Commit graph

84085 commits

Author SHA1 Message Date
uid68698
84e7f1d67f - Changed to swamp water 2004-01-02 01:14:25 +00:00
uid68803
6fc2f793fe adjusted the way in which images are blitted 2004-01-01 16:03:17 +00:00
uid68803
682376baad made multiplayer lobby work in modes below 1024x768 2004-01-01 15:35:55 +00:00
uid68803
e33a45f397 added in checkboxes 2003-12-31 22:34:23 +00:00
uid68842
0eed250df1 UI update 2003-12-31 21:56:05 +00:00
uid68803
3460a2cfb1 made shroud load properly 2003-12-31 18:23:32 +00:00
uid68803
132d42aad3 attempt to fix networking problem 2003-12-31 16:03:19 +00:00
uid68842
ebb0bf1dab Transparency fixed 2003-12-31 14:13:20 +00:00
uid68842
c6ff1ced86 New buttons 2003-12-31 13:54:15 +00:00
uid68803
c459026993 fixed bug where slowed units would say they are poisoned (CVS internal) 2003-12-31 13:36:07 +00:00
uid68842
fc3fae3834 Checkboxes 2003-12-31 13:13:15 +00:00
uid68803
e3fa1a4bc1 another attempt to fix networking problems 2003-12-30 23:26:30 +00:00
uid68803
d391af101b attempt to fix networking problems 2003-12-30 22:47:11 +00:00
uid68803
769c02fb38 made 'speak' command available in menu 2003-12-30 21:48:16 +00:00
uid69097
1a77a34d75 A workaround to allow users not using 16BPP to change video mode 2003-12-30 21:47:57 +00:00
uid68803
0f0cdbb175 added attack icons from Svetac 2003-12-30 20:28:47 +00:00
uid68803
b650ff7a53 changed network code to try to fix 'Broken Pipe' bug 2003-12-30 18:27:07 +00:00
uid68803
541e1bc669 added some explanatory tooltips for some unit attributes on sidebar 2003-12-30 17:24:46 +00:00
uid68803
7b2d7fb9cd fixed problem where changing between fullscreen/windowed mode in preferences...
...could do strange things
2003-12-30 14:54:07 +00:00
uid68803
fba84975d0 fixed positioning of 'end turn' button 2003-12-30 14:38:40 +00:00
uid68803
fcfbf1e884 made [teleport] work properly 2003-12-30 06:02:10 +00:00
uid68803
dcdaa8c3bc added basic implementation of menus to theming system.
fixed problem where enemy energy bars would always display as full yellow (CVS internal)
2003-12-29 23:33:01 +00:00
uid69097
8868fa0241 Mapeditor files removed 2003-12-29 17:55:54 +00:00
uid68803
f23f61511c made hotkeys work again 2003-12-29 17:38:01 +00:00
uid68803
fbbf7a44ad made it so that all event tags are handled in the order in which they appear 2003-12-29 16:58:33 +00:00
uid68850
8a77ad97f8 Updated/Corrected French manual (Frederic Wagner) 2003-12-29 16:23:49 +00:00
uid68803
617df5ad3f made make_translation and merge_translations compile 2003-12-29 15:21:14 +00:00
uid68803
0901d82b59 fixed wesnothd compile problems 2003-12-29 15:10:51 +00:00
uid68803
6516d3f869 fixed bug which could cause a crash when a unit advances
(as reported by Antonio Manrique Perez)
2003-12-29 14:46:53 +00:00
uid68698
b99bb9fc8b only one side can be for the logged in player 2003-12-29 02:17:01 +00:00
uid68698
a5f57b71cf Added a local player option to the player types.
This make hotseating a little more obvious.
2003-12-29 02:02:36 +00:00
uid68803
899726bc99 did autoreconf 2003-12-27 02:28:28 +00:00
uid68803
8b2f14bd01 added basic theme support 2003-12-27 02:27:28 +00:00
uid68803
6f6454b145 fixed compile error 2003-12-26 16:51:52 +00:00
uid68803
ac2ea36682 added basic themes support 2003-12-26 15:26:29 +00:00
uid66289
1f61076ec8 autoreconf 2003-12-26 09:33:32 +00:00
uid65860
fbfb3e6075 added doc/man/wesnoth_editor.6 to dist_man6_MANS 2003-12-25 22:24:43 +00:00
uid65860
cb9f4a6aa0 add 2003-12-25 22:24:20 +00:00
uid66289
228b860cde added replay.[ch]pp and units.[ch]pp in Makefile.am and ran autoreconf 2003-12-25 16:32:29 +00:00
uid66289
bd6159b912 fixed game_events.(c|h)pp in src/server/Makefile.am 2003-12-25 15:53:53 +00:00
uid66289
c2c25a4e51 autoreconf 2003-12-25 15:31:13 +00:00
uid66289
3e9ec62250 added game_events.(c|h)pp to Makefile.am 2003-12-25 15:30:12 +00:00
uid68803
67a6e34861 made images use proper transparency, ...
...instead of using black as transperant colour (this change will
probably break a few things, which will be fixed in due course)
2003-12-24 23:19:28 +00:00
uid68803
b35f847147 added new time of day images from Nathan Nielson 2003-12-24 16:05:49 +00:00
uid68803
07887c2e04 added 'dart' sound.
Fixed bug where scenario objectives in loaded games would sometimes
have weird boxes on the end
2003-12-24 15:58:14 +00:00
uid68803
e72286e28b added new attack sounds for some units 2003-12-24 15:50:11 +00:00
uid66289
f2d6c80910 updated changelog 2003-12-24 09:11:10 +00:00
uid68803
5e0386f996 attempt to fix problem with units having goto orders...
...at the beginning of scenarios
2003-12-24 04:35:06 +00:00
uid66289
69d3a87788 autoreconf 2003-12-24 00:52:26 +00:00
uid68803
b8169c7f72 removed unused code 2003-12-23 23:33:12 +00:00