Dave White
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bef5d78691
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refactored some code. Added preferences selection to main menu
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2003-10-11 04:39:48 +00:00 |
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Dave White
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839eac713c
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refactored menu class into its own source file
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2003-10-11 00:30:46 +00:00 |
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Dave White
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edb9436fa7
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added in new villages
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2003-10-10 13:27:44 +00:00 |
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Dave White
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7fab891141
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added PREFERENCES_DIR preprocessor symbol...
...which specifies name of preferences directory
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2003-10-10 09:59:04 +00:00 |
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Dave White
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1ea0611a57
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removed deprecated display::get_minimap_location() function
added test of new villages
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2003-10-10 09:49:12 +00:00 |
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Dave White
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2f24233956
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removed timeout in intro sequence
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2003-10-09 11:35:52 +00:00 |
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Dave White
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1497acf8ba
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attempted fix to MacOSX problem
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2003-10-08 21:49:18 +00:00 |
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Dave White
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f9a7ed7df4
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removed unit status dialog from unit description as it's redundant
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2003-10-08 12:32:23 +00:00 |
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Dave White
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142f6cdd00
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added proper borders for dialogsadded proper borders for dialog
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2003-10-08 11:24:22 +00:00 |
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Dave White
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63f4e97746
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fixed problem with round()
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2003-10-07 10:29:38 +00:00 |
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Dave White
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ef3dc41885
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fixed loading save game problem reported by Norvell
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2003-10-07 10:18:28 +00:00 |
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Dave White
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e55af62765
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fixed scrolling to save properly
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2003-10-06 12:08:00 +00:00 |
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Dave White
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f496671cbf
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added configurable scrolling speed
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2003-10-06 11:31:49 +00:00 |
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Dave White
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9b3a87deda
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fixed compile error in Windows
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2003-10-06 10:50:13 +00:00 |
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Dave White
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967db0e428
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fixed compile errors on gcc 2.9 (?)
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2003-10-06 10:42:29 +00:00 |
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Dave White
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0665d231bb
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fixed position on minimap when clicking
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2003-10-06 08:48:00 +00:00 |
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Dave White
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9df6811c87
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added party landing on island in scenario 2
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2003-10-06 06:08:37 +00:00 |
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Dave White
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fd57a4df6f
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got rid of use of spaces in saved game names
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2003-10-06 04:16:16 +00:00 |
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Dave White
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87f922dcc8
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added new dialogs and right-side panel
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2003-10-06 03:36:16 +00:00 |
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Dave White
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dfecabb119
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fixed energy bar display problem
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2003-10-05 13:19:13 +00:00 |
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Dave White
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3a3fa46cf3
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fixed missing header <cassert> in network.cpp
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2003-10-05 12:22:25 +00:00 |
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Dave White
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3e52d44e2b
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added in colour cycling for day/night
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2003-10-05 11:51:01 +00:00 |
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Dave White
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bc2a1705ba
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minor changes to mulitiplayer
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2003-10-05 08:55:03 +00:00 |
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Dave White
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265e902ed5
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added better error handling in network connection code
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2003-10-05 08:09:56 +00:00 |
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Dave White
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d1c8b49df4
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fixed problems in multiplayer
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2003-10-04 23:34:36 +00:00 |
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Dave White
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b93e74f096
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removed some extra diagnostics
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2003-10-04 22:49:39 +00:00 |
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Dave White
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336aaeb746
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fixed segfault in make_translation
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2003-10-04 22:44:41 +00:00 |
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Dave White
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8a8b84b4da
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added basic multiplayer capabilities
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2003-10-04 22:38:42 +00:00 |
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Dave White
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35f11b1cee
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added tooltips for text that cannot fit
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2003-10-04 06:09:11 +00:00 |
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Dave White
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2fad190610
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added configurable day/night scheduler
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2003-10-04 02:58:08 +00:00 |
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Dave White
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e1ee506e48
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made it so footsteps don't display on tile the unit is on
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2003-10-02 11:39:47 +00:00 |
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Dave White
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fc5e669d9d
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added footsteps to intended path
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2003-10-02 10:56:27 +00:00 |
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Dave White
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ab5d40175a
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make fights go faster when accelerated
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2003-10-01 10:03:54 +00:00 |
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Dave White
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afdb6002e6
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added shroud. Tweaked some units, added new scenario
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2003-10-01 09:23:38 +00:00 |
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Dave White
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2be9acb023
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updated version number
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2003-09-30 09:25:06 +00:00 |
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Dave White
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9b9870b00d
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made moving of units faster in accelerated mode
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2003-09-30 09:18:24 +00:00 |
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Dave White
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cc6d450340
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fixed bug #5621
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2003-09-29 21:46:17 +00:00 |
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Dave White
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92864733b0
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fixed mouse flickering reported by zas
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2003-09-29 11:27:30 +00:00 |
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Dave White
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0cd158126f
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Fixed end of turn report to add in number of turns finished early
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2003-09-28 10:23:31 +00:00 |
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Dave White
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148897f5fe
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added assertion
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2003-09-28 07:17:30 +00:00 |
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Dave White
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218d51064e
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attempt to fix bug #5597
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2003-09-28 07:12:54 +00:00 |
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Dave White
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206f3b89a2
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Added some assertions to help diagnose bug #5597. Added Auto-saves
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2003-09-27 22:55:53 +00:00 |
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Dave White
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5568cf8f89
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Stopped dialogs from taking 100% cpu
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2003-09-27 11:39:37 +00:00 |
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zas
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6f58247fa1
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A gcc warning was silenced and ending whitespaces were removed.
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2003-09-26 14:54:56 +00:00 |
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Dave White
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4a271ee0a5
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added in quitting from game if window close button pressed
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2003-09-26 11:52:42 +00:00 |
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Dave White
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5c1b18c70d
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made the game always use software surfaces rather than hardware surfaces...
...under Windows, since Windows seems to have trouble with hardware surfaces
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2003-09-26 10:58:11 +00:00 |
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Dave White
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4e954b84c9
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Fixed bug which caused buttons not to be displayed and game to crash
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2003-09-26 09:16:42 +00:00 |
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Dave White
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c3c0cc50c5
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added in locking/unlocking of surfaces when accessing underlying pixel data
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2003-09-26 03:41:08 +00:00 |
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Dave White
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d0b52226a5
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fixed bug where scenario objectives at start of scenario were always...
...displaying in English (not in local translation)
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2003-09-25 11:06:45 +00:00 |
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Dave White
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6881acfa36
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mailing list test change
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2003-09-25 10:10:36 +00:00 |
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