An open source, turn-based strategy game with a high fantasy theme.
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2007-01-27 10:04:28 +00:00
config added some svn:ignore entries 2006-09-02 01:32:24 +00:00
data merged data/campaigns/Eastern_Invasion 2007-01-27 10:04:28 +00:00
doc updated manpages 2007-01-04 19:49:06 +00:00
fonts updated DejaVuSans.ttf 2007-01-22 12:16:40 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons etc. 2007-01-25 05:23:03 +00:00
images SVN merge has some problems so some files will be copied manually... 2007-01-27 08:57:30 +00:00
m4 Remove .cvsignore files 2005-09-21 00:27:34 +00:00
misc/fortunes etc. 2006-06-02 08:00:34 +00:00
music I went ahead and updated the tags for gameplay0x.ogg... 2006-11-03 20:17:51 +00:00
po Updated french translation 2007-01-26 15:13:17 +00:00
sounds New holy magic sounds (by Jetryl). 2007-01-24 08:44:21 +00:00
src Previous commit causes the branch to no longer compile 2007-01-25 21:26:47 +00:00
tools merged the tools directory 2007-01-27 09:03:04 +00:00
utils Added a comment what it does to the unused functions script committed before. 2007-01-26 16:39:17 +00:00
.gitignore Allow multiple background images in about, 2006-03-23 01:47:59 +00:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Adding required config/ files not generated from "automake --add-missing". 2006-08-29 06:41:42 +00:00
changelog new map 2007-01-26 16:02:20 +00:00
config.h.dummy version bump to 1.2.1 2007-01-12 20:08:18 +00:00
configure.ac enable python as default, use --disable-python to not compile... 2007-01-20 16:46:52 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright more line ending clean-ups 2006-06-06 00:05:03 +00:00
Doxyfile updated the doxygen files with the www.wesnoth.org domain... 2006-11-12 11:44:52 +00:00
editor.dev remove some dead code, the whole mouse.*pp files 2007-01-06 10:15:20 +00:00
INSTALL more line ending clean-ups 2006-06-06 00:05:03 +00:00
Makefile.am change the way new SUF are implemented, 2006-12-02 11:33:22 +00:00
MANUAL updated the trait descriptions 2006-09-18 23:33:34 +00:00
MANUAL.brazilian updated Portuguese (Brazil) manual 2006-08-01 14:00:11 +00:00
MANUAL.catalan more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.chinese_simplified more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.czech MANUAL update 2006-10-13 12:47:58 +00:00
MANUAL.danish more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.french replaced CVS with SVN in the MANUAL files 2006-06-05 13:37:46 +00:00
MANUAL.german updated german translation 2006-10-08 13:33:59 +00:00
MANUAL.hungarian more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.indonesian more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.italian updated Italian manual 2006-11-21 09:38:00 +00:00
MANUAL.japanese updated Japanese translation 2006-09-22 15:11:11 +00:00
MANUAL.norwegian replaced CVS with SVN in the MANUAL files 2006-06-05 13:37:46 +00:00
MANUAL.polish Sync polish manual with the english version. 2006-08-07 21:14:44 +00:00
MANUAL.russian more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.spanish more line ending clean-ups 2006-06-06 00:05:03 +00:00
MANUAL.swedish translation update 2006-09-23 11:08:35 +00:00
MANUAL.turkish more line ending clean-ups 2006-06-06 00:05:03 +00:00
Map Editor.dsp makes vc++ compile 2006-05-05 22:47:22 +00:00
players_changelog Updated changelog(s) with the new holy sounds. 2007-01-24 09:46:34 +00:00
README more line ending clean-ups 2006-06-06 00:05:03 +00:00
server.dev update server project file 2006-04-20 18:39:34 +00:00
setup.iss removed executable property (reported by Jens Seidel) 2006-05-11 16:48:19 +00:00
wesnoth.dev Added prerecruit WML event which fires after the unit is created, 2006-11-18 23:02:36 +00:00
wesnoth.dsp makes vc++ compile 2006-05-05 22:47:22 +00:00
wesnoth.dsw Map Editor compiles with VC++ again 2006-04-08 16:33:50 +00:00
wesnoth.kdevelop add advanced sound tab to pref... 2007-01-01 16:44:36 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

See ISSUES for an overview of some of the bugs we are aware of.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>