New Waterfall automatically placed between chasm and water or swamp

This commit is contained in:
J.W. Bjerk 2010-09-30 00:36:16 +00:00
parent 1145ef01d8
commit c9ecc8b648
15 changed files with 3 additions and 0 deletions

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@ -18,6 +18,7 @@ Version 1.9.1+svn:
* A new desaturated color of shallow water (Wwg)
* Much improved lava transitions
* A new desaturated ocean color (Wog)
* New Waterfall automatically placed between chasm and water or swamp
* Animations: new standing animation for Fencer, idle animations for Spearman.
* Portraits: Drake Blademaster, Hurricane Drake.
* Units: New base frame and animations for Mudcrawler.

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@ -624,6 +624,7 @@
{WALL_TRANSITION_LF Ql (!,Ql,Xv,_off^_usr) -90 ground unwalkable/lava}
{WALL_TRANSITION_LF Qlf (!,Qlf,Xv,_off^_usr) -90 ground unwalkable/lava-high}
{WALL_TRANSITION_LF Qx* (Ai*,Aa*,Ha*,Ms*,) -90 ground chasm/regular-snow}
{WALL_TRANSITION_LF Qx* (W*,S*) -90 ground chasm/water}
{WALL_TRANSITION_LF Qxe (!,Qx*,Xv,_off^_usr) -90 ground chasm/earthy}
{WALL_TRANSITION_LF Qx* (!,Qx*,Xv,_off^_usr) -90 ground chasm/regular}

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@ -21,6 +21,7 @@ Version 1.9.1+svn:
* New transitions from all Hills and Mountains to Water
* A new desaturated color of ocean and shallow water
* Much improved lava transitions
* New Waterfall automatically placed between chasm and water or swamp
* Animations: new standing animation for Fencer, idle animations for Spearman.
* Portraits: Drake Blademaster, Hurricane Drake.
* Units: New base frame and animations for Mudcrawler.