removed some server diagnostics

This commit is contained in:
Dave White 2003-10-18 11:10:16 +00:00
parent 8cacbf0e9f
commit 6bc17ddaee

View file

@ -150,7 +150,6 @@ int main()
//of the sender, and forward it to all players in the lobby
config* const message = data.child("message");
if(message != NULL) {
std::cerr << "received message: " << data.write() << "\n";
const player_map::const_iterator p = players.find(sock);
assert(p != players.end());
(*message)["sender"] = p->second.name();
@ -190,8 +189,6 @@ int main()
//record the new level data, and send to all players
//who are in the game
g->level() = data;
std::cerr << "registered game: " << data.write() << "\n";
}
const string_map::const_iterator side =