Francisco Muñoz
b6ad0df370
Updated and new images for Konrad commander
2004-05-25 01:28:58 +00:00
Francisco Muñoz
83fb197335
Removed alpha keyword from unit data. Change image files to have it
2004-05-24 23:03:30 +00:00
Francisco Muñoz
10057c55be
Added improved calvary image. Named all mermen in Bay of Pearls
2004-05-23 00:56:20 +00:00
Francisco Muñoz
4308ff4a77
Added new standing image for horseman. Moved old one to moving frame
2004-05-22 16:13:15 +00:00
Cédric Duval
d36966b5b3
New shroud images.
2004-05-22 16:04:21 +00:00
Cédric Duval
d7b257a0a9
New fog of war images.
2004-05-22 13:56:57 +00:00
Francisco Muñoz
9574271677
Added new White mage images.
2004-05-22 13:37:44 +00:00
Cédric Duval
0d064b43ab
Added shadows for monolith (patch #3083 ).
...
As a side note, these are hardly used by scenarios, and some are too much
alike to be really useful.
2004-05-21 20:01:47 +00:00
Francisco Muñoz
485a075c82
Added updates portraits for Lisar
...
(I had this for ages in my hd.. forgot about them :-)
2004-05-20 04:52:03 +00:00
Cédric Duval
8bd79b89a0
Fixed incorrectly sized images.
2004-05-19 20:06:58 +00:00
Philippe Plantier
83a0872446
Fixed a bug where tall units were drawn under castles, thus being "beheaded"
2004-05-18 18:36:20 +00:00
Cédric Duval
e55afc0ee4
Birth of a new race: drakonians.
...
* New movetype: drakonian. They fly, but to fight they have to land.
* First unit: the Drakonian Fighter.
This is work in progress, really. Will need lots of tweaking as the faction
evolve and grow. Not enabled anywhere, of course.
2004-05-16 15:58:25 +00:00
Cédric Duval
ae8153fcf7
New graphics (James Paige) for the Undead Initiate.
...
Using Initiate instead of Adept for the campaign/difficulty selection boxes
of the undead campaign.
2004-05-15 22:12:38 +00:00
Philippe Plantier
f8226791d9
Adding files I forgot to commit:
...
alpha mask for cutting tiles (alphamask.png), and updating "built.cfg"
file to reflect the change from [terrain] element to [tile] element
2004-05-15 16:16:04 +00:00
Francisco Muñoz
d2e2a00e82
Added new unit: Necrophage
2004-05-15 00:40:00 +00:00
Philippe Plantier
b970284436
Removing old castle graphics, adding new ones.
2004-05-14 22:38:19 +00:00
Francisco Muñoz
a9fcf3554d
Added images for boneshooter by Darth Fool
2004-05-14 18:04:26 +00:00
Cédric Duval
7975077f57
Added a few more diversity beetween the big hills.
2004-05-12 21:08:31 +00:00
Cédric Duval
2cd975455d
Ball fixes.
2004-05-12 20:32:49 +00:00
Cédric Duval
6562de6570
adding saurians as binary. *sigh*
2004-05-12 18:50:08 +00:00
Cédric Duval
5c962dce2e
Renamed Lizardmen. They are now known as Saurian and Saurian Warrior.
2004-05-12 18:41:52 +00:00
Cédric Duval
6d6dee19a7
Renamed Lizardmen: they are now know as Saurian and Saurian Warrior.
2004-05-12 18:28:11 +00:00
Cédric Duval
8f950f90b2
New hills... and their variations.
2004-05-11 23:55:25 +00:00
Cédric Duval
0c0d07eb3b
New hills, courtesy of Christophe33.
2004-05-11 23:39:55 +00:00
Cédric Duval
4024abbcca
Re-adding ball.png, as binary.
2004-05-11 20:44:13 +00:00
Cédric Duval
56bea52471
ball.png not added as binary file. removing.
2004-05-11 20:41:22 +00:00
Dave White
0946c4b945
improvements to the way network games are set up
2004-05-11 18:32:37 +00:00
Dave White
39b1b25ffe
added in Wesbowl multiplayer scenario
2004-05-10 20:47:03 +00:00
Cédric Duval
2ea0cfb02f
Graphics for Lizardman Warrior were backwards. Fixed.
2004-05-09 21:09:06 +00:00
Cédric Duval
70d282bff6
Replaced villages with the improved one (fixing bluriness) by Sangel.
...
Exceptions are human-village and flag-neutral.
2004-05-09 13:29:19 +00:00
Cédric Duval
d6b9c09812
[[New images]]
...
* Added new set of images (from Turin) for lvl1 Gryphon Rider.
* Prepared addition of lvl2 (Gryphon Master). Just needs animations
for real inclusion.
2004-05-09 12:02:43 +00:00
Cédric Duval
80e1892309
Added level 3 for elvish scout.
...
Level 2 is now called Rider, and level 3 is Outrider. Changed
scenarios referring to old Outrider accordingly.
2004-05-08 20:37:32 +00:00
Francisco Muñoz
ddff03f023
Added 2nd Lizardman. Added paladin healing image
2004-05-08 15:32:34 +00:00
Philippe Plantier
7439b057b8
Adding back castle images that were previously removed by error.
2004-05-06 19:23:29 +00:00
Philippe Plantier
322de4f71f
Removing obsolete castle images.
2004-05-06 19:06:18 +00:00
Jordà Polo
2f10329922
resized ellipses
2004-05-05 18:19:10 +00:00
Jordà Polo
7757a43234
resized ellipses
2004-05-05 17:26:44 +00:00
Dave White
6942537776
implemented Li'sar's suggestion for an xp gauge
2004-05-05 16:00:56 +00:00
Dave White
111cd8cbfa
made resizing the window in the title screen work properly, ...
...
...and made basic keyboard shortcuts work in the title scren
2004-05-05 00:40:15 +00:00
Isaac Clerencia Perez
8b3fe5ca3b
Image for random enemy in multiplayer (i'm still working on it ;) )
2004-05-02 23:39:37 +00:00
Francisco Muñoz
e95536ac51
New mage images (based on Slainte ones)
2004-05-02 17:20:44 +00:00
Francisco Muñoz
0c3c4054f4
Added healing Shyde image. Updated princess leading one.
2004-05-02 14:09:11 +00:00
Francisco Muñoz
720b330d3e
Added new graphic for Dark Spirit (a simple Spectre recoloured)
2004-05-02 12:57:50 +00:00
Francisco Muñoz
6372cc0b83
Added Leadership images for Li'Sar and Konrad Lord
2004-05-02 12:49:04 +00:00
Jordà Polo
4fc45014ae
lobby logo updated
2004-05-02 08:38:33 +00:00
Dave White
074e157400
removed unused images
2004-05-01 23:15:51 +00:00
Francisco Muñoz
cdcb29cd63
Added Lieutenant leadership image. Png crushed all units again.
2004-05-01 14:22:26 +00:00
Francisco Muñoz
c10c9e5a29
Added leadership images for human general and elvish captain
2004-05-01 11:25:26 +00:00
Dave White
977b77e693
fixed shroud/fog/grid images
2004-04-30 14:10:18 +00:00
Dave White
5b07143836
changed image sizes to 72x72
2004-04-29 19:01:00 +00:00