Improved non-blocky transitions for cobbled road.

This commit is contained in:
J.W. Bjerk 2010-09-11 02:22:39 +00:00
parent b25b7551f2
commit b84d297bc4
17 changed files with 3 additions and 2 deletions

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@ -67,6 +67,7 @@ Version 1.9.0+svn:
* Muddy Quagmire (Sm) added - alias of swamp
* Old Desert Mountains replaced with a non-green version of the mountains
* Slightly tweaked dirt colors and new, smooth dirt transitions
* Better transitions for Cobbled Road
* Language and i18n:
* Updated fonts: DejaVu 2.32
* Updated translations: Chinese (Simplified), Chinese (Traditional), French,

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@ -684,7 +684,7 @@
{TRANSITION_COMPLETE_L Dd R* -361 sand/desert}
# Dirt transitions are double sided
{TRANSITION_COMPLETE_LF (!,Rd,Hh*,M*,Q*) Rd -370 transition3 flat/desert-road}
{TRANSITION_COMPLETE_LF (!,Rd,Rr*,Hh*,M*,Q*) Rd -370 transition3 flat/desert-road}
{TRANSITION_COMPLETE_L Rd (!,Rd,,W*,Ai,Q*) -371 flat/desert-road}
{TRANSITION_COMPLETE_LF (!,Re,Rr*,Hh*,M*,Q*) Re -379 transition3 flat/dirt}

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@ -27,7 +27,7 @@ Version 1.9.0+svn:
attack and defence.
* New portraits: Inferno Drake
* New Terrain: Tropical Ocean, Snowy Human City Village, Muddy Quagmire
* Improved Terrain: Desert Mountains, all 3 Dirts
* Improved Terrain: Desert Mountains, all 3 Dirts, Cobbled Road Trans.
* Language and i18n:
* Updated translations: Chinese (Simplified), Chinese (Traditional), French,