An open source, turn-based strategy game with a high fantasy theme.
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Iurii Chernyi 27d6b0f59b new aspect, leader_aggression, to control the aggression of the leader...
...separately. Default value is -4.0 - that's old implicit default
2009-10-08 00:01:17 +00:00
attic Move more archaic GUI graphics to the attic. 2009-01-27 18:30:10 +00:00
cmake revised fribidi support: 2009-08-01 18:28:18 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data new aspect, leader_aggression, to control the aggression of the leader... 2009-10-08 00:01:17 +00:00
doc pot-update (preparing for 1.7.6, no new/changed strings) 2009-09-28 16:30:56 +00:00
fonts use the full version of wqy-zenhei... 2009-03-14 12:06:56 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons vietname translation update 2009-09-26 15:04:36 +00:00
images Updated localized images for Serbian. 2009-10-01 20:36:53 +00:00
m4 Remove spurious -R command line switch from generated C++ linker step 2008-03-24 13:47:35 +00:00
misc/fortunes removed mangled, out of context "quote" 2009-03-29 02:01:02 +00:00
packaging Made windows installer write uninstall information... 2009-06-29 18:28:06 +00:00
po add Shavian translation 2009-10-07 21:28:05 +00:00
projectfiles patch #1319 by mordocai: EasyCoding task fixed - some AI code cleanup 2009-09-29 19:27:02 +00:00
resources Seperated the text from the labels in the main overlays and AoI's overlay. 2009-10-04 01:02:52 +00:00
scons Prevent pkg-config from using native packages during cross-compile. 2009-07-11 14:06:53 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src new aspect, leader_aggression, to control the aggression of the leader... 2009-10-08 00:01:17 +00:00
utils fixed pofix textdomain entries, merged duplicated textdomains... 2009-10-07 11:02:02 +00:00
website add Shavian translation to g.w.o 2009-10-07 21:28:43 +00:00
.gitignore svn:ignore some of the files cmake generates, 2009-02-11 17:48:25 +01:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Deal with setups where . is not on $PATH. 2007-05-11 13:33:30 +00:00
changelog add Shavian translation 2009-10-07 21:28:05 +00:00
CMakeLists.txt Localized image states are now checked at runtime, 2009-10-03 16:18:21 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
configure.ac post release version bump to 1.7.6+svn 2009-09-28 17:08:35 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright New year copyright update. 2009-01-01 10:27:41 +00:00
Doxyfile Change doxygen to glob src recursively. 2009-09-21 18:15:59 +00:00
INSTALL Update cmake status as working. 2009-08-16 20:28:18 +00:00
l10n-spec Updated localized images for Russian. 2009-10-01 20:05:40 +00:00
l10n-track Updated tracking index of localized images. 2009-10-04 09:54:03 +00:00
Makefile.am Localized image states are now checked at runtime, 2009-10-03 16:18:21 +00:00
players_changelog add Shavian translation 2009-10-07 21:28:05 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README correct some values 2008-11-23 11:38:41 +00:00
RELEASE_NOTES Enable the new event handling by default. 2009-10-03 17:52:13 +00:00
SConstruct Localized image states are now checked at runtime, 2009-10-03 16:18:21 +00:00
setup.iss removed executable property (reported by Jens Seidel) 2006-05-11 16:48:19 +00:00
wesnoth.kdevelop Fix usage of system-specific paths. 2007-11-09 16:17:04 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 250,000 posts from more
than 10,000 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>