updated Chinese (Simplified) translation
someone who knows how this image stuff works please check this commit...
13
changelog
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@ -4,13 +4,14 @@ Version 1.9.1+svn:
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* Map updates.
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* Implemented gold carryover between the multiplayer chapters.
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* Added extra keeps to keep up with the growing number of leaders.
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* Graphics:
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* Terrain:
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* Any Castle or Keep except Dwarvish can now be combined without large gaps or extra walls.
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* Added variant of chasm bridge for over water
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* New transitions from all Hills and Mountains to Water
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* Graphics:
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* Terrain:
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* Any Castle or Keep except Dwarvish can now be combined without large gaps
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or extra walls.
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* Added variant of chasm bridge for over water
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* New transitions from all Hills and Mountains to Water
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* Language and i18n:
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* Updated translations: Indonesian, Russian
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* Updated translations: Chinese (Traditional), Indonesian, Russian
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* User interface:
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* Fixed: Addon dialog in title screen shows last host again.
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Before Width: | Height: | Size: 47 KiB After Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 162 KiB After Width: | Height: | Size: 164 KiB |
Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 71 KiB |
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@ -9,7 +9,7 @@ Version 1.9.1+svn:
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* Implemented gold carryover between the multiplayer chapters.
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* Added extra keeps to keep up with the growing number of leaders.
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* Language and i18n:
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* Updated translations: Indonesian, Russian.
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* Updated translations: Chinese (Traditional), Indonesian, Russian.
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* Graphics:
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* Terrain:
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* Any Castle or Keep except Dwarvish can now be combined without large gaps or extra walls.
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@ -1831,14 +1831,6 @@ msgstr "维护费用"
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#. type: Content of: <book><chapter><section><section><simpara>
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#: ../../doc/manual/manual.en.xml:1034
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#, fuzzy
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#| msgid ""
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#| "Each unit also has an upkeep cost. The upkeep cost is generally equal to "
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#| "the level of the unit, unless the unit has the \"Loyal\" trait (<link "
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#| "linkend=\"traits\">see below</link>). Units that are not initially "
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#| "recruited - i.e. the leader or those that join voluntarily — usually have "
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#| "the Loyal trait. Upkeep is only paid if the total upkeep of a side’"
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#| "s units is greater than the number of villages that side controls. Upkeep "
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#| "paid is the difference between the number of villages and the upkeep cost."
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msgid ""
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"Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
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"level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
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@ -3347,13 +3339,6 @@ msgstr "战斗"
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#. type: Content of: <book><chapter><section><simpara>
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#: ../../doc/manual/manual.en.xml:2045
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#, fuzzy
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#| msgid ""
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#| "If you move next to an enemy unit, you may attack it. Click on your unit "
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#| "that is next to an enemy unit, and click on the enemy you want to attack "
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#| "— this will bring up a window that presents further options for the "
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#| "fight. Every unit has one or more weapons it can attack with. Some "
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#| "weapons, such as swords, are melee weapons, and some weapons, such as "
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#| "bows, are ranged weapons."
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msgid ""
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"If you move next to an enemy unit, you may attack it. Click on your unit "
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"that is next to an enemy unit, and click on the enemy you want to attack – "
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