Dave White
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2f56e8fd6f
|
added toggling of grid with control-g
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2003-10-24 12:12:02 +00:00 |
|
Dave White
|
93cb78b9a0
|
added better dialog for when unit is recruited
|
2003-10-24 11:16:21 +00:00 |
|
Dave White
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a65b337308
|
made it so multiplayer games update movement on mutation
|
2003-10-24 10:38:00 +00:00 |
|
zas
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3c6fee0fa5
|
editor is now in src/. First step.
|
2003-10-23 21:02:30 +00:00 |
|
Dave White
|
3e96a51d3e
|
fixed bug with loading some saved games in multiplayer
|
2003-10-23 11:49:12 +00:00 |
|
Dave White
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3daae56f1b
|
fixed compile error on gcc 2.9
|
2003-10-22 21:42:18 +00:00 |
|
Dave White
|
df1425f318
|
fixed choose_weapon assertion failure
|
2003-10-22 10:03:02 +00:00 |
|
Dave White
|
2f2bb402fc
|
fixed bug with cycling through enemy units
|
2003-10-21 21:47:55 +00:00 |
|
Dave White
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89ead17a34
|
made it so if a unit has a little movement left...
...but can't actually move to surrounding terrain, it is displayed as
having moved
|
2003-10-21 13:03:27 +00:00 |
|
Dave White
|
4dae65c945
|
made victory reporting better in multiplayer games
|
2003-10-21 11:20:35 +00:00 |
|
Dave White
|
15ed0f3448
|
fixed problem with editor not working properly
|
2003-10-21 09:52:32 +00:00 |
|
Dave White
|
dd27fb469a
|
added in showing of how many turns a goto command will take.
Mousing over terrain with unit selected will show defense % of the
terrain and movement cost for that unit.
|
2003-10-20 10:48:03 +00:00 |
|
Dave White
|
9d6f1e14b7
|
bug fixes to server
|
2003-10-19 12:33:46 +00:00 |
|
Dave White
|
8455f4ad3d
|
fixed compile error on g++ 2.9
|
2003-10-19 09:36:41 +00:00 |
|
Dave White
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33bc6567c1
|
made it so when unit is selected, pressing a number n on the keyboard will...
...show how far that unit can move in n turns
|
2003-10-19 09:20:44 +00:00 |
|
Dave White
|
5897e0a555
|
improved AI
|
2003-10-19 07:30:38 +00:00 |
|
Dave White
|
3841692996
|
made textbox accept more characters
|
2003-10-19 01:52:17 +00:00 |
|
Dave White
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c0aa537d8d
|
made escape work from message dialogs
|
2003-10-19 01:11:54 +00:00 |
|
Dave White
|
ab84c26a73
|
fixed bug in multiplayer. Added saving of game on disconnect.
Added option to skip replay in multiplayer.
|
2003-10-19 00:37:37 +00:00 |
|
Dave White
|
93ba223f34
|
allow enter and escape as shortcuts for send message and quit in multiplayer lobby
|
2003-10-18 13:32:15 +00:00 |
|
Dave White
|
e41c034335
|
fixed problem loading games
|
2003-10-18 13:03:43 +00:00 |
|
Dave White
|
143f78dfbc
|
fixed bug in loading network multiplayer games
|
2003-10-18 12:14:57 +00:00 |
|
Dave White
|
13ad261c41
|
added multiplayer scenarios. fixed compile problem with server
|
2003-10-18 11:46:27 +00:00 |
|
Dave White
|
ec604d498a
|
fixed compile error in server
|
2003-10-18 11:35:13 +00:00 |
|
Dave White
|
0d14364947
|
fixed compile error; added new multiplayer scenario
|
2003-10-18 11:21:07 +00:00 |
|
Dave White
|
6bc17ddaee
|
removed some server diagnostics
|
2003-10-18 11:10:16 +00:00 |
|
Dave White
|
8cacbf0e9f
|
made 'browse mode' much more functional
browse mode is viewing the game when it's not your turn
|
2003-10-18 11:08:29 +00:00 |
|
Dave White
|
ee5cd2890e
|
improved network multiplayer stability...
...including server and client, and added 'lobby' area on server
|
2003-10-18 10:23:02 +00:00 |
|
Dave White
|
51e977d020
|
fixed compilarion of editor
|
2003-10-17 13:44:22 +00:00 |
|
Dave White
|
b8c82aa625
|
allow keystroke repeat when holding down in text entry fields
|
2003-10-17 12:15:54 +00:00 |
|
Dave White
|
f067c49cd3
|
added new files
|
2003-10-16 11:06:41 +00:00 |
|
Dave White
|
1e8c560f07
|
minor re-arrangements
|
2003-10-16 11:05:26 +00:00 |
|
Dave White
|
eda7458424
|
fixed compile error in make_translation
|
2003-10-15 23:41:30 +00:00 |
|
Dave White
|
b6ffae78a5
|
improved mouse wheel behavior
|
2003-10-15 11:01:19 +00:00 |
|
Dave White
|
14501c1aaa
|
minor changes
|
2003-10-15 09:11:21 +00:00 |
|
Dave White
|
8cb8c6f54b
|
fixed teleporting to work properly
|
2003-10-14 10:38:31 +00:00 |
|
Dave White
|
f83951b7ea
|
minor changes to server
|
2003-10-13 11:42:26 +00:00 |
|
Dave White
|
d3c0258b0e
|
fixed compile error
|
2003-10-12 21:31:04 +00:00 |
|
Dave White
|
798d4ca3bd
|
remember network host connected to
|
2003-10-12 12:36:26 +00:00 |
|
Dave White
|
bcb5ba5ad7
|
added mousewheel support
|
2003-10-12 12:21:06 +00:00 |
|
Dave White
|
f11e8d6836
|
added Wesnoth server initial implementation
|
2003-10-12 11:58:52 +00:00 |
|
Dave White
|
9ad1a44a6d
|
added villages with centered flags
|
2003-10-12 11:57:43 +00:00 |
|
Dave White
|
3a7d0ad85f
|
fixed problem where restarting a network game...
...after already playing one doesn't work properly
|
2003-10-12 09:23:59 +00:00 |
|
Dave White
|
608d14311b
|
fixed some crashes when loading preferences.
Made minimum resolution 1024x768 again
|
2003-10-12 04:20:28 +00:00 |
|
Dave White
|
ae2074ed64
|
allow scrolling around while other player's turn in multiplayer
|
2003-10-11 12:34:12 +00:00 |
|
Dave White
|
eeefd21bbf
|
added mulitplayer_client.cpp/.hpp
|
2003-10-11 12:25:04 +00:00 |
|
Dave White
|
1f7988569d
|
made it so all players can see enemy's possible movements in multiplayer
|
2003-10-11 12:15:09 +00:00 |
|
Dave White
|
90b276735c
|
fixed game hang if client disconnected in multiplayer
|
2003-10-11 08:49:07 +00:00 |
|
Dave White
|
ccf8de4aa8
|
minor multiplayer fixes
|
2003-10-11 08:17:22 +00:00 |
|
Dave White
|
c8946ffef6
|
made preferences accessible from the title screen
|
2003-10-11 05:08:41 +00:00 |
|