Jérémy Rosen
c1ef91f881
remove 4p_Lagoon on Doc Paterson's request
2012-03-07 19:23:20 +00:00
Anonymissimus
b13e6e13a7
adapt mainline lua and embedded lua to the deprecations I made...
...
...in 2012-02-07T23:27:51Z!anonymissimus@arcor.de
(no occurrences in other files...)
2012-02-08 21:27:45 +00:00
Anonymissimus
3edb598556
fix keys which got lost on some macro deprecation (fix for bug #19400 )
2012-02-08 01:54:57 +00:00
Anonymissimus
8d814efa59
Fix an accidental terrain type change.
...
reported in the forums:
http://forums.wesnoth.org/viewtopic.php?f=15&t=36067&p=520268#p520268
http://forums.wesnoth.org/viewtopic.php?f=4&t=36047&p=520105#p520105
Ported from 1.10.
2012-02-07 00:47:32 +00:00
Jérémy Rosen
cbb063f0f8
apply patch #2642 by faab with khalifate removed.
...
a similar changed needs to be made there when it's added back to mainline
2012-02-06 20:04:35 +00:00
Anonymissimus
631e73b1d3
Make PLACE_HALO a local macro where it's needed.
2012-01-21 19:56:06 +00:00
Anonymissimus
8256ce533a
fix some cropped unit images with previous 2 revisions
2012-01-21 19:26:29 +00:00
Anonymissimus
adeffd0027
move lua code in 2p_Hornshark_Island into an own embeddable file
...
(workaround for wmllint getting confused by this lua code)
2012-01-20 23:12:02 +00:00
Anonymissimus
fa78722b61
remove a new translatable string I introduced in 2012-01-14T22:08:45Z!anonymissimus@arcor.de
...
Can be reverted as soon as the stringfreeze is thawed.
2012-01-20 21:37:53 +00:00
Anonymissimus
18b67149a9
Added unit sets for the "not a default faction" case composed by Doc Paterson.
...
If any faction is not one of the default factions (e.g. Khalifate)
it gets these units now instead of both factions getting no units
at all. If the other faction is a default one it still gets the set
composed for it in particular in the same game.
(bug #19281 )
http://forums.wesnoth.org/viewtopic.php?p=518542&sid=73489ef47cba8b3a39ac219353f64613#p518542
2012-01-14 22:08:45 +00:00
Steven Panek
78ae63c3d7
Removed pointless reliance on the Wesnoth Lua Pack.
2012-01-14 13:27:28 +00:00
Anonymissimus
478db11354
implement better faction detection (bug #19281 )
...
Whenever default era is used the units should be placed for sure now,
this was IMHO not guaranteed since the recruits are internally a std::set,
so the first entry can change.
In case that one or both of the players have another faction than the
ones in the default era, none of the players gets the extra units.
Support for Khalifate can and should IMHO be added (given a suggested
set of units + locations).
2012-01-14 04:04:07 +00:00
Anonymissimus
fb5bc52c84
fix missing {IS_LOYAL}s (patch by kernigh, bug #19281 )
2012-01-14 04:03:31 +00:00
Steven Panek
9ea9de3518
'villages_value' -> 'village_value'; fixes bug #19260 .
2012-01-12 07:27:26 +00:00
Steven Panek
b3b83f9780
Made the strings in TURNS_OVER_ADVANTAGE translatable.
2011-12-13 21:38:58 +00:00
Steven Panek
b5655f30ba
Applied patch #3061 .
2011-11-28 19:44:49 +00:00
Eric S. Raymond
5432361b25
Fix a bad macro call detected by wmlscope.
2011-11-15 05:09:43 +00:00
Eric S. Raymond
65ab58a574
Fix wmllint glitches.
2011-11-15 04:58:47 +00:00
Eric S. Raymond
9488506827
Fix or work around broken image references.
2011-11-15 04:32:40 +00:00
Anonymissimus
1685311668
some wmllint fixes (the ones I feel confident about)
2011-11-08 17:26:00 +00:00
Steven Panek
24cb009342
Converted a hyphen-minus to an em dash; corrected a factual error.
2011-11-06 19:18:01 +00:00
Gunter Labes
1facd9eb65
New map: Aethermaw
...
Updated maps: Hamlets, Howling Ghost Badlands, Thousand Stings Garrison
2011-11-06 11:58:47 +00:00
Nils Kneuper
7965124be1
removal of khalifate (part1):
...
the khalifate are not stable enough so far to be in 1.10, they need a
lot more playtesting, rebalancing as well as adding d escriptions
because of this they can't be allowed in at the time of the string and
feature freeze since adjustments would basically be impossible then
"someone" will have to move the khalifate into an addon so that
development of them can be continued this way
this commit includes:
* removal of unit definition files
* removal of unit images
* removal of faction definition
* removal of era definition (khalifate+default era)
* removal of movement types
what was not removed:
* definition of the unit names
what someone else has to edit:
* khalifate still appear in tools/emacs_mode/wesnoth-wml-data.el but I
have no idea how to handle that file...
TODO:
* add the removal to the (players_)changelog and the release notes
2011-11-06 11:27:36 +00:00
Steven Panek
d2c84fd1c1
'colour' -> 'color'.
2011-11-05 20:30:28 +00:00
Ignacio R. Morelle
a7a3599ddd
Fixed remaining time of day areas...
...
...that should affect map borders in mainline campaigns and MP
scenarios (bug #16508 )
2011-10-28 02:46:19 +00:00
Anonymissimus
8d18a0c440
remove lots of void terrain, reduce map size (FR bug #18825 )
2011-10-20 23:27:05 +00:00
Steven Panek
b46538f0e8
Improved a couple of strings in Dark Forecast.
2011-10-15 04:38:34 +00:00
Steven Panek
db4277aedb
Some improvements for Dark Forecast.
2011-10-14 22:46:32 +00:00
Steven Panek
fcc6f2e95d
Killed instance of the singular 'they'.
2011-09-24 18:03:19 +00:00
Gunter Labes
0ac9a6075b
integrated KOTF tournament prize into Silverhead Crossing
2011-08-16 19:20:49 +00:00
Eric S. Raymond
d3740f939e
wmllint cleanup.
2011-08-14 22:02:16 +00:00
Steven Panek
bcbb34c0da
Added tracking variable for the number of troops acquired;...
...
...simplifies the [show_if] for researching warfare; fixes bug #14822 .
2011-08-12 06:04:33 +00:00
Steven Panek
2ed505497e
Cleansed ANL of excessive macro use, expanded tabs,
...
...touched up a couple of strings; made stuff consistent.
2011-08-12 04:56:58 +00:00
Gunter Labes
616fdfa5cf
Updated maps: Aethermaw, Hornshark Island, Sablestone Delta,
...
...Thousand Stings Garrison
2011-08-04 22:28:23 +00:00
Steven Panek
22cfb93509
Unhyphenated more directional words.
2011-07-25 23:36:33 +00:00
Steven Panek
b2cbebacdf
Unhyphenate words such as 'South-East'.
2011-07-25 23:34:10 +00:00
Steven Panek
c911d3dc07
Use the transparent portraits.
2011-07-25 22:27:20 +00:00
Steven Panek
74f6b6eb3a
Added Pango markup that should have been added awhile ago;...
...
...removed some TODOs.
2011-07-25 22:03:55 +00:00
Steven Panek
1f98792c19
Fixed bug #16477 .
2011-07-25 21:31:31 +00:00
Eric S. Raymond
c4adb689e7
wmllint, spelling, and punctuation cleanup.
2011-05-08 15:13:41 +00:00
George Birthisel
10e8f23793
visual update to mp map 6p Volcano
2011-05-05 14:04:09 +00:00
Lukasz Dobrogowski
a3ba0a4af8
reverted 2011-04-28T12:11:25Z!lukasz.dobrogowski@gmail.com and 2011-05-04T13:38:34Z!lukasz.dobrogowski@gmail.com for now,
...
since it introduces a bug and isn't high priority
2011-05-05 08:01:41 +00:00
George Birthisel
6acbfe3d5b
renamed Khalifate unit monawishy -> monawish
2011-05-05 00:52:49 +00:00
Ignacio R. Morelle
5f79ee3d04
Kalifa -> Khalifate, step 2 (directories and filenames)
2011-05-05 00:31:59 +00:00
Ignacio R. Morelle
ff215f2bfc
Kalifa -> Khalifate, step 1 (WML)
2011-05-05 00:31:39 +00:00
Ignacio R. Morelle
934947b679
Rename all Khalifate unit type ids to match mainline conventions
...
Basically, this is: "unit-type" -> "Unit Type"
The exception to this rule is "qatif-al-nar", which became "Qatif-al-nar"
according to the translatable unit type name.
2011-05-04 23:53:33 +00:00
Lukasz Dobrogowski
2c9926e051
changed default leader for Kalifa to random, as it is in other factions
2011-05-04 13:38:34 +00:00
Nils Kneuper
b2f79b2472
apply wmlindent on basically all of mainline
2011-05-04 10:04:57 +00:00
George Birthisel
a554d362d5
new era: default+Kalifa for multiplayer play.
...
Some issues remain: missing art for a few units. CERTAINLY some
unknown minor bugs/issues remain with things like movetypes, wrong
defense or mp for some terrain, wrong attack icons, sounds etc.
Testing is welcome!
new map: 6p Volcano
changelog/players changelog updated as well.
2011-05-04 00:47:50 +00:00
Lukasz Dobrogowski
849ac0c1ff
patch #2642 by faabumc: MP default era: Use random leader when pick faction
2011-04-28 12:11:25 +00:00