Jelle Raaijmakers 857ab2e06d LibGL: Create symlinks for headers and shared library 1 éve
..
Buffer 59df2e62ee LibGL: Add simple implementation of buffer objects 2 éve
GL 5cff59557e LibGL: Add all `glPushAttrib` bit flags 1 éve
Shaders c837e7bbf3 LibGL: Fix minor const-correctness issues 2 éve
Tex c911781c21 Everywhere: Remove needless trailing semi-colons after functions 2 éve
Buffer.cpp 62092a329d LibGL: Make `GLsizeiptr` signed 2 éve
CMakeLists.txt 857ab2e06d LibGL: Create symlinks for headers and shared library 1 éve
ClipPlane.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 éve
ContextParameter.cpp aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations 1 éve
GLAPI.json aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations 1 éve
GLContext.cpp aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations 1 éve
GLContext.h aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations 1 éve
Image.cpp ea2f88a483 LibGL: Implement support for the `GL_RGB5_A1` internal image format 2 éve
Image.h 84c4b66721 LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support 2 éve
Lighting.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 éve
List.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 éve
Matrix.cpp edcb6176ce LibGL+Lib*GPU: Set model view and projection matrices separately 1 éve
NameAllocator.cpp cd7d2c3446 LibGL: Remove Texture note leftovers from the NameAllocator class 2 éve
NameAllocator.h 892006218a LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2 éve
Shader.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 éve
Stencil.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 éve
Texture.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 éve
Vertex.cpp c978891dda LibGL: Optimize appends in `gl_vertex` 1 éve