Updated changelog(s) with the new holy sounds.

This commit is contained in:
Lari Nieminen 2007-01-24 09:46:34 +00:00
parent d94b0256c1
commit 78da5f2813
2 changed files with 3 additions and 2 deletions

View file

@ -169,9 +169,10 @@ Version 1.3-svn:
* extended label to support team only and colors
* gender-specific forms for trait names are now possible.
* seting a WML variable to a random value now works correctly in MP games
* text displayed when a unit is ambushed is now customizable with the new
* text displayed when a unit is ambushed is now customizable with the new
alert= key of the [hides] ability (FR #8264 2.)
* sound
* new or revised sounds: morning star, holy magic.
* add advanced sound tab to pref allowing you to play with sample_rate and
buffer_size options
* misc:

View file

@ -13,7 +13,7 @@ Version 1.3-svn:
* Improved the hex grid.
* Sound
* New sound effects: morning star.
* New or revised sound effects: morning star, holy magic.
* Added an advanced sound tab to preferences, allowing one to specify the
values used for sample rate and buffer size.