Iris Morelle
d3650a7814
Revert unwanted binary file change in previous commit
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[ci skip]
2018-08-17 16:09:28 -03:00
Iris Morelle
36cf8c8d70
gui2/game_load: Constrain leader sprites to 72x72 using image path functions
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Fixes #3474 .
2018-08-17 15:45:20 -03:00
doofus-01
3f3e13c0b4
peasant attack animations
2018-06-10 14:37:20 +11:00
Iris Morelle
df782f5401
Fix broken TC in a north-facing standing animation frame for the Revenant
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[ci skip]
2018-05-21 21:32:02 -04:00
Pentarctagon
16bfab0b0a
Add new units as discussed on the forums.
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See https://forums.wesnoth.org/viewtopic.php?f=32&t=47721&start=450#p625660
All images but the young roc/roc would remain under the GPL, since Kwandulin based them on images by Sleepwalker and I wasn't able to contact him about using the CC BY-SA for them. The young roc base and attack sprites are under the CC BY-SA, and are by Vyncyn(forum username).
2018-05-19 15:28:42 -05:00
Charles Dang
09f7237631
Skeletal Dragon: discarded colored background full-alpha pixels I noticed
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[ci skip]
2018-04-30 13:02:59 +11:00
Charles Dang
e3d136de76
Updated new Sylph sprite to the new Elvish palette
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[ci skip]
Also cleaned up an area that was supposed to be transparent.
2018-03-15 15:05:55 +11:00
Charles Dang
a023c7989e
New Elvish Sylph baseframe by Jetrel (@rkettering)
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[ci skip]
2018-03-15 12:16:38 +11:00
Charles Dang
2493741651
Heavy Infantryman: fixed incorrect shadows in two frames
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[ci skip]
2018-03-15 06:04:06 +11:00
Charles Dang
1f3f3a6658
Fixup 31a0a19d2e
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[ci skip]
Forgot to save some of these at the larger canvas size...
2018-03-15 05:00:34 +11:00
Charles Dang
31a0a19d2e
New Heavy Infantryman attack animation by Zoomo
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[ci skip]
https://forums.wesnoth.org/viewtopic.php?p=624673#p624673
Images were edited to fix the shadow color. Frame 1 was also removed, since it was
the same as the baseframe.
All frames were also resized to better center the sprite on the hex.
2018-03-14 12:04:35 +11:00
Charles Dang
7e09a34edf
Fixed opaque shadows in Dwarvish Stalwart ne attack anim
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[ci skip]
Fixup b969940ba4
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2018-02-13 03:50:41 +11:00
pentarctagon
dc21c42683
Renames the Dunefolk(formerly Khalifate) units based on forum discussions.
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See this thread, along with a few linked within:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47704
The purpose of this is both to:
a) Make the unit names more descriptive, so new players especially will have an easier time learning them and knowing what they do.
b) Make them eligible for translation, like the units of other factions are.
This commit only renames the files, along with the faction/AoH faction and wmllint.
2018-02-04 11:46:50 +11:00
V N
f4e9ac3f8f
remove executable flag from images
2018-01-22 23:11:14 +11:00
pentarctagon
5b31b87f6a
MP: Renames the Khalifate to Dunefolk.
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Part of an effort to make the faction better fit into Wesnoth. See:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47643
https://forums.wesnoth.org/viewtopic.php?f=12&t=47703
2018-01-19 17:28:40 -05:00
Richard Kettering
b969940ba4
Added frames for a ne stalwart attack.
2018-01-17 23:03:00 -06:00
Vasya Novikov
6a1a91cd7c
make images not executable
2017-12-20 22:19:35 +03:00
doofus-01
8473e49288
Giant Scorpion unit images ( #2266 )
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NE and SE base/standing frames. Defending and pincer-ing animations for both NE- and SE-facing frames. Stinger animation for SE-facing frames. Portrait replaced.
2017-12-14 19:48:43 -08:00
Severin Glöckner
035abdf45d
Revert "remove leftover images from old white mage sprite"
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This may still be usefull for Era of Death.
This reverts commit 04117d95e2
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2017-10-11 03:17:33 +02:00
Severin Glöckner
04117d95e2
remove leftover images from old white mage sprite
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[ci skip]
2017-10-10 21:43:49 +02:00
Richard Kettering
16333326fe
Added a full set of animations for the human knight.
2017-08-20 23:36:24 -05:00
Richard Kettering
003508d5ef
Animation frames for a ne attack of the dwarven guard.
2017-07-09 23:45:08 -05:00
Richard Kettering
5a5ea98b80
Animation frames for a se run of the dwarven stalwart.
2017-07-09 23:40:26 -05:00
ln-zookeeper
3cffd699d9
Added gryphon variation of Walking Corpse and Soulless, by doofus-01
2017-07-01 22:17:24 +03:00
ln-zookeeper
efaf046c37
Added a lvl0 Giant Scorpling unit, leveling into the Giant Scorpion
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Sprites and animations by doofus-01. Also fixed the offset of Giant Scorpion.
2017-07-01 20:01:28 +03:00
ln-zookeeper
908237d963
Corrected offsetting of Dwarvish Berserker frames
2017-06-28 18:37:11 +03:00
ln-zookeeper
68ae0d0f07
Converted to 32-bit all paletted unit/item images I recently committed
2017-06-24 22:48:37 +03:00
ln-zookeeper
cbd7d44f62
Added idle animation for Dwarvish Fighter, by Kwandulin and Crow_T
2017-04-25 20:33:49 +03:00
ln-zookeeper
f5a1e44fb2
Fixed a few broken TC pixels in Cavalryman line sprites
2017-03-26 21:24:53 +03:00
ln-zookeeper
0219433aee
New sprite and animations for Royal Warrior by doofus-01
2017-03-13 13:09:20 +02:00
ln-zookeeper
a012ccb400
Added wolf variation of Walking Corpse and Soulless, by Vyncyn
2017-01-16 11:54:41 +02:00
ln-zookeeper
6fae58afba
Fixed abrupt offset change in Dwarvish Guardsman melee animation
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Unit movement shouldn't be baked into melee frames like that, because it causes abrupt movement during animation when combined with melee sliding.
2016-12-15 17:22:54 +02:00
ln-zookeeper
f350865b1d
Centered frames of Orcish Archer properly
2016-10-03 19:32:26 +03:00
ln-zookeeper
9d1346ed57
Removed unintended non-transparent white pixels
2016-09-25 18:04:09 +03:00
ln-zookeeper
a624dca7d3
Fixed a shadow
2016-09-22 21:10:17 +03:00
ln-zookeeper
40b6fc888a
Animations for the new Tentacle of the Deep, mostly by homunculus
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From https://forums.wesnoth.org/viewtopic.php?p=570440#p570440
I changed the motion blur somewhat, cropped the frames differently, and made a north-facing version of the attack animation.
2016-09-08 15:37:28 +03:00
ln-zookeeper
c0c696a8d0
New Tentacle of the Deep sprite with animated ripples, by Blarumyrran
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Old animation frames left in for compatibility.
2016-08-30 18:55:44 +03:00
Charles Dang
d27ff57682
New baseframes and animations for the Heavy Infantryman line
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Baseframes by Sleepwalker
https://forums.wesnoth.org/viewtopic.php?p=508533#p508533 (I believe)
Animations by Vyncyn
https://forums.wesnoth.org/viewtopic.php?p=601163#p601163
2016-08-27 02:41:03 +11:00
Charles Dang
fe8a6d71fa
Added new Rogue baseframes and defense animations
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Credit goes to artisticdude for the baseframe, myself for the defense animations w/ Jetrel's help.
Attack anims still missing.
2016-08-21 13:20:45 +11:00
ln-zookeeper
642323ff45
Cropped the Spectre baseframe to fix hitpoint bar positioning bug
2016-08-10 01:46:31 +03:00
Gregory A Lundberg
140cc946bb
Fix bug: libpng warning: iCCP: known incorrect sRGB profile
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Some changes in libpng 1.6+ cause it issue warning or even not work correctly with the original HP/MS sRGB profile. You will notice this in stderr:
libpng warning: iCCP: known incorrect sRGB profile
The old profile uses a D50 whitepoint, where D65 is standard. This profile is not uncommon, being used by Adobe Photoshop, although it was not embedded into images by default.
The simplest solution is simply to remove the embedded profile from your image. This can cause a slight shift in color *IF* have have a properly calibrated system, monitor, and software.
2016-08-04 22:37:44 -05:00
Charles Dang
20b90a29fa
Rename Heavy Infantrymane idle frames for consistency
2016-06-30 18:22:43 +11:00
Charles Dang
a9d0146656
New standing animation for the Dwarvish Runesmith by Kwandulin
2015-07-09 18:24:44 +11:00
Charles Dang
4579dd7c76
New standing animation for the Orcish Archer by Kwandulin
2015-05-28 23:02:07 +11:00
Charles Dang
464b9a50e9
New standing animation for the male Arch Mage by Zoomo
2015-05-22 18:15:59 +11:00
Charles Dang
da255abad7
New images for the Soulless Drake by Zoomo, tweaked by vultraz
2015-05-20 14:57:43 +11:00
Charles Dang
417b83f578
New Dwarvish Ulfserker standing animation by Kwandulin
2015-05-08 00:46:48 +11:00
Charles Dang
10abcb9b17
New Draug standing animation by Picka79
2015-05-01 11:26:18 +11:00
Charles Dang
add3ecc176
New Bone Shooter standing animation by Kwandulin
2015-04-30 19:22:44 +11:00
Bär Halberkamp
699debae7d
wesnoth-optipng run
2015-04-24 00:04:34 +02:00