19:59:16 +11:00