J.W. Bjerk
16d9f32d64
updating shore transitions to proper naming convention.
2010-10-15 01:55:33 +00:00
J.W. Bjerk
cf52b7b6dd
preliminary corner based sand-to-water transitions.
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for now convex only.
2010-10-14 22:13:07 +00:00
Phil Barber
0790eac8e7
Add and wire new Dwarf Guard standing animation by doofus-01.
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Update changelogs.
2010-10-11 12:31:18 +00:00
Phil Barber
cb24d263b3
Add and wire new Spearman standing animation by Atz.
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Update changelogs.
2010-10-11 12:26:59 +00:00
Phil Barber
82828a7f39
Add new alternate Swordsman portrait by LordBob.
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Update changelogs, portrait credits.
2010-10-11 12:19:38 +00:00
Lari Nieminen
221d5dc360
Added a northwards melee animation for the Troll Hero...
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...and fixed bugs in the existing ones.
2010-10-11 11:36:15 +00:00
Steven Panek
2f88768339
Moved the Fire Guardian to core.
2010-10-07 21:47:03 +00:00
Phil Barber
18ef79be1e
Add and wire new Drake Flameheart portrait.
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Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
J.W. Bjerk
10b69f4fc4
Fixed up the Muddy Quagmire so it's no longer a kludge...
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...of ford and swamp, thus freeing up resources used to unnecessarily
(and imperceptibly) animate it.
2010-09-30 02:13:15 +00:00
J.W. Bjerk
c9ecc8b648
New Waterfall automatically placed between chasm and water or swamp
2010-09-30 00:36:16 +00:00
Nils Kneuper
cb2ce82cea
apply this logo to the other place where it is shipped
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btw: why do we still have the /images/ dir outside of data?!?
(including some duplicated stuff...)
2010-09-29 21:10:06 +00:00
J.W. Bjerk
b164f83ff4
adding animated lava images needed for previous commit.
2010-09-29 12:21:06 +00:00
Lari Nieminen
b8516e6264
Renamed all ruin1-* images to ruin-* and all sunken-ruin1-* images...
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...to sunken-ruin6-* according to the established variation naming
convention.
2010-09-27 13:04:39 +00:00
J.W. Bjerk
d4f2e7f01f
first steps in high-quality sand to water transitions.
2010-09-27 00:57:00 +00:00
J.W. Bjerk
320e031fcc
adding a bit of glow to the lava in volcanos.
2010-09-26 18:04:16 +00:00
Phil Barber
24951771b8
Add and wire new idle animation for spearman.
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Wire existing idle, which seemed to not have been used yet. Update
changelogs.
2010-09-26 09:44:38 +00:00
Phil Barber
625d00b5c2
Add and wire new mudcrawler. Remove outdated frames. Update changelogs.
2010-09-26 09:25:39 +00:00
Phil Barber
c68dc0ee3e
Add and wire new Hurricane Drake portrait by myself.
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Update changelogs, portrait credits.
2010-09-25 12:51:34 +00:00
Lari Nieminen
f3f93cb80a
Wood bridge glitch fixes from lurker.
2010-09-25 10:13:27 +00:00
Phil Barber
0c2f977f8c
Add and wire new Drake Blademaster portrait by myself and LordBob.
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Update changelogs, portrait credits.
2010-09-25 09:12:06 +00:00
Richard Kettering
af231d7078
Added animations for the saurian oracle.
2010-09-25 07:53:19 +00:00
J.W. Bjerk
e2af692104
converting the ocean variants to auto-recolor...
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...and adding a third ocean variant (Wog).
2010-09-24 23:58:34 +00:00
J.W. Bjerk
b51d1204f1
cleaning up after the auto-colored water change.
2010-09-24 18:38:06 +00:00
Lari Nieminen
32599bbc20
Added lurker's new wooden bridges.
2010-09-24 18:22:55 +00:00
Phil Barber
74bf602d15
Add and wire new standing anim for Fencer by Atz.
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Update changelogs, credits.
2010-09-23 16:54:39 +00:00
J.W. Bjerk
def3fbb148
fixing assorted transition glitches.
2010-09-21 23:55:51 +00:00
J.W. Bjerk
594177ec4f
Much improved transitions for the non-chasm lava.
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Still no good transitions between them.
2010-09-20 01:41:08 +00:00
J.W. Bjerk
b8ee0f576d
updated some of the lava chasm to the new chasm style.
2010-09-19 23:52:20 +00:00
J.W. Bjerk
43fb7e53ad
refinements to the auto-color water variations.
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Note this is probably a speed regression due to previously disabled
animations being re-enabled.
2010-09-19 11:37:18 +00:00
J.W. Bjerk
d7ded3e6d1
Underground and chasm friendly volcanoes.
2010-09-18 15:17:04 +00:00
Nils Kneuper
d0c095051d
updated Chinese (Simplified) translation
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someone who knows how this image stuff works please check this commit...
2010-09-18 10:08:26 +00:00
J.W. Bjerk
959fba759d
Big overhaul of Hill and Mountain transitions to water.
2010-09-18 03:51:49 +00:00
J.W. Bjerk
6b20d3351e
removed accidentally commited image.
2010-09-18 00:44:03 +00:00
J.W. Bjerk
03b4363346
added quick variant of 'chasm bridge' for automatic use over water.
2010-09-17 23:05:46 +00:00
J.W. Bjerk
aa4e8723e0
futher improvements to castle mixing.
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Also encampment graphics enhanced to work better in mixed situations.
2010-09-17 01:26:45 +00:00
J.W. Bjerk
19b055afec
Any Castle or Keep except Dwarvish can now be combined...
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...without large gaps or extra walls. Of course the graphics often
don't fit next to each other very well, but if it's a failure, it's a
much more graceful failure than we used to have.
2010-09-16 19:47:10 +00:00
J.W. Bjerk
a5a52237a4
Altered terrain WML so that encampments...
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...can be freely mixed with all human and elvish castles. Also fixed
some issued with the base transitions of swamp and sunken
castles. Don't really know how i did it.
2010-09-16 17:20:53 +00:00
Phil Barber
3ceaa73793
Add and wire new leadership animations for Drake Flare and Flameheart.
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Update Flare base frame. Update changelogs.
2010-09-15 09:52:43 +00:00
J.W. Bjerk
ffd911e80f
removed unneccesary and ugly rock variants from beach sand.
2010-09-14 23:02:47 +00:00
J.W. Bjerk
f8ddff6126
fixed sharp upper edge of the cave beam's beams.
2010-09-14 22:14:36 +00:00
J.W. Bjerk
45f6682566
Fixed hard edge on immpassible mountains clouds.
2010-09-14 20:58:21 +00:00
Phil Barber
344daf2240
Add new goblin spearman alternate portrait by Santiago Iborra.
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Update changelogs.
2010-09-14 13:51:06 +00:00
Phil Barber
4144a3fb71
Add new mermaid initiate alternate portrait by Santiago Iborra.
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Update changelogs.
2010-09-14 13:47:29 +00:00
Lari Nieminen
e9a0764584
Added a WIP of a new experimental fake map edge terrain.
2010-09-14 08:44:28 +00:00
J.W. Bjerk
74227b6947
better transitions for clean cobbled road and overgrown path.
2010-09-11 19:56:16 +00:00
J.W. Bjerk
760a7e1aa0
more transitions for cobbled road.
2010-09-11 19:20:57 +00:00
J.W. Bjerk
b84d297bc4
Improved non-blocky transitions for cobbled road.
2010-09-11 02:22:39 +00:00
J.W. Bjerk
aa45c22d81
Slightly tweaked dirt colors and new, smooth dirt transitions.
2010-09-10 18:22:17 +00:00
J.W. Bjerk
a5264185b9
fixed glitches in the sand/desert transitions.
2010-09-10 17:58:04 +00:00
J.W. Bjerk
294f5b8c72
Neccesary dry mountain images for previous commit.
2010-09-07 23:04:41 +00:00