made hotkeys work again
This commit is contained in:
parent
fbbf7a44ad
commit
f23f61511c
3 changed files with 5 additions and 5 deletions
|
@ -77,8 +77,9 @@ int main(int argc, char** argv)
|
|||
display::unit_map u_map;
|
||||
config dummy_cfg("");
|
||||
|
||||
config dummy_theme;
|
||||
display disp(u_map,video,gamemap(dummy_cfg,"1"),gamestatus(dummy_cfg,0),
|
||||
std::vector<team>());
|
||||
std::vector<team>(), dummy_theme);
|
||||
|
||||
std::vector<std::string> files;
|
||||
get_files_in_dir(path,&files);
|
||||
|
@ -120,8 +121,9 @@ int main(int argc, char** argv)
|
|||
gamestatus status(cfg,0);
|
||||
std::vector<team> teams;
|
||||
|
||||
config dummy_theme;
|
||||
std::map<gamemap::location,unit> units;
|
||||
display gui(units,video,map,status,teams);
|
||||
display gui(units,video,map,status,teams,dummy_theme);
|
||||
|
||||
std::vector<std::string> terrain_names;
|
||||
const std::vector<gamemap::TERRAIN> terrains = map.get_terrain_precedence();
|
||||
|
|
|
@ -182,7 +182,7 @@ void save_hotkeys(config& cfg)
|
|||
|
||||
config* item = cfg.find_child("hotkey","command",action_name);
|
||||
if(item == NULL)
|
||||
item = &cfg.add_child("command");
|
||||
item = &cfg.add_child("hotkey");
|
||||
|
||||
(*item)["command"] = action_name;
|
||||
(*item)["key"] = i->keycode;
|
||||
|
|
|
@ -53,8 +53,6 @@ struct hotkey_item {
|
|||
//[/hotkey]
|
||||
//where 'cmd' is a command name, and 'k' is a key. see hotkeys.cpp for the
|
||||
//valid command names.
|
||||
void add_hotkeys(config& cfg);
|
||||
|
||||
void add_hotkeys(config& cfg, bool overwrite);
|
||||
|
||||
void change_hotkey(hotkey_item& item);
|
||||
|
|
Loading…
Add table
Reference in a new issue