An open source, turn-based strategy game with a high fantasy theme.
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2019-03-16 13:15:02 +01:00
attic Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
cmake Migrate links to https if available - Fwd c18537edc0 2018-10-07 03:23:36 +00:00
data updated Dutch translation 2019-03-16 13:13:56 +01:00
doc commandline: remove --path option 2019-01-05 06:53:32 +01:00
docker Added expect-dev for unbuffer. 2019-03-05 20:23:34 -06:00
fonts Updated DejaVu Sans font files to version 2.37 (from 2.35) 2018-10-07 03:18:13 +00:00
images Sidebar: Show attack range and damage type icons 2019-02-24 12:02:28 +00:00
misc Migrate links to https if available - Fwd c18537edc0 2018-10-07 03:23:36 +00:00
packaging Fix some spelling issues 2019-03-06 11:42:17 -05:00
po updated Italian translation 2019-03-16 13:15:02 +01:00
projectfiles Update Xcode project for Boost 1.69.0 2019-02-16 21:39:21 +01:00
scons Fix #3926: SCons Boost test fails with -Werror=return-type 2019-02-12 19:09:48 +02:00
sounds Updated a few interface sounds 2018-03-04 22:31:22 +11:00
source_lists Add utils::format_timespan() for formatting time lengths for user display 2019-03-01 02:29:20 -03:00
src mp_staging: Fix regression: When "use map settings" was set, the team name's raw tstring value, with raw TRANSLATABLE_PART and TEXTDOMAIN_SEPARATOR, was shown in the UI. 2019-03-11 22:45:59 +00:00
utils Fix travis macos+scons build. 2019-03-15 03:29:04 -05:00
.appveyor.vs2015.yml Attempted fix for AppVeyor build failures on VS2015 2018-10-07 03:17:57 +00:00
.appveyor.vs2017.yml Update Visual Studio project file to VS2015 toolset 2018-10-07 03:17:54 +00:00
.dockerignore Don't copy the .git directory into docker. 2018-10-07 03:18:35 +00:00
.editorconfig Add .editorconfig file to have automatic indentation 2018-12-15 15:50:29 +00:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore [Fwd-port] Apply latest changes to Xcode project from 1.14 branch 2019-01-31 14:17:49 +01:00
.travis.yml Run WML schema validation in travis. Fixes #3709 2018-11-24 10:35:22 -06:00
changelog.md Update changelog with Dark Forecast fix 2019-03-14 00:54:13 -04:00
CMakeLists.txt Explicitly link to GObject (should fix #3840) 2019-01-05 17:31:00 +02:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Migrate links to https if available - Fwd c18537edc0 2018-10-07 03:23:36 +00:00
cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
Doxyfile Post-release version bump 2018-10-07 03:17:54 +00:00
host.lua Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
INSTALL.md Revert "Note dependencies on OpenGL and GLEW in INSTALL.md" 2018-12-31 13:31:59 -06:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Do not load helper.lua where it is not used any more 2018-10-07 03:21:10 +00:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
README.md Fix AppVeyor status badge 2018-10-25 14:32:15 -05:00
RELEASE_NOTES Update RELEASE_NOTES 2018-10-28 02:53:02 +00:00
run_wml_tests WML unit tests: port ability to override strict mode from 1.14 2018-10-07 03:23:50 +00:00
SConstruct Scons/Macos: Fix for vorbisfile.h not being found. 2019-01-22 18:34:21 -06:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
TRAVIS.md Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
wml_test_schedule Add WML unit test for unupgradable (#3336) 2018-10-28 02:53:08 +00:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL.md for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/