Updated changelog(s) with the new holy sounds.
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2 changed files with 3 additions and 2 deletions
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@ -169,9 +169,10 @@ Version 1.3-svn:
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* extended label to support team only and colors
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* gender-specific forms for trait names are now possible.
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* seting a WML variable to a random value now works correctly in MP games
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* text displayed when a unit is ambushed is now customizable with the new
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* text displayed when a unit is ambushed is now customizable with the new
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alert= key of the [hides] ability (FR #8264 2.)
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* sound
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* new or revised sounds: morning star, holy magic.
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* add advanced sound tab to pref allowing you to play with sample_rate and
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buffer_size options
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* misc:
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@ -13,7 +13,7 @@ Version 1.3-svn:
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* Improved the hex grid.
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* Sound
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* New sound effects: morning star.
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* New or revised sound effects: morning star, holy magic.
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* Added an advanced sound tab to preferences, allowing one to specify the
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values used for sample rate and buffer size.
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