Commit graph

1537 commits

Author SHA1 Message Date
J.W. Bjerk
16d9f32d64 updating shore transitions to proper naming convention. 2010-10-15 01:55:33 +00:00
J.W. Bjerk
cf52b7b6dd preliminary corner based sand-to-water transitions.
for now convex only.
2010-10-14 22:13:07 +00:00
Phil Barber
0790eac8e7 Add and wire new Dwarf Guard standing animation by doofus-01.
Update changelogs.
2010-10-11 12:31:18 +00:00
Phil Barber
cb24d263b3 Add and wire new Spearman standing animation by Atz.
Update changelogs.
2010-10-11 12:26:59 +00:00
Phil Barber
82828a7f39 Add new alternate Swordsman portrait by LordBob.
Update changelogs, portrait credits.
2010-10-11 12:19:38 +00:00
Lari Nieminen
221d5dc360 Added a northwards melee animation for the Troll Hero...
...and fixed bugs in the existing ones.
2010-10-11 11:36:15 +00:00
Steven Panek
2f88768339 Moved the Fire Guardian to core. 2010-10-07 21:47:03 +00:00
Phil Barber
18ef79be1e Add and wire new Drake Flameheart portrait.
Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
J.W. Bjerk
10b69f4fc4 Fixed up the Muddy Quagmire so it's no longer a kludge...
...of ford and swamp, thus freeing up resources used to unnecessarily
(and imperceptibly) animate it.
2010-09-30 02:13:15 +00:00
J.W. Bjerk
c9ecc8b648 New Waterfall automatically placed between chasm and water or swamp 2010-09-30 00:36:16 +00:00
Nils Kneuper
cb2ce82cea apply this logo to the other place where it is shipped
btw: why do we still have the /images/ dir outside of data?!?
(including some duplicated stuff...)
2010-09-29 21:10:06 +00:00
J.W. Bjerk
b164f83ff4 adding animated lava images needed for previous commit. 2010-09-29 12:21:06 +00:00
Lari Nieminen
b8516e6264 Renamed all ruin1-* images to ruin-* and all sunken-ruin1-* images...
...to sunken-ruin6-* according to the established variation naming
convention.
2010-09-27 13:04:39 +00:00
J.W. Bjerk
d4f2e7f01f first steps in high-quality sand to water transitions. 2010-09-27 00:57:00 +00:00
J.W. Bjerk
320e031fcc adding a bit of glow to the lava in volcanos. 2010-09-26 18:04:16 +00:00
Phil Barber
24951771b8 Add and wire new idle animation for spearman.
Wire existing idle, which seemed to not have been used yet.  Update
changelogs.
2010-09-26 09:44:38 +00:00
Phil Barber
625d00b5c2 Add and wire new mudcrawler. Remove outdated frames. Update changelogs. 2010-09-26 09:25:39 +00:00
Phil Barber
c68dc0ee3e Add and wire new Hurricane Drake portrait by myself.
Update changelogs, portrait credits.
2010-09-25 12:51:34 +00:00
Lari Nieminen
f3f93cb80a Wood bridge glitch fixes from lurker. 2010-09-25 10:13:27 +00:00
Phil Barber
0c2f977f8c Add and wire new Drake Blademaster portrait by myself and LordBob.
Update changelogs, portrait credits.
2010-09-25 09:12:06 +00:00
Richard Kettering
af231d7078 Added animations for the saurian oracle. 2010-09-25 07:53:19 +00:00
J.W. Bjerk
e2af692104 converting the ocean variants to auto-recolor...
...and adding a third ocean variant (Wog).
2010-09-24 23:58:34 +00:00
J.W. Bjerk
b51d1204f1 cleaning up after the auto-colored water change. 2010-09-24 18:38:06 +00:00
Lari Nieminen
32599bbc20 Added lurker's new wooden bridges. 2010-09-24 18:22:55 +00:00
Phil Barber
74bf602d15 Add and wire new standing anim for Fencer by Atz.
Update changelogs, credits.
2010-09-23 16:54:39 +00:00
J.W. Bjerk
def3fbb148 fixing assorted transition glitches. 2010-09-21 23:55:51 +00:00
J.W. Bjerk
594177ec4f Much improved transitions for the non-chasm lava.
Still no good transitions between them.
2010-09-20 01:41:08 +00:00
J.W. Bjerk
b8ee0f576d updated some of the lava chasm to the new chasm style. 2010-09-19 23:52:20 +00:00
J.W. Bjerk
43fb7e53ad refinements to the auto-color water variations.
Note this is probably a speed regression due to previously disabled
animations being re-enabled.
2010-09-19 11:37:18 +00:00
J.W. Bjerk
d7ded3e6d1 Underground and chasm friendly volcanoes. 2010-09-18 15:17:04 +00:00
Nils Kneuper
d0c095051d updated Chinese (Simplified) translation
someone who knows how this image stuff works please check this commit...
2010-09-18 10:08:26 +00:00
J.W. Bjerk
959fba759d Big overhaul of Hill and Mountain transitions to water. 2010-09-18 03:51:49 +00:00
J.W. Bjerk
6b20d3351e removed accidentally commited image. 2010-09-18 00:44:03 +00:00
J.W. Bjerk
03b4363346 added quick variant of 'chasm bridge' for automatic use over water. 2010-09-17 23:05:46 +00:00
J.W. Bjerk
aa4e8723e0 futher improvements to castle mixing.
Also encampment graphics enhanced to work better in mixed situations.
2010-09-17 01:26:45 +00:00
J.W. Bjerk
19b055afec Any Castle or Keep except Dwarvish can now be combined...
...without large gaps or extra walls.  Of course the graphics often
don't fit next to each other very well, but if it's a failure, it's a
much more graceful failure than we used to have.
2010-09-16 19:47:10 +00:00
J.W. Bjerk
a5a52237a4 Altered terrain WML so that encampments...
...can be freely mixed with all human and elvish castles.  Also fixed
some issued with the base transitions of swamp and sunken
castles. Don't really know how i did it.
2010-09-16 17:20:53 +00:00
Phil Barber
3ceaa73793 Add and wire new leadership animations for Drake Flare and Flameheart.
Update Flare base frame.  Update changelogs.
2010-09-15 09:52:43 +00:00
J.W. Bjerk
ffd911e80f removed unneccesary and ugly rock variants from beach sand. 2010-09-14 23:02:47 +00:00
J.W. Bjerk
f8ddff6126 fixed sharp upper edge of the cave beam's beams. 2010-09-14 22:14:36 +00:00
J.W. Bjerk
45f6682566 Fixed hard edge on immpassible mountains clouds. 2010-09-14 20:58:21 +00:00
Phil Barber
344daf2240 Add new goblin spearman alternate portrait by Santiago Iborra.
Update changelogs.
2010-09-14 13:51:06 +00:00
Phil Barber
4144a3fb71 Add new mermaid initiate alternate portrait by Santiago Iborra.
Update changelogs.
2010-09-14 13:47:29 +00:00
Lari Nieminen
e9a0764584 Added a WIP of a new experimental fake map edge terrain. 2010-09-14 08:44:28 +00:00
J.W. Bjerk
74227b6947 better transitions for clean cobbled road and overgrown path. 2010-09-11 19:56:16 +00:00
J.W. Bjerk
760a7e1aa0 more transitions for cobbled road. 2010-09-11 19:20:57 +00:00
J.W. Bjerk
b84d297bc4 Improved non-blocky transitions for cobbled road. 2010-09-11 02:22:39 +00:00
J.W. Bjerk
aa45c22d81 Slightly tweaked dirt colors and new, smooth dirt transitions. 2010-09-10 18:22:17 +00:00
J.W. Bjerk
a5264185b9 fixed glitches in the sand/desert transitions. 2010-09-10 17:58:04 +00:00
J.W. Bjerk
294f5b8c72 Neccesary dry mountain images for previous commit. 2010-09-07 23:04:41 +00:00