Commit graph

33042 commits

Author SHA1 Message Date
Dave White
bef5d78691 refactored some code. Added preferences selection to main menu 2003-10-11 04:39:48 +00:00
Dave White
839eac713c refactored menu class into its own source file 2003-10-11 00:30:46 +00:00
Dave White
edb9436fa7 added in new villages 2003-10-10 13:27:44 +00:00
Dave White
7fab891141 added PREFERENCES_DIR preprocessor symbol...
...which specifies name of preferences directory
2003-10-10 09:59:04 +00:00
Dave White
1ea0611a57 removed deprecated display::get_minimap_location() function
added test of new villages
2003-10-10 09:49:12 +00:00
Dave White
2f24233956 removed timeout in intro sequence 2003-10-09 11:35:52 +00:00
Dave White
1497acf8ba attempted fix to MacOSX problem 2003-10-08 21:49:18 +00:00
Dave White
f9a7ed7df4 removed unit status dialog from unit description as it's redundant 2003-10-08 12:32:23 +00:00
Dave White
142f6cdd00 added proper borders for dialogsadded proper borders for dialog 2003-10-08 11:24:22 +00:00
Dave White
63f4e97746 fixed problem with round() 2003-10-07 10:29:38 +00:00
Dave White
ef3dc41885 fixed loading save game problem reported by Norvell 2003-10-07 10:18:28 +00:00
Dave White
e55af62765 fixed scrolling to save properly 2003-10-06 12:08:00 +00:00
Dave White
f496671cbf added configurable scrolling speed 2003-10-06 11:31:49 +00:00
Dave White
9b3a87deda fixed compile error in Windows 2003-10-06 10:50:13 +00:00
Dave White
967db0e428 fixed compile errors on gcc 2.9 (?) 2003-10-06 10:42:29 +00:00
Dave White
0665d231bb fixed position on minimap when clicking 2003-10-06 08:48:00 +00:00
Dave White
9df6811c87 added party landing on island in scenario 2 2003-10-06 06:08:37 +00:00
Dave White
fd57a4df6f got rid of use of spaces in saved game names 2003-10-06 04:16:16 +00:00
Dave White
87f922dcc8 added new dialogs and right-side panel 2003-10-06 03:36:16 +00:00
Dave White
dfecabb119 fixed energy bar display problem 2003-10-05 13:19:13 +00:00
Dave White
3a3fa46cf3 fixed missing header <cassert> in network.cpp 2003-10-05 12:22:25 +00:00
Dave White
3e52d44e2b added in colour cycling for day/night 2003-10-05 11:51:01 +00:00
Dave White
bc2a1705ba minor changes to mulitiplayer 2003-10-05 08:55:03 +00:00
Dave White
265e902ed5 added better error handling in network connection code 2003-10-05 08:09:56 +00:00
Dave White
d1c8b49df4 fixed problems in multiplayer 2003-10-04 23:34:36 +00:00
Dave White
b93e74f096 removed some extra diagnostics 2003-10-04 22:49:39 +00:00
Dave White
336aaeb746 fixed segfault in make_translation 2003-10-04 22:44:41 +00:00
Dave White
8a8b84b4da added basic multiplayer capabilities 2003-10-04 22:38:42 +00:00
Dave White
35f11b1cee added tooltips for text that cannot fit 2003-10-04 06:09:11 +00:00
Dave White
2fad190610 added configurable day/night scheduler 2003-10-04 02:58:08 +00:00
Dave White
e1ee506e48 made it so footsteps don't display on tile the unit is on 2003-10-02 11:39:47 +00:00
Dave White
fc5e669d9d added footsteps to intended path 2003-10-02 10:56:27 +00:00
Dave White
ab5d40175a make fights go faster when accelerated 2003-10-01 10:03:54 +00:00
Dave White
afdb6002e6 added shroud. Tweaked some units, added new scenario 2003-10-01 09:23:38 +00:00
Dave White
2be9acb023 updated version number 2003-09-30 09:25:06 +00:00
Dave White
9b9870b00d made moving of units faster in accelerated mode 2003-09-30 09:18:24 +00:00
Dave White
cc6d450340 fixed bug #5621 2003-09-29 21:46:17 +00:00
Dave White
92864733b0 fixed mouse flickering reported by zas 2003-09-29 11:27:30 +00:00
Dave White
0cd158126f Fixed end of turn report to add in number of turns finished early 2003-09-28 10:23:31 +00:00
Dave White
148897f5fe added assertion 2003-09-28 07:17:30 +00:00
Dave White
218d51064e attempt to fix bug #5597 2003-09-28 07:12:54 +00:00
Dave White
206f3b89a2 Added some assertions to help diagnose bug #5597. Added Auto-saves 2003-09-27 22:55:53 +00:00
Dave White
5568cf8f89 Stopped dialogs from taking 100% cpu 2003-09-27 11:39:37 +00:00
zas
6f58247fa1 A gcc warning was silenced and ending whitespaces were removed. 2003-09-26 14:54:56 +00:00
Dave White
4a271ee0a5 added in quitting from game if window close button pressed 2003-09-26 11:52:42 +00:00
Dave White
5c1b18c70d made the game always use software surfaces rather than hardware surfaces...
...under Windows, since Windows seems to have trouble with hardware surfaces
2003-09-26 10:58:11 +00:00
Dave White
4e954b84c9 Fixed bug which caused buttons not to be displayed and game to crash 2003-09-26 09:16:42 +00:00
Dave White
c3c0cc50c5 added in locking/unlocking of surfaces when accessing underlying pixel data 2003-09-26 03:41:08 +00:00
Dave White
d0b52226a5 fixed bug where scenario objectives at start of scenario were always...
...displaying in English (not in local translation)
2003-09-25 11:06:45 +00:00
Dave White
6881acfa36 mailing list test change 2003-09-25 10:10:36 +00:00