Jelle Raaijmakers
|
44a3d5c101
LibGL: Implement `glClearDepthf` and store as float
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3 years ago |
Jesse Buhagiar
|
371d49c0f6
LibGL: Implement `glMateriali{v}`
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3 years ago |
Jesse Buhagiar
|
170739fe39
LibGL: Implement `glLighti{v}`
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3 years ago |
Jesse Buhagiar
|
909ec41196
LibGL: Implement `glLightModeliv`
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3 years ago |
Jesse Buhagiar
|
68e50759b4
LibGL: Implement `glGetMaterial`
|
3 years ago |
Jesse Buhagiar
|
f5cde1b6fb
LibGL: Implement `glGetLight`
|
3 years ago |
Luke Wilde
|
483ab7fe26
LibGL: Fix incorrect GL_DECAL constant value
|
3 years ago |
Jelle Raaijmakers
|
16255d161e
LibGL: Use 4 hex characters for error code constants in `gl.h`
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3 years ago |
Jelle Raaijmakers
|
991cbc56a2
LibGL: Implement `glColor4b`
|
3 years ago |
Jelle Raaijmakers
|
29dc17b7b9
LibGL: Correct values for `GL_BGR` and `GL_BGRA`
|
3 years ago |
Stephan Unverwerth
|
044582b0ce
LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture
|
3 years ago |
Stephan Unverwerth
|
716b53e90f
LibGL: Implement glActiveTextureARB()
|
3 years ago |
Jesse Buhagiar
|
865e7bbe5e
LibGL+LibSoftGPU+3DFileViewer: Implement Specular highlighting :^)
|
3 years ago |
Jelle Raaijmakers
|
11c807ebd1
LibGL+LibSoftGPU: Implement the stencil buffer
|
3 years ago |
Luke Wilde
|
c6a0365c58
LibGL+LibSoftGPU: Add support for 8-bit luminance (+ alpha) textures
|
3 years ago |
qeeg
|
2d9bd24249
LibGL: Add a few defines so that Quake 2's OpenGL renderer compiles
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3 years ago |
Jelle Raaijmakers
|
8e935ad3b1
LibGL+LibSoftGPU: Implement `glColorMaterial` and `GL_COLOR_MATERIAL`
|
3 years ago |
Luke Wilde
|
1fc611877f
LibGL: Implement glIsTexture
|
3 years ago |
Luke Wilde
|
53d6e1600c
LibGL: Stub glStencilMask
|
3 years ago |
Luke Wilde
|
cba1972deb
LibGL: Implement glTexCoord{1,3,4}f(v)
|
3 years ago |
Jesse Buhagiar
|
bf294612a7
LibGL: Implement `glLightf{v}` and fix `gl.h` prototype
|
3 years ago |
Jelle Raaijmakers
|
260663567a
LibGL: Implement `glTexCoord2i`
|
3 years ago |
Jelle Raaijmakers
|
03c1f1780d
LibGL: Stub `glPointSize`
|
3 years ago |
Jelle Raaijmakers
|
6363797e80
LibGL: Implement `glLightModeli`
|
3 years ago |
Jelle Raaijmakers
|
e2f79c8b5f
LibGL: Implement `glTexEnvi`
|
3 years ago |
Jelle Raaijmakers
|
eea1b95ead
LibGL: Implement `glRotated`
|
3 years ago |
Jelle Raaijmakers
|
a29534b531
LibGL: Implement `glColor3d` and `glColor3ubv`
|
3 years ago |
Jelle Raaijmakers
|
57b1dcbec9
LibGL: Add stub for `glColorMaterial`
|
3 years ago |
Jelle Raaijmakers
|
ccf6769d95
LibGL: Stub more API calls
|
3 years ago |
Jelle Raaijmakers
|
abecff1766
LibGL: Stub lots of map-related methods
|
3 years ago |