Commit graph

2608 commits

Author SHA1 Message Date
Francisco Muñoz
b6ad0df370 Updated and new images for Konrad commander 2004-05-25 01:28:58 +00:00
Francisco Muñoz
83fb197335 Removed alpha keyword from unit data. Change image files to have it 2004-05-24 23:03:30 +00:00
Francisco Muñoz
10057c55be Added improved calvary image. Named all mermen in Bay of Pearls 2004-05-23 00:56:20 +00:00
Francisco Muñoz
4308ff4a77 Added new standing image for horseman. Moved old one to moving frame 2004-05-22 16:13:15 +00:00
Cédric Duval
d36966b5b3 New shroud images. 2004-05-22 16:04:21 +00:00
Cédric Duval
d7b257a0a9 New fog of war images. 2004-05-22 13:56:57 +00:00
Francisco Muñoz
9574271677 Added new White mage images. 2004-05-22 13:37:44 +00:00
Cédric Duval
0d064b43ab Added shadows for monolith (patch #3083).
As a side note, these are hardly used by scenarios, and some are too much
alike to be really useful.
2004-05-21 20:01:47 +00:00
Francisco Muñoz
485a075c82 Added updates portraits for Lisar
(I had this for ages in my hd.. forgot about them :-)
2004-05-20 04:52:03 +00:00
Cédric Duval
8bd79b89a0 Fixed incorrectly sized images. 2004-05-19 20:06:58 +00:00
Philippe Plantier
83a0872446 Fixed a bug where tall units were drawn under castles, thus being "beheaded" 2004-05-18 18:36:20 +00:00
Cédric Duval
e55afc0ee4 Birth of a new race: drakonians.
* New movetype: drakonian. They fly, but to fight they have to land.

* First unit: the Drakonian Fighter.

This is work in progress, really. Will need lots of tweaking as the faction
evolve and grow. Not enabled anywhere, of course.
2004-05-16 15:58:25 +00:00
Cédric Duval
ae8153fcf7 New graphics (James Paige) for the Undead Initiate.
Using Initiate instead of Adept for the campaign/difficulty selection boxes
of the undead campaign.
2004-05-15 22:12:38 +00:00
Philippe Plantier
f8226791d9 Adding files I forgot to commit:
alpha mask for cutting tiles (alphamask.png), and updating "built.cfg"
file to reflect the change from [terrain] element to [tile] element
2004-05-15 16:16:04 +00:00
Francisco Muñoz
d2e2a00e82 Added new unit: Necrophage 2004-05-15 00:40:00 +00:00
Philippe Plantier
b970284436 Removing old castle graphics, adding new ones. 2004-05-14 22:38:19 +00:00
Francisco Muñoz
a9fcf3554d Added images for boneshooter by Darth Fool 2004-05-14 18:04:26 +00:00
Cédric Duval
7975077f57 Added a few more diversity beetween the big hills. 2004-05-12 21:08:31 +00:00
Cédric Duval
2cd975455d Ball fixes. 2004-05-12 20:32:49 +00:00
Cédric Duval
6562de6570 adding saurians as binary. *sigh* 2004-05-12 18:50:08 +00:00
Cédric Duval
5c962dce2e Renamed Lizardmen. They are now known as Saurian and Saurian Warrior. 2004-05-12 18:41:52 +00:00
Cédric Duval
6d6dee19a7 Renamed Lizardmen: they are now know as Saurian and Saurian Warrior. 2004-05-12 18:28:11 +00:00
Cédric Duval
8f950f90b2 New hills... and their variations. 2004-05-11 23:55:25 +00:00
Cédric Duval
0c0d07eb3b New hills, courtesy of Christophe33. 2004-05-11 23:39:55 +00:00
Cédric Duval
4024abbcca Re-adding ball.png, as binary. 2004-05-11 20:44:13 +00:00
Cédric Duval
56bea52471 ball.png not added as binary file. removing. 2004-05-11 20:41:22 +00:00
Dave White
0946c4b945 improvements to the way network games are set up 2004-05-11 18:32:37 +00:00
Dave White
39b1b25ffe added in Wesbowl multiplayer scenario 2004-05-10 20:47:03 +00:00
Cédric Duval
2ea0cfb02f Graphics for Lizardman Warrior were backwards. Fixed. 2004-05-09 21:09:06 +00:00
Cédric Duval
70d282bff6 Replaced villages with the improved one (fixing bluriness) by Sangel.
Exceptions are human-village and flag-neutral.
2004-05-09 13:29:19 +00:00
Cédric Duval
d6b9c09812 [[New images]]
* Added new set of images (from Turin) for lvl1 Gryphon Rider.

* Prepared addition of lvl2 (Gryphon Master). Just needs animations
  for real inclusion.
2004-05-09 12:02:43 +00:00
Cédric Duval
80e1892309 Added level 3 for elvish scout.
Level 2 is now called Rider, and level 3 is Outrider. Changed
scenarios referring to old Outrider accordingly.
2004-05-08 20:37:32 +00:00
Francisco Muñoz
ddff03f023 Added 2nd Lizardman. Added paladin healing image 2004-05-08 15:32:34 +00:00
Philippe Plantier
7439b057b8 Adding back castle images that were previously removed by error. 2004-05-06 19:23:29 +00:00
Philippe Plantier
322de4f71f Removing obsolete castle images. 2004-05-06 19:06:18 +00:00
Jordà Polo
2f10329922 resized ellipses 2004-05-05 18:19:10 +00:00
Jordà Polo
7757a43234 resized ellipses 2004-05-05 17:26:44 +00:00
Dave White
6942537776 implemented Li'sar's suggestion for an xp gauge 2004-05-05 16:00:56 +00:00
Dave White
111cd8cbfa made resizing the window in the title screen work properly, ...
...and made basic keyboard shortcuts work in the title scren
2004-05-05 00:40:15 +00:00
Isaac Clerencia Perez
8b3fe5ca3b Image for random enemy in multiplayer (i'm still working on it ;) ) 2004-05-02 23:39:37 +00:00
Francisco Muñoz
e95536ac51 New mage images (based on Slainte ones) 2004-05-02 17:20:44 +00:00
Francisco Muñoz
0c3c4054f4 Added healing Shyde image. Updated princess leading one. 2004-05-02 14:09:11 +00:00
Francisco Muñoz
720b330d3e Added new graphic for Dark Spirit (a simple Spectre recoloured) 2004-05-02 12:57:50 +00:00
Francisco Muñoz
6372cc0b83 Added Leadership images for Li'Sar and Konrad Lord 2004-05-02 12:49:04 +00:00
Jordà Polo
4fc45014ae lobby logo updated 2004-05-02 08:38:33 +00:00
Dave White
074e157400 removed unused images 2004-05-01 23:15:51 +00:00
Francisco Muñoz
cdcb29cd63 Added Lieutenant leadership image. Png crushed all units again. 2004-05-01 14:22:26 +00:00
Francisco Muñoz
c10c9e5a29 Added leadership images for human general and elvish captain 2004-05-01 11:25:26 +00:00
Dave White
977b77e693 fixed shroud/fog/grid images 2004-04-30 14:10:18 +00:00
Dave White
5b07143836 changed image sizes to 72x72 2004-04-29 19:01:00 +00:00